Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Susano
Susano
Masters
Hоri
Susano
Masters
Level 129
God Stats
33W - 22L
1,697 SR
Queue Stats
220W - 159L
3,016 MMR
Party 3
Eset
Eset
Masters
LauuLve
Eset
Masters
Level 112
God Stats
2W - 2L
1,511 SR
Queue Stats
287W - 216L
3,440 MMR
Party 1
Sobek
Sobek
Masters
Rеber
Sobek
Masters
Level 160
God Stats
28W - 30L
1,660 SR
Queue Stats
647W - 572L
3,324 MMR
Solo
Thor
Thor
Masters
υllr
Thor
Masters
Level 106
God Stats
2W - 1L
1,218 SR
Queue Stats
184W - 126L
3,447 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 133
1,517 SR
2,945 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,559 SR
2,221 MMR
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Masters
 
Ares
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
L0rdofF1re
Janus
Masters
Level 160
God Stats
20W - 30L
1,573 SR
Queue Stats
834W - 696L
3,169 MMR
Solo
Awilix
Awilix
Masters
LegacyMAE
Awilix
Masters
Level 146
God Stats
9W - 7L
1,724 SR
Queue Stats
1,798W - 1,779L
3,437 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 3 / 6
9,086
699
9,454
7,993
2,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
Hоri
Susano
14
7 / 0 / 3
8,166
628
8,341
7,297
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
LauuLve
Eset
15
4 / 0 / 6
8,752
673
9,981
4,315
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sobek
Rеber
Sobek
13
0 / 1 / 1
6,921
532
4,466
14,891
12,293
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
υllr
Thor
13
8 / 3 / 10
8,548
658
9,344
11,470
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
CamazotzAphroditeBastetLokiAthena

VS

Bans
GebCliodhnaHou YiArtioZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
0 / 1 / 1
7,481
575
10,906
8,782
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
 
Charybdis
12
4 / 5 / 0
7,421
571
6,539
10,177
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Ares
 
Ares
8
1 / 7 / 3
5,727
441
4,614
15,377
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
11
1 / 8 / 4
6,824
525
2,312
8,456
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
LegacyMAE
Awilix
13
1 / 4 / 3
7,264
559
4,069
9,185
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
25
Kills
7
7
Deaths
25
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
6
3
L
Tsukuyomi
 
Tsukuyomi
0
1
1
0.5
L
Charybdis
 
Charybdis
4
5
0
0.8
L
Ares
 
Ares
1
7
3
0.36
W
Susano
Hоri
Susano
7
0
3
8.5
L
Janus
1
8
4
0.38
W
Eset
LauuLve
Eset
4
0
6
7
L
Awilix
LegacyMAE
Awilix
1
4
3
0.63
W
Sobek
Rеber
Sobek
0
1
1
0.5
W
Thor
υllr
Thor
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,586
Damage
28,440
45,966
Taken
51,977
23,306
Mitigated
21,060
17,784
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,454
4,428
0
264
7,993
2,244
0
802
7,147
0
75,231
L
Tsukuyomi
 
Tsukuyomi
10,906
2,631
0
2,383
8,782
4,047
0
3,810
4,972
0
55,038
L
Charybdis
 
Charybdis
6,539
3,017
0
3,166
10,177
2,680
0
309
9,860
0
48,614
L
Ares
 
Ares
4,614
203
0
1,747
15,377
8,950
0
5,771
9,346
11,061
0
W
Susano
Hоri
Susano
8,341
3,130
0
3,306
7,297
2,644
0
1,242
5,880
0
44,968
L
Janus
2,312
433
0
250
8,456
2,140
0
2,481
5,843
33,205
0
W
Eset
LauuLve
Eset
9,981
662
189
914
4,315
1,605
228
1,479
2,830
69,843
0
L
Awilix
LegacyMAE
Awilix
4,069
1,607
0
376
9,185
3,243
0
1,620
7,509
0
49,843
W
Sobek
Rеber
Sobek
4,466
67
35
8,603
14,891
12,293
562
508
13,481
41,724
0
W
Thor
υllr
Thor
9,344
2,120
410
4,063
11,470
4,520
0
2,764
8,596
0
27,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
34,717
492
Minions Killed
418
0
Camps Cleared
0
1,385,143
Distance Traveled
1,277,873
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,086
699
135
10
0
257,730
6
L
Tsukuyomi
7,481
575
117
9
0
282,770
1
L
Charybdis
7,421
571
99
8
0
224,925
2
L
Ares
5,727
441
13
1
0
263,590
4
W
Susano
8,166
628
99
8
0
326,833
0
L
Janus
6,824
525
88
7
0
215,123
2
W
Eset
8,752
673
141
11
0
279,971
4
L
Awilix
7,264
559
101
8
0
291,465
0
W
Sobek
6,921
532
76
6
0
277,215
3
W
Thor
8,548
658
41
3
0
243,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role