Player Matchup

Gilgamesh
Gilgamesh
CountryBoyDa1
Gilgamesh
Level 158
God Stats
149W - 84L
1,811 SR
Queue Stats
1,004W - 714L
1,695 Elo+
Party 1
Fafnir
Fafnir
jacob_go94
Fafnir
Level 154
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 13L
1,527 Elo+
Solo
Olorun
Olorun
tristmegitus
Olorun
Level 64
God Stats
89W - 25L
1,749 SR
Queue Stats
330W - 182L
1,641 Elo+
Party 1
Team Averages
Level 125
1,764 SR
1,621 Elo+

VS

Team Averages
Level 86
1,681 SR
1,630 Elo+
Ullr
Ullr
DJZenros
Ullr
Level 49
God Stats
29W - 25L
1,590 SR
Queue Stats
189W - 104L
1,637 Elo+
Party 2
Nu Wa
Nu Wa
RailPilot14
Nu Wa
Level 99
God Stats
2W - 1L
1,697 SR
Queue Stats
183W - 120L
1,602 Elo+
Party 2
Sylvanus
Sylvanus
YaPunk
Sylvanus
Level 109
God Stats
8W - 5L
1,757 SR
Queue Stats
162W - 82L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CountryBoyDa1
Gilgamesh
13
9 / 0 / 9
8,807
881
14,241
10,960
6,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
jacob_go94
Fafnir
12
1 / 1 / 16
8,420
842
4,237
10,923
10,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
11
8 / 1 / 6
7,928
793
11,338
8,390
4,579
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
2 / 4 / 0
7,150
715
7,926
9,797
3,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 11 / 2
6,131
613
6,696
10,145
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
YaPunk
Sylvanus
9
0 / 3 / 2
6,334
633
5,818
14,642
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
2
2
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CountryBoyDa1
Gilgamesh
9
0
9
13.5
L
Ullr
2
4
0
0.5
L
0
11
2
0.09
L
Sylvanus
YaPunk
Sylvanus
0
3
2
0.33
W
Fafnir
jacob_go94
Fafnir
1
1
16
9
W
Olorun
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
20,440
30,273
Taken
34,584
21,534
Mitigated
18,788
12,811
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CountryBoyDa1
Gilgamesh
14,241
4,055
0
2,848
10,960
6,798
25
4,310
6,390
5,770
29,734
L
Ullr
7,926
2,234
0
459
9,797
3,806
0
5,320
4,153
0
17,326
L
6,696
1,962
450
661
10,145
3,153
0
3,932
5,920
17,565
0
L
Sylvanus
YaPunk
Sylvanus
5,818
1,254
1,561
3,250
14,642
11,829
0
6,564
7,839
12,825
0
W
Fafnir
jacob_go94
Fafnir
4,237
483
623
5,045
10,923
10,157
24
5,113
5,434
15,407
0
W
Olorun
11,338
4,436
463
3,832
8,390
4,579
785
2,635
5,533
25,154
2,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
19,615
124
Minions Killed
65
7
Camps Cleared
1
595,238
Distance Traveled
518,057
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,807
881
44
4
3
217,197
4
L
Ullr
7,150
715
32
3
1
182,131
4
L
Nu Wa
6,131
613
21
2
0
159,704
3
L
Sylvanus
6,334
633
12
1
0
176,222
2
W
Fafnir
8,420
842
31
3
2
204,554
1
W
Olorun
7,928
793
49
5
2
173,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role