Player Matchup

Tyr
Tyr
CPB99
Tyr
Level 125
God Stats
2W - 1L
1,281 SR
Queue Stats
58W - 35L
1,665 Elo+
Party 2
Bastet
Bastet
JingWeisThighs
Bastet
Level 149
God Stats
6W - 0L
1,861 SR
Queue Stats
36W - 14L
1,771 Elo+
Party 2
Baron Samedi
Baron Samedi
SolsButt
Baron Samedi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 48L
1,623 Elo+
Party 2
Team Averages
Level 133
1,547 SR
1,686 Elo+

VS

Team Averages
Level 128
1,601 SR
1,626 Elo+
Anhur
Anhur
Arkkat
Anhur
Level 159
God Stats
0W - 2L
1,352 SR
Queue Stats
566W - 446L
1,648 Elo+
Party 1
Bacchus
Bacchus
JerielVtr
Bacchus
Level 151
God Stats
7W - 6L
1,637 SR
Queue Stats
97W - 67L
1,688 Elo+
Solo
Janus
Janus
roachmilk
Janus
Level 74
God Stats
2W - 4L
1,814 SR
Queue Stats
202W - 225L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CPB99
Tyr
12
6 / 0 / 6
8,035
804
6,212
6,880
4,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 2 / 8
7,677
768
7,996
9,071
2,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SolsButt
Baron Samedi
11
3 / 1 / 8
7,447
745
5,418
4,626
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arkkat
Anhur
10
2 / 3 / 1
6,665
667
2,809
7,506
1,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
JerielVtr
Bacchus
9
0 / 3 / 3
6,598
660
4,601
8,202
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
roachmilk
Janus
9
1 / 6 / 1
6,133
613
3,822
5,948
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
Arkkat
Anhur
2
3
1
0.83
W
Tyr
CPB99
Tyr
6
0
6
9
L
Bacchus
JerielVtr
Bacchus
0
3
3
0.5
W
3
2
8
3.5
W
Baron Samedi
SolsButt
Baron Samedi
3
1
8
7
L
Janus
roachmilk
Janus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,626
Damage
11,232
20,577
Taken
21,656
9,011
Mitigated
11,341
8,261
Healing
1,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Arkkat
Anhur
2,809
1,314
0
1,491
7,506
1,823
0
1,377
5,920
0
22,596
W
Tyr
CPB99
Tyr
6,212
537
0
2,513
6,880
4,833
97
3,085
3,679
0
17,935
L
Bacchus
JerielVtr
Bacchus
4,601
203
0
498
8,202
8,301
0
2,371
5,623
9,555
0
W
7,996
1,302
0
3,005
9,071
2,345
626
3,325
5,582
0
30,144
W
Baron Samedi
SolsButt
Baron Samedi
5,418
529
711
2,032
4,626
1,833
450
2,658
1,864
22,248
0
L
Janus
roachmilk
Janus
3,822
117
0
0
5,948
1,217
0
1,794
4,083
10,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,159
Gold Earned
19,396
117
Minions Killed
97
7
Camps Cleared
2
600,998
Distance Traveled
522,394
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,665
667
61
6
1
195,432
4
W
Tyr
8,035
804
31
3
0
217,551
3
L
Bacchus
6,598
660
15
2
0
150,770
4
W
Bastet
7,677
768
37
4
5
199,690
2
W
Baron Samedi
7,447
745
49
5
2
183,757
1
L
Janus
6,133
613
21
2
1
176,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role