Player Matchup

Awilix
Awilix
AlDSinvader
Awilix
Level 48
God Stats
4W - 3L
1,573 SR
Queue Stats
265W - 177L
1,763 Elo+
Party 1
Medusa
Medusa
Pro1Pro1
Medusa
Level 97
God Stats
3W - 3L
1,508 SR
Queue Stats
226W - 151L
1,742 Elo+
Party 1
Janus
Janus
jobljon
Janus
Level 64
God Stats
6W - 2L
1,744 SR
Queue Stats
17W - 11L
1,599 Elo+
Party 1
Artio
Artio
oShakeS
Artio
Level 46
God Stats
15W - 6L
1,828 SR
Queue Stats
127W - 72L
1,724 Elo+
Party 1
Loki
Loki
pamuj__
Loki
Level 75
God Stats
6W - 7L
1,712 SR
Queue Stats
121W - 96L
1,659 Elo+
Party 1
Team Averages
Level 66
1,673 SR
1,697 Elo+

VS

Team Averages
Level 114
1,460 SR
1,530 Elo+
Chiron
Chiron
COM3RK1934
Chiron
Level 134
God Stats
8W - 5L
1,705 SR
Queue Stats
419W - 485L
1,476 Elo+
Party 2
Fenrir
Fenrir
YoungHavocXjr
Fenrir
Level 128
God Stats
144W - 171L
1,666 SR
Queue Stats
180W - 220L
1,595 Elo+
Party 2
Kali
Kali
buckCHERRY83
Kali
Level 142
God Stats
11W - 13L
1,583 SR
Queue Stats
232W - 264L
1,495 Elo+
Party 2
Atlas
Atlas
cyberkong121
Atlas
Level 158
God Stats
1W - 9L
1,176 SR
Queue Stats
464W - 510L
1,521 Elo+
Party 2
Hachiman
Hachiman
xJudgeMeNotx
Hachiman
Level 7
God Stats
0W - 3L
1,169 SR
Queue Stats
3W - 5L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
1 / 0 / 2
5,591
508
4,527
4,589
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Pro1Pro1
Medusa
12
5 / 4 / 2
7,020
638
7,252
8,866
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
jobljon
Janus
10
1 / 3 / 2
5,906
537
5,509
5,879
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
oShakeS
Artio
9
0 / 2 / 3
5,590
508
1,763
6,068
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
pamuj__
Loki
11
5 / 1 / 0
6,904
628
5,699
5,886
3,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
COM3RK1934
Chiron
8
1 / 5 / 3
5,271
479
6,950
8,778
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
6 / 4 / 0
5,789
526
3,799
10,461
5,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 4
5,889
535
3,813
8,105
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 1 / 3
5,047
459
3,391
6,659
2,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
xJudgeMeNotx
Hachiman
10
1 / 3 / 0
5,813
528
579
5,198
1,290
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
12
Kills
10
10
Deaths
13
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
1
0
2
2
L
Chiron
COM3RK1934
Chiron
1
5
3
0.5
W
Medusa
Pro1Pro1
Medusa
5
4
2
1.5
L
6
4
0
1.5
L
1
0
4
3
L
1
1
3
2.5
W
Janus
jobljon
Janus
1
3
2
0.67
W
Artio
oShakeS
Artio
0
2
3
0.75
W
Loki
pamuj__
Loki
5
1
0
5
L
Hachiman
xJudgeMeNotx
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,750
Damage
18,532
31,288
Taken
39,201
11,288
Mitigated
13,471
10,249
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
4,527
1,714
0
1,954
4,589
1,174
0
670
3,919
0
22,890
L
Chiron
COM3RK1934
Chiron
6,950
3,834
421
1,768
8,778
1,603
116
1,642
7,024
0
29,024
W
Medusa
Pro1Pro1
Medusa
7,252
3,514
0
2,392
8,866
2,477
594
874
7,992
0
48,079
L
3,799
263
0
2,260
10,461
5,514
0
2,507
7,508
0
14,647
L
3,813
1,436
0
1,400
8,105
2,404
10
1,405
6,459
0
28,730
L
3,391
1,752
280
2,321
6,659
2,660
0
1,176
5,331
9,307
0
W
Janus
jobljon
Janus
5,509
716
0
1,069
5,879
1,288
460
0
5,879
30,943
0
W
Artio
oShakeS
Artio
1,763
288
610
2,120
6,068
2,815
0
1,287
4,781
9,054
0
W
Loki
pamuj__
Loki
5,699
933
0
2,104
5,886
3,534
364
560
5,326
0
31,850
L
Hachiman
xJudgeMeNotx
Hachiman
579
293
0
467
5,198
1,290
392
0
5,002
0
22,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,011
Gold Earned
27,809
294
Minions Killed
218
0
Camps Cleared
0
1,157,794
Distance Traveled
1,109,941
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,591
508
49
4
0
282,553
1
L
Chiron
5,271
479
58
5
0
195,654
1
W
Medusa
7,020
638
88
8
0
204,126
3
L
Fenrir
5,789
526
31
3
0
220,067
1
L
Kali
5,889
535
59
5
0
256,392
2
L
Atlas
5,047
459
10
1
0
219,606
1
W
Janus
5,906
537
66
6
0
216,452
4
W
Artio
5,590
508
24
2
0
236,150
4
W
Loki
6,904
628
67
6
0
218,513
2
L
Hachiman
5,813
528
60
5
0
218,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role