Player Matchup

Hades
Hades
 
Hades
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BUTT_OF_POO
Neith
Level 82
God Stats
1W - 2L
1,388 SR
Queue Stats
142W - 157L
1,386 Elo+
Party 2
Discordia
Discordia
Danglefully
Discordia
Level 57
God Stats
3W - 2L
1,660 SR
Queue Stats
176W - 208L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
KillaWiggles0
Danzaburou
Level 66
God Stats
6W - 7L
1,595 SR
Queue Stats
253W - 290L
1,424 Elo+
Party 1
Team Averages
Level 73
1,528 SR
1,436 Elo+

VS

Team Averages
Level 113
1,562 SR
1,401 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GruntKing2nd
Cliodhna
Level 66
God Stats
12W - 11L
1,506 SR
Queue Stats
205W - 228L
1,377 Elo+
Solo
Achilles
Achilles
SB4L_AverageTTV
Achilles
Level 128
God Stats
1W - 0L
1,785 SR
Queue Stats
4W - 5L
1,347 Elo+
Party 3
Vulcan
Vulcan
Uhdonis_
Vulcan
Level 100
God Stats
1W - 0L
1,512 SR
Queue Stats
8W - 11L
1,387 Elo+
Party 3
Medusa
Medusa
XxVoid_BlazexX
Medusa
Level 110
God Stats
1W - 1L
1,508 SR
Queue Stats
12W - 15L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 3 / 1
7,920
495
4,934
12,084
8,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
 
Ganesha
10
0 / 2 / 5
7,135
446
3,188
14,764
13,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 7 / 1
7,479
467
5,759
12,059
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Danglefully
Discordia
13
1 / 4 / 1
7,833
490
2,810
7,762
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
KillaWiggles0
Danzaburou
13
4 / 7 / 0
8,365
523
5,505
12,632
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 3 / 4
7,554
472
5,567
8,156
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
GruntKing2nd
Cliodhna
14
9 / 2 / 4
9,339
584
12,430
10,591
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
15
5 / 2 / 3
8,891
556
7,373
12,646
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Uhdonis_
Vulcan
14
3 / 1 / 4
8,831
552
8,523
4,681
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 2 / 5
8,489
531
13,376
7,778
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
10
Kills
23
23
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
1
0.83
L
Ganesha
 
Ganesha
0
2
5
1.25
W
Sol
 
Sol
0
3
4
0.67
L
3
7
1
0.5
L
Discordia
Danglefully
Discordia
1
4
1
0.38
W
Cliodhna
GruntKing2nd
Cliodhna
9
2
4
5.5
L
Danzaburou
KillaWiggles0
Danzaburou
4
7
0
0.57
W
Achilles
5
2
3
3.25
W
Vulcan
Uhdonis_
Vulcan
3
1
4
5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,196
Damage
47,269
59,301
Taken
43,852
30,954
Mitigated
21,267
15,059
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,934
96
51
5,457
12,084
8,207
0
2,900
8,695
40,477
0
L
Ganesha
 
Ganesha
3,188
204
0
2,075
14,764
13,297
0
5,516
9,043
22,816
0
W
Sol
 
Sol
5,567
1,233
0
3,427
8,156
2,049
2,391
1,432
6,720
46,166
0
L
5,759
1,437
0
3,215
12,059
3,795
34
1,983
9,985
0
48,132
L
Discordia
Danglefully
Discordia
2,810
287
0
1,674
7,762
2,312
0
1,178
6,223
50,029
0
W
Cliodhna
GruntKing2nd
Cliodhna
12,430
2,282
0
2,815
10,591
4,333
0
1,939
8,574
0
51,099
L
Danzaburou
KillaWiggles0
Danzaburou
5,505
2,449
0
2,587
12,632
3,343
0
1,967
10,417
0
32,594
W
Achilles
7,373
1,978
0
3,891
12,646
10,600
0
3,817
8,739
0
46,548
W
Vulcan
Uhdonis_
Vulcan
8,523
3,052
260
575
4,681
1,485
108
1,662
2,851
51,419
0
W
13,376
5,980
0
1,712
7,778
2,800
140
1,736
6,036
0
48,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,732
Gold Earned
43,104
370
Minions Killed
424
0
Camps Cleared
0
1,398,400
Distance Traveled
1,574,690
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,920
495
94
6
0
267,692
3
L
Ganesha
7,135
446
11
1
0
313,213
3
W
Sol
7,554
472
89
6
0
270,844
0
L
Neith
7,479
467
100
6
0
269,084
4
L
Discordia
7,833
490
97
6
0
284,939
2
W
Cliodhna
9,339
584
71
4
0
348,136
0
L
Danzaburou
8,365
523
68
4
0
263,472
2
W
Achilles
8,891
556
84
5
0
316,245
3
W
Vulcan
8,831
552
105
7
0
334,297
1
W
Medusa
8,489
531
75
5
0
305,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role