Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
NeciaHeda
Sol
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,744 Elo+
Solo
Cthulhu
Cthulhu
ShamfulDispray
Cthulhu
Level 61
God Stats
179W - 194L
1,565 SR
Queue Stats
179W - 196L
1,527 Elo+
Solo
Team Averages
Level 129
1,513 SR
1,554 Elo+

VS

Team Averages
Level 114
1,593 SR
1,547 Elo+
Poseidon
Poseidon
 
Poseidon
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HEROxVENOM
Rama
Level 145
God Stats
4W - 1L
1,692 SR
Queue Stats
65W - 58L
1,532 Elo+
Party 1
Bacchus
Bacchus
Maltahell
Bacchus
Level 85
God Stats
2W - 2L
1,730 SR
Queue Stats
363W - 347L
1,567 Elo+
Solo
Eset
Eset
WarmandGushy
Eset
Level 140
God Stats
3W - 1L
1,615 SR
Queue Stats
83W - 76L
1,556 Elo+
Party 1
Thor
Thor
lechedemota
Thor
Level 66
God Stats
4W - 8L
1,425 SR
Queue Stats
56W - 38L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 6 / 2
7,515
1,074
8,765
10,945
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
12
0 / 4 / 4
6,514
931
3,611
8,711
6,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
 
Bastet
10
0 / 0 / 0
4,310
616
0
0
0
13
0 / 4 / 5
7,015
1,002
6,491
6,536
2,343
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 0 / 2
8,111
1,159
6,737
8,867
6,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

269

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 1 / 7
7,798
1,114
6,234
4,354
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 8
7,311
1,044
8,113
4,894
2,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Maltahell
Bacchus
13
1 / 2 / 9
6,853
979
4,807
6,911
7,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 10
7,098
1,014
5,760
5,166
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 1 / 6
8,491
1,213
7,951
7,141
3,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
5
Kills
14
14
Deaths
5
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
2
0.5
L
Sun Wukong
 
Sun Wukong
0
4
4
0.5
L
Bastet
 
Bastet
0
0
0
0
W
Poseidon
 
Poseidon
3
1
7
6.5
W
2
0
8
6
W
Bacchus
Maltahell
Bacchus
1
2
9
2.75
L
0
4
5
0.63
L
3
0
2
4
W
1
1
10
6
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
32,865
35,059
Taken
28,466
20,142
Mitigated
18,200
3,256
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,765
2,693
0
894
10,945
4,279
0
5,432
5,153
0
27,395
L
Sun Wukong
 
Sun Wukong
3,611
790
0
1,269
8,711
6,558
0
3,827
4,546
0
12,651
L
Bastet
 
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
 
Poseidon
6,234
1,071
0
0
4,354
1,421
0
2,179
2,175
30,832
0
W
8,113
6,436
0
2,295
4,894
2,099
0
2,229
2,665
0
17,128
W
Bacchus
Maltahell
Bacchus
4,807
580
0
270
6,911
7,201
0
3,274
3,637
7,190
0
L
6,491
2,355
0
735
6,536
2,343
0
3,554
2,830
22,174
0
L
6,737
184
358
0
8,867
6,962
0
3,349
5,097
21,839
0
W
5,760
471
611
677
5,166
3,849
0
2,384
2,782
15,831
0
W
7,951
921
239
2,332
7,141
3,630
0
3,162
3,979
0
16,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
37,551
135
Minions Killed
144
7
Camps Cleared
5
517,461
Distance Traveled
685,135
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,515
1,074
42
6
1
132,326
1
L
Sun Wukong
6,514
931
22
3
1
109,949
0
L
Bastet
4,310
616
0
0
0
0
0
W
Poseidon
7,798
1,114
58
8
0
147,825
3
W
Rama
7,311
1,044
23
3
4
117,636
0
W
Bacchus
6,853
979
1
0
0
136,967
0
L
Sol
7,015
1,002
39
6
1
117,751
0
L
Cthulhu
8,111
1,159
32
5
4
157,435
1
W
Eset
7,098
1,014
31
4
1
137,583
0
W
Thor
8,491
1,213
31
4
0
145,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role