Player Matchup

Odin
Odin
AccelBlaster
Odin
Level 117
God Stats
0W - 1L
1,620 SR
Queue Stats
35W - 43L
1,358 Elo+
Solo
Fenrir
Fenrir
Bi11Ny3
Fenrir
Level 69
God Stats
0W - 3L
1,240 SR
Queue Stats
226W - 220L
1,583 Elo+
Party 1
Ra
Ra
Hi_Stepsis_Wyd
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,583 Elo+
Party 1
Artio
Artio
R0linoth
Artio
Level 33
God Stats
3W - 2L
1,731 SR
Queue Stats
75W - 79L
1,502 Elo+
Party 1
Izanami
Izanami
YakkySnow
Izanami
Level 92
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 6L
1,339 Elo+
Party 1
Team Averages
Level 64
1,558 SR
1,473 Elo+

VS

Team Averages
Level 68
1,482 SR
1,399 Elo+
Guan Yu
Guan Yu
MarineGamer2006
Guan Yu
Level 43
God Stats
3W - 3L
1,242 SR
Queue Stats
53W - 64L
1,397 Elo+
Party 2
Atlas
Atlas
MowoBoi
Atlas
Level 64
God Stats
4W - 2L
1,632 SR
Queue Stats
125W - 165L
1,404 Elo+
Party 2
Horus
Horus
NexusOfInfinity
Horus
Level 106
God Stats
8W - 4L
1,695 SR
Queue Stats
46W - 44L
1,418 Elo+
Solo
Skadi
Skadi
Twerpboi
Skadi
Level 31
God Stats
8W - 11L
1,340 SR
Queue Stats
64W - 93L
1,352 Elo+
Party 2
Discordia
Discordia
theprepubescent
Discordia
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 156L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
10,026
456
14,349
22,290
13,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Bi11Ny3
Fenrir
17
11 / 9 / 3
11,923
542
21,693
27,373
9,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 10 / 3
8,561
389
7,600
12,683
4,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
R0linoth
Artio
13
1 / 5 / 11
9,181
417
5,823
22,594
25,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
YakkySnow
Izanami
16
2 / 4 / 8
9,938
452
9,384
18,969
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
11,124
506
11,649
20,478
30,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atlas
MowoBoi
Atlas
16
1 / 2 / 15
11,368
517
14,570
22,438
27,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
11 / 5 / 12
12,542
570
19,742
22,102
14,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Skadi
Twerpboi
Skadi
18
7 / 4 / 8
11,495
523
14,644
16,248
6,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
theprepubescent
Discordia
17
12 / 5 / 8
12,461
566
24,416
14,335
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
18
Kills
35
35
Deaths
18
28
Assists
52
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
L
Fenrir
Bi11Ny3
Fenrir
11
9
3
1.39
L
0
10
3
0.15
W
4
2
9
4.25
W
Atlas
MowoBoi
Atlas
1
2
15
4.25
W
11
5
12
3.4
L
Artio
R0linoth
Artio
1
5
11
1.3
W
Skadi
Twerpboi
Skadi
7
4
8
2.75
L
Izanami
YakkySnow
Izanami
2
4
8
1.5
W
Discordia
theprepubescent
Discordia
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,849
Damage
85,021
103,909
Taken
95,601
58,384
Mitigated
83,901
21,429
Healing
34,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,349
2,248
0
2,939
22,290
13,724
564
6,644
15,126
9,920
32,808
L
Fenrir
Bi11Ny3
Fenrir
21,693
7,628
0
6,157
27,373
9,750
0
7,975
18,878
0
79,603
L
7,600
627
702
1,245
12,683
4,185
134
7,272
4,840
47,269
0
W
11,649
1,147
2,891
7,136
20,478
30,672
1,514
1,765
18,241
0
56,249
W
Atlas
MowoBoi
Atlas
14,570
6,554
5,169
3,664
22,438
27,163
938
4,819
17,310
43,514
0
W
19,742
10,734
1,899
6,846
22,102
14,532
540
3,997
17,681
0
86,306
L
Artio
R0linoth
Artio
5,823
1,357
520
3,543
22,594
25,035
0
9,186
12,974
13,017
0
W
Skadi
Twerpboi
Skadi
14,644
8,141
760
4,600
16,248
6,437
6,719
3,086
13,120
0
82,021
L
Izanami
YakkySnow
Izanami
9,384
4,240
75
6,248
18,969
5,690
0
6,742
11,927
0
76,951
W
Discordia
theprepubescent
Discordia
24,416
1,039
0
1,437
14,335
5,097
562
3,463
10,792
60,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,629
Gold Earned
58,990
420
Minions Killed
455
0
Camps Cleared
0
1,888,835
Distance Traveled
2,135,731
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,026
456
75
3
0
374,881
0
L
Fenrir
11,923
542
93
4
0
369,660
1
L
Ra
8,561
389
89
4
0
395,196
0
W
Guan Yu
11,124
506
85
4
0
462,518
5
W
Atlas
11,368
517
51
2
0
438,136
6
W
Horus
12,542
570
114
5
0
418,203
3
L
Artio
9,181
417
9
0
0
422,873
4
W
Skadi
11,495
523
123
6
0
422,217
2
L
Izanami
9,938
452
154
7
0
326,225
1
W
Discordia
12,461
566
82
4
0
394,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role