Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BADMANDEALER
Ra
Level 67
God Stats
71W - 122L
1,298 SR
Queue Stats
84W - 134L
1,221 Elo+
Solo
Fenrir
Fenrir
TheHomieZer0
Fenrir
Level 127
God Stats
40W - 36L
1,399 SR
Queue Stats
317W - 344L
1,322 Elo+
Solo
Sun Wukong
Sun Wukong
arcang3l13
Sun Wukong
Level 63
God Stats
0W - 2L
1,255 SR
Queue Stats
14W - 11L
1,382 Elo+
Solo
Izanami
Izanami
oreo351
Izanami
Level 108
God Stats
20W - 16L
1,500 SR
Queue Stats
305W - 348L
1,357 Elo+
Solo
Team Averages
Level 97
1,390 SR
1,356 Elo+

VS

Team Averages
Level 57
1,461 SR
1,281 Elo+
Skadi
Skadi
Boobie97_
Skadi
Level 82
God Stats
6W - 6L
1,462 SR
Queue Stats
179W - 192L
1,430 Elo+
Solo
Kukulkan
Kukulkan
GraDelS64
Kukulkan
Level 58
God Stats
3W - 1L
1,554 SR
Queue Stats
137W - 196L
1,167 Elo+
Party 1
Awilix
Awilix
QUETMEX
Awilix
Level 67
God Stats
1W - 0L
1,312 SR
Queue Stats
16W - 14L
1,294 Elo+
Solo
Mulan
Mulan
Sage-_-Bones
Mulan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,386 Elo+
Solo
Jormungandr
Jormungandr
SonicBoom484
Jormungandr
Level 18
God Stats
8W - 4L
1,478 SR
Queue Stats
17W - 26L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 7 / 3
8,191
390
6,924
18,100
15,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 8 / 0
7,198
343
694
8,785
2,471
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
18
5 / 6 / 5
11,182
532
11,159
18,703
10,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
arcang3l13
Sun Wukong
13
2 / 6 / 4
9,791
466
7,205
15,349
12,599
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
oreo351
Izanami
16
4 / 5 / 8
10,554
503
13,944
19,818
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Boobie97_
Skadi
17
6 / 6 / 4
11,031
525
11,552
13,750
4,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
GraDelS64
Kukulkan
16
7 / 4 / 5
10,921
520
11,434
9,742
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
QUETMEX
Awilix
17
4 / 2 / 7
10,881
518
8,094
14,788
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 1 / 4
11,304
538
16,694
14,401
12,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
SonicBoom484
Jormungandr
14
3 / 2 / 9
10,138
483
10,121
14,401
12,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
14
Kills
30
32
Deaths
15
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
7
3
0.64
L
0
8
0
0
W
Skadi
Boobie97_
Skadi
6
6
4
1.33
W
Kukulkan
GraDelS64
Kukulkan
7
4
5
2.38
W
Awilix
QUETMEX
Awilix
4
2
7
3.75
W
10
1
4
12
W
Jormungandr
SonicBoom484
Jormungandr
3
2
9
3.75
L
Fenrir
5
6
5
1.25
L
Sun Wukong
arcang3l13
Sun Wukong
2
6
4
0.67
L
Izanami
oreo351
Izanami
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,926
Damage
57,895
80,755
Taken
67,082
48,202
Mitigated
39,489
20,041
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,924
586
1,362
2,590
18,100
15,947
54
10,776
7,324
23,234
0
L
694
162
0
741
8,785
2,471
121
1,919
6,866
29,943
0
W
Skadi
Boobie97_
Skadi
11,552
4,411
0
980
13,750
4,149
1,548
1,854
11,896
0
76,335
W
Kukulkan
GraDelS64
Kukulkan
11,434
1,391
0
735
9,742
3,752
1,662
518
9,224
57,047
0
W
Awilix
QUETMEX
Awilix
8,094
3,373
0
5,070
14,788
5,715
2,390
1,045
13,743
0
65,759
W
16,694
2,708
0
5,677
14,401
12,929
629
1,354
13,047
5,087
62,913
W
Jormungandr
SonicBoom484
Jormungandr
10,121
2,315
0
1,774
14,401
12,944
121
3,543
10,858
44,228
0
L
Fenrir
11,159
2,798
0
6,169
18,703
10,714
212
4,822
13,881
257
84,886
L
Sun Wukong
arcang3l13
Sun Wukong
7,205
1,948
0
2,125
15,349
12,599
0
2,639
12,710
190
33,113
L
Izanami
oreo351
Izanami
13,944
8,285
0
7,054
19,818
6,471
831
4,038
15,780
0
68,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,916
Gold Earned
54,275
364
Minions Killed
493
0
Camps Cleared
0
1,652,121
Distance Traveled
2,037,710
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,191
390
30
1
0
369,096
0
L
Ra
7,198
343
37
2
0
160,362
0
W
Skadi
11,031
525
137
7
0
374,077
4
W
Kukulkan
10,921
520
91
4
0
363,972
2
W
Awilix
10,881
518
101
5
0
483,151
0
W
Mulan
11,304
538
111
5
0
433,043
3
W
Jormungandr
10,138
483
53
3
0
383,467
0
L
Fenrir
11,182
532
114
5
0
384,801
4
L
Sun Wukong
9,791
466
57
3
0
382,336
3
L
Izanami
10,554
503
126
6
0
355,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role