Player Matchup

Agni
Agni
Manuel72833
Agni
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,475 Elo+
Party 1
Medusa
Medusa
ScaryMiike
Medusa
Level 128
God Stats
1W - 1L
1,628 SR
Queue Stats
45W - 33L
1,557 Elo+
Party 1
Bellona
Bellona
YoungSavage_021_
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,424 Elo+
Party 1
Team Averages
Level 85
1,543 SR
1,485 Elo+

VS

Team Averages
Level 29
1,578 SR
1,392 Elo+
Atlas
Atlas
AndblanKirsche
Atlas
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
InsaneBaby
Zeus
Level 34
God Stats
0W - 1L
1,734 SR
Queue Stats
1W - 7L
1,175 Elo+
Party 2
Skadi
Skadi
ShadowRen9
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 8
12,418
690
17,579
14,778
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ScaryMiike
Medusa
17
7 / 2 / 12
12,824
712
17,851
15,013
6,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 2 / 8
11,922
662
6,943
16,458
12,796
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
11,014
612
5,937
15,797
14,026
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 8 / 5
11,298
628
17,200
15,281
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
15
4 / 6 / 1
11,621
646
9,712
15,962
5,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
19
Kills
8
8
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
2
8
5
0.56
W
7
4
8
2.75
W
Medusa
ScaryMiike
Medusa
7
2
12
6.5
L
Skadi
4
6
1
0.75
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,373
Damage
32,849
46,249
Taken
47,040
23,981
Mitigated
24,110
16,978
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,937
2,038
0
0
15,797
14,026
0
6,608
8,514
15,795
0
L
17,200
1,557
134
2,398
15,281
4,345
0
4,969
9,935
46,465
0
W
17,579
1,164
274
5,191
14,778
5,097
549
7,526
7,252
53,813
0
W
Medusa
ScaryMiike
Medusa
17,851
9,089
0
6,351
15,013
6,088
1,871
8,169
6,844
0
78,503
L
Skadi
9,712
2,547
39
1,340
15,962
5,739
0
5,263
10,312
0
41,356
W
6,943
2,955
0
5,162
16,458
12,796
0
8,103
8,355
0
19,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,164
Gold Earned
33,933
235
Minions Killed
147
14
Camps Cleared
1
918,060
Distance Traveled
860,510
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,014
612
13
1
0
288,803
0
L
Zeus
11,298
628
73
4
1
279,043
2
W
Agni
12,418
690
99
6
5
254,975
0
W
Medusa
12,824
712
108
6
8
349,890
4
L
Skadi
11,621
646
61
3
0
292,664
5
W
Bellona
11,922
662
28
2
1
313,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role