Player Matchup

Athena
Athena
BigBubba509
Athena
Level 108
God Stats
3W - 0L
2,055 SR
Queue Stats
22W - 29L
1,499 Elo+
Party 2
Mulan
Mulan
Bigbrutha509
Mulan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,859 Elo+
Party 2
Kukulkan
Kukulkan
FunkyUncie509
Kukulkan
Level 127
God Stats
2W - 0L
1,635 SR
Queue Stats
28W - 33L
1,527 Elo+
Party 2
Susano
Susano
NecroticSpine
Susano
Level 62
God Stats
1W - 0L
1,284 SR
Queue Stats
4W - 2L
1,608 Elo+
Party 2
Nox
Nox
Softlolitoucher
Nox
Level 29
God Stats
1W - 0L
1,291 SR
Queue Stats
7W - 7L
1,515 Elo+
Party 2
Team Averages
Level 73
1,553 SR
1,601 Elo+

VS

Team Averages
Level 59
1,534 SR
1,460 Elo+
Tiamat
Tiamat
Bublybubbles
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,382 Elo+
Party 1
Rama
Rama
DmG Malachai
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
KiraYoshizawa
Vamana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,549 Elo+
Party 1
Merlin
Merlin
Vordiss
Merlin
Level 106
God Stats
5W - 1L
1,668 SR
Queue Stats
92W - 90L
1,501 Elo+
Party 1
Jormungandr
Jormungandr
flamaggedon
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 97L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
7 / 2 / 26
12,739
796
12,050
24,325
42,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 3 / 18
10,076
630
10,200
13,831
12,263
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
FunkyUncie509
Kukulkan
20
14 / 3 / 19
14,771
923
33,747
13,457
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
12 / 3 / 12
11,740
734
17,481
11,539
5,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 4 / 19
10,588
662
11,660
10,752
5,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 8 / 9
9,246
578
6,530
15,359
8,106
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 9 / 7
8,528
533
5,019
15,722
5,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 7 / 8
12,823
801
15,859
27,426
19,292
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Vordiss
Merlin
17
3 / 7 / 9
10,901
681
18,007
16,498
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
flamaggedon
Jormungandr
20
5 / 7 / 8
13,013
813
11,651
23,359
32,979
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
56
38
Kills
15
15
Deaths
38
94
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Athena
7
2
26
10
W
2
3
18
3.67
L
Tiamat
1
8
9
0.69
L
0
9
7
0.39
W
Kukulkan
FunkyUncie509
Kukulkan
14
3
19
7.83
L
6
7
8
1.43
W
12
3
12
6
W
3
4
19
3.13
L
Merlin
Vordiss
Merlin
3
7
9
1.07
L
Jormungandr
flamaggedon
Jormungandr
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,138
Damage
57,066
73,904
Taken
98,364
73,354
Mitigated
72,204
23,777
Healing
31,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
12,050
3,605
3,732
5,837
24,325
42,392
1,199
10,058
14,267
21,838
0
W
10,200
986
903
2,814
13,831
12,263
657
7,328
6,503
3,515
15,610
L
Tiamat
6,530
1,269
1,934
2,806
15,359
8,106
0
9,695
5,664
10,426
0
L
5,019
3,144
462
2,221
15,722
5,763
1,213
10,045
5,677
0
8,829
W
Kukulkan
FunkyUncie509
Kukulkan
33,747
3,401
2,821
4,210
13,457
7,447
2,651
6,838
6,619
75,013
0
L
15,859
8,472
5,201
9,502
27,426
19,292
760
14,026
13,400
1,032
35,900
W
17,481
2,045
1,353
1,694
11,539
5,520
1,055
6,548
4,991
0
25,034
W
11,660
2,358
35
378
10,752
5,732
837
6,110
4,642
25,778
0
L
Merlin
Vordiss
Merlin
18,007
1,893
983
4,490
16,498
6,064
549
8,388
8,110
35,169
0
L
Jormungandr
flamaggedon
Jormungandr
11,651
2,163
174
3,464
23,359
32,979
313
16,290
7,069
31,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,914
Gold Earned
54,511
177
Minions Killed
148
0
Camps Cleared
0
1,523,302
Distance Traveled
1,274,758
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,739
796
18
1
0
351,065
2
W
Mulan
10,076
630
14
1
0
317,187
0
L
Tiamat
9,246
578
9
1
0
263,879
0
L
Rama
8,528
533
14
1
0
240,246
0
W
Kukulkan
14,771
923
97
6
0
315,026
0
L
Vamana
12,823
801
33
2
0
295,834
3
W
Susano
11,740
734
20
1
0
282,487
0
W
Nox
10,588
662
28
2
0
257,537
2
L
Merlin
10,901
681
51
3
0
244,221
1
L
Jormungandr
13,013
813
41
3
0
230,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role