Player Matchup

Discordia
Discordia
Pipenall
Discordia
Level 27
God Stats
5W - 8L
1,340 SR
Queue Stats
79W - 101L
1,366 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Schmiighty
Ah Muzen Cab
Level 83
God Stats
8W - 9L
1,376 SR
Queue Stats
99W - 139L
1,526 Elo+
Party 2
Chaac
Chaac
percman305
Chaac
Level 63
God Stats
12W - 19L
1,344 SR
Queue Stats
110W - 156L
1,387 Elo+
Party 2
Team Averages
Level 58
1,353 SR
1,426 Elo+

VS

Team Averages
Level 16
1,452 SR
1,423 Elo+
Cthulhu
Cthulhu
BanjoXD
Cthulhu
Level 9
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,366 Elo+
Party 1
Kukulkan
Kukulkan
DixonDeepTTV
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,366 Elo+
Party 1
Izanami
Izanami
QueenZynai
Izanami
Level 37
God Stats
1W - 2L
1,548 SR
Queue Stats
10W - 17L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pipenall
Discordia
15
3 / 3 / 14
12,040
634
17,229
12,018
3,696
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
Schmiighty
Ah Muzen Cab
18
16 / 1 / 6
14,249
750
35,200
17,284
8,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
17
3 / 1 / 15
12,235
644
11,749
15,299
15,103
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BanjoXD
Cthulhu
14
3 / 7 / 1
10,925
575
8,352
32,463
20,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
DixonDeepTTV
Kukulkan
13
0 / 9 / 4
9,845
518
11,384
15,267
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
QueenZynai
Izanami
15
2 / 6 / 1
10,922
575
7,327
20,020
5,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
22
Kills
5
5
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BanjoXD
Cthulhu
3
7
1
0.5
L
Kukulkan
DixonDeepTTV
Kukulkan
0
9
4
0.22
W
Discordia
Pipenall
Discordia
3
3
14
3.33
L
Izanami
QueenZynai
Izanami
2
6
1
0.42
W
Ah Muzen Cab
Schmiighty
Ah Muzen Cab
16
1
6
19
W
Chaac
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,178
Damage
27,063
44,601
Taken
67,750
27,404
Mitigated
29,465
20,468
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BanjoXD
Cthulhu
8,352
334
489
6,863
32,463
20,358
0
7,070
24,301
21,800
0
L
Kukulkan
DixonDeepTTV
Kukulkan
11,384
813
0
0
15,267
3,131
0
4,355
10,670
31,591
0
W
Discordia
Pipenall
Discordia
17,229
574
401
4,369
12,018
3,696
246
5,700
6,025
41,784
0
L
Izanami
QueenZynai
Izanami
7,327
3,770
383
4,169
20,020
5,976
0
5,968
13,518
0
40,632
W
Ah Muzen Cab
Schmiighty
Ah Muzen Cab
35,200
9,355
0
9,483
17,284
8,605
1,053
8,381
8,383
0
97,934
W
Chaac
11,749
1,231
0
6,215
15,299
15,103
456
4,984
9,936
0
46,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,524
Gold Earned
31,692
241
Minions Killed
159
16
Camps Cleared
0
1,082,822
Distance Traveled
885,712
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,925
575
35
2
0
293,922
2
L
Kukulkan
9,845
518
39
2
0
256,893
0
W
Discordia
12,040
634
53
3
3
280,207
1
L
Izanami
10,922
575
85
4
0
334,897
5
W
Ah Muzen Cab
14,249
750
124
7
10
384,737
4
W
Chaac
12,235
644
64
3
3
417,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role