Player Matchup

Artio
Artio
CLYCK
Artio
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 93L
1,383 Elo+
Party 1
Ganesha
Ganesha
NearTheBeachMan
Ganesha
Level 144
God Stats
4W - 0L
1,900 SR
Queue Stats
109W - 98L
1,415 Elo+
Party 1
Merlin
Merlin
RupyRup
Merlin
Level 122
God Stats
3W - 4L
1,561 SR
Queue Stats
101W - 90L
1,363 Elo+
Party 1
Apollo
Apollo
Sillybilly4ever
Apollo
Level 21
God Stats
1W - 0L
1,699 SR
Queue Stats
15W - 18L
1,292 Elo+
Party 1
Ullr
Ullr
TH3MANBEHINDY0U
Ullr
Level 120
God Stats
8W - 5L
1,506 SR
Queue Stats
76W - 66L
1,409 Elo+
Party 1
Team Averages
Level 101
1,633 SR
1,372 Elo+

VS

Team Averages
Level 77
1,358 SR
1,291 Elo+
Hachiman
Hachiman
Multak27
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,080 Elo+
Solo
Thanatos
Thanatos
Nu3ked_OuTAnT_
Thanatos
Level 65
God Stats
0W - 1L
1,379 SR
Queue Stats
18W - 20L
1,326 Elo+
Solo
Nemesis
Nemesis
RedDragon8I
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,284 Elo+
Solo
Atlas
Atlas
Rosalinax3
Atlas
Level 98
God Stats
0W - 2L
1,287 SR
Queue Stats
121W - 135L
1,375 Elo+
Solo
Athena
Athena
camazotz31
Athena
Level 88
God Stats
0W - 3L
1,124 SR
Queue Stats
159W - 172L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CLYCK
Artio
20
5 / 3 / 14
13,039
686
6,674
22,682
23,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 4 / 25
12,706
669
22,218
26,352
35,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
RupyRup
Merlin
20
7 / 5 / 13
13,294
700
19,894
13,245
4,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 5 / 10
12,120
638
9,733
13,551
4,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 3 / 11
13,935
733
23,000
12,808
5,368
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Multak27
Hachiman
16
0 / 7 / 7
10,529
554
13,584
14,883
3,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
20
13 / 7 / 4
13,982
736
21,308
21,613
10,731
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
RedDragon8I
Nemesis
18
1 / 9 / 16
11,453
603
10,653
23,119
13,348
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
20
3 / 3 / 13
13,318
701
20,137
18,023
21,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
camazotz31
Athena
20
3 / 3 / 12
12,706
669
7,273
19,197
20,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
72
29
Kills
20
20
Deaths
29
73
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Artio
CLYCK
Artio
5
3
14
4
L
Hachiman
Multak27
Hachiman
0
7
7
0.5
W
2
4
25
3.63
L
Thanatos
13
7
4
2.14
L
Nemesis
RedDragon8I
Nemesis
1
9
16
1
L
Atlas
3
3
13
3.17
W
Merlin
RupyRup
Merlin
7
5
13
2.7
W
4
5
10
1.8
W
11
3
11
5.5
L
Athena
camazotz31
Athena
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,519
Damage
72,955
88,638
Taken
96,835
73,280
Mitigated
68,754
39,138
Healing
43,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
CLYCK
Artio
6,674
1,039
3,279
8,905
22,682
23,623
291
8,112
14,357
15,118
0
L
Hachiman
Multak27
Hachiman
13,584
7,410
0
3,212
14,883
3,240
714
7,141
7,742
0
32,561
W
22,218
993
2,451
9,018
26,352
35,534
797
7,994
18,020
42,132
0
L
Thanatos
21,308
3,739
2,729
12,712
21,613
10,731
1,065
11,748
9,865
0
30,953
L
Nemesis
RedDragon8I
Nemesis
10,653
2,645
7,657
4,599
23,119
13,348
967
12,843
10,276
0
20,382
L
Atlas
20,137
5,704
1,983
3,575
18,023
21,060
214
8,618
9,405
43,012
0
W
Merlin
RupyRup
Merlin
19,894
510
3,921
2,479
13,245
4,517
1,357
3,003
10,077
47,463
0
W
9,733
7,540
0
2,166
13,551
4,238
1,208
3,512
9,775
0
16,156
W
23,000
13,292
3,397
3,522
12,808
5,368
2,613
4,789
7,871
0
54,745
L
Athena
camazotz31
Athena
7,273
1,282
2,639
4,892
19,197
20,375
501
8,436
10,761
17,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,094
Gold Earned
61,988
209
Minions Killed
151
0
Camps Cleared
0
1,716,011
Distance Traveled
1,709,247
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,039
686
22
1
0
376,140
0
L
Hachiman
10,529
554
38
2
0
295,900
0
W
Ganesha
12,706
669
1
0
0
354,171
0
L
Thanatos
13,982
736
26
1
0
336,263
1
L
Nemesis
11,453
603
17
1
0
299,999
2
L
Atlas
13,318
701
48
3
0
352,859
0
W
Merlin
13,294
700
82
4
0
315,535
0
W
Apollo
12,120
638
29
2
0
315,003
2
W
Ullr
13,935
733
75
4
0
355,162
0
L
Athena
12,706
669
22
1
0
424,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role