Player Matchup

Hun Batz
Hun Batz
EternalScrimp
Hun Batz
Level 26
God Stats
0W - 3L
1,186 SR
Queue Stats
53W - 67L
1,404 Elo+
Party 2
Cerberus
Cerberus
Shaaz
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,055 Elo+
Solo
Thoth
Thoth
TLE Splurge
Thoth
Level 47
God Stats
1W - 3L
1,513 SR
Queue Stats
119W - 156L
1,333 Elo+
Solo
Pele
Pele
afroferyl
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,378 Elo+
Party 2
Thanatos
Thanatos
tyler162
Thanatos
Level 68
God Stats
1W - 8L
1,129 SR
Queue Stats
70W - 98L
1,300 Elo+
Solo
Team Averages
Level 71
1,366 SR
1,294 Elo+

VS

Team Averages
Level 63
1,533 SR
1,351 Elo+
He Bo
He Bo
 
He Bo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ElDragonFish
Chaac
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,331 Elo+
Party 1
Thanatos
Thanatos
Kingof1tap
Thanatos
Level 43
God Stats
9W - 7L
1,453 SR
Queue Stats
140W - 154L
1,379 Elo+
Party 1
Eset
Eset
Roakami
Eset
Level 103
God Stats
2W - 0L
1,712 SR
Queue Stats
31W - 47L
1,332 Elo+
Party 1
Pele
Pele
vanscomp14
Pele
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EternalScrimp
Hun Batz
20
9 / 11 / 13
13,135
773
18,070
22,672
8,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Shaaz
Cerberus
19
4 / 6 / 22
11,604
683
17,048
23,932
25,714
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 8 / 13
13,305
783
22,991
15,102
5,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
15
2 / 11 / 10
10,420
613
6,867
14,787
4,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
tyler162
Thanatos
20
10 / 8 / 14
13,960
821
10,391
20,183
7,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
11 / 5 / 21
14,562
857
18,706
16,589
5,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 6 / 18
12,537
737
11,323
25,421
17,197
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Kingof1tap
Thanatos
20
14 / 6 / 15
14,728
866
17,661
18,924
8,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Eset
Roakami
Eset
20
6 / 7 / 26
14,168
833
22,476
17,593
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 10 / 17
12,212
718
12,685
18,002
5,509
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
140
34
Kills
43
44
Deaths
34
72
Assists
97
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
11
5
21
4.3
W
5
6
18
2.33
L
Hun Batz
EternalScrimp
Hun Batz
9
11
13
1.41
W
Thanatos
Kingof1tap
Thanatos
14
6
15
3.58
W
Eset
Roakami
Eset
6
7
26
2.71
L
Cerberus
Shaaz
Cerberus
4
6
22
2.5
L
9
8
13
1.94
L
Pele
2
11
10
0.64
L
Thanatos
tyler162
Thanatos
10
8
14
2.13
W
7
10
17
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,367
Damage
82,851
96,676
Taken
96,529
51,594
Mitigated
42,884
25,168
Healing
37,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
18,706
392
1,608
4,365
16,589
5,664
1,169
8,028
8,561
42,535
0
W
11,323
1,790
1,646
7,436
25,421
17,197
1,230
9,965
15,456
0
21,787
L
Hun Batz
EternalScrimp
Hun Batz
18,070
3,559
705
3,273
22,672
8,231
817
11,393
11,279
0
34,191
W
Thanatos
Kingof1tap
Thanatos
17,661
5,011
2,585
11,920
18,924
8,735
928
4,829
14,095
0
30,176
W
Eset
Roakami
Eset
22,476
1,022
3,068
4,341
17,593
5,779
506
9,445
8,148
59,253
0
L
Cerberus
Shaaz
Cerberus
17,048
514
1,136
6,336
23,932
25,714
0
5,966
17,966
34,381
0
L
22,991
1,879
636
1,029
15,102
5,178
569
8,027
7,075
49,818
0
L
Pele
6,867
1,344
1,308
1,228
14,787
4,745
0
8,455
6,332
0
12,213
L
Thanatos
tyler162
Thanatos
10,391
1,445
160
9,357
20,183
7,726
201
7,341
12,842
0
24,470
W
12,685
3,176
0
836
18,002
5,509
1,670
7,772
10,230
0
18,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,424
Gold Earned
68,207
160
Minions Killed
170
0
Camps Cleared
0
1,268,863
Distance Traveled
1,535,708
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,562
857
45
3
0
329,699
1
W
Chaac
12,537
737
25
1
0
309,456
0
L
Hun Batz
13,135
773
35
2
0
254,671
0
W
Thanatos
14,728
866
17
1
0
321,916
0
W
Eset
14,168
833
72
4
0
304,263
0
L
Cerberus
11,604
683
39
2
0
272,672
0
L
Thoth
13,305
783
54
3
0
261,650
0
L
Pele
10,420
613
11
1
0
169,128
4
L
Thanatos
13,960
821
21
1
0
310,742
0
W
Pele
12,212
718
11
1
0
270,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role