Player Matchup

Izanami
Izanami
Assassin__Killua
Izanami
Level 69
God Stats
71W - 59L
1,492 SR
Queue Stats
101W - 99L
1,408 Elo+
Solo
Tyr
Tyr
SkragtheBigBoi
Tyr
Level 46
God Stats
4W - 1L
1,498 SR
Queue Stats
34W - 41L
1,343 Elo+
Party 3
Olorun
Olorun
Wilwo-Baggins
Olorun
Level 110
God Stats
34W - 36L
1,474 SR
Queue Stats
312W - 324L
1,358 Elo+
Party 2
Atlas
Atlas
badbaconatorthe
Atlas
Level 15
God Stats
3W - 2L
1,663 SR
Queue Stats
4W - 7L
1,191 Elo+
Party 3
Bastet
Bastet
tupapaFrank
Bastet
Level 104
God Stats
8W - 11L
1,369 SR
Queue Stats
266W - 271L
1,364 Elo+
Party 2
Team Averages
Level 69
1,499 SR
1,333 Elo+

VS

Team Averages
Level 65
1,413 SR
1,389 Elo+
Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
Artrisst
Cabrakan
Level 15
God Stats
0W - 1L
1,219 SR
Queue Stats
8W - 18L
1,302 Elo+
Party 1
King Arthur
King Arthur
Doomistery
King Arthur
Level 60
God Stats
12W - 13L
1,422 SR
Queue Stats
138W - 145L
1,410 Elo+
Party 4
Thoth
Thoth
JimmyThaGiant
Thoth
Level 64
God Stats
0W - 1L
1,544 SR
Queue Stats
130W - 149L
1,364 Elo+
Party 1
Ullr
Ullr
Morlan_M8
Ullr
Level 89
God Stats
7W - 11L
1,380 SR
Queue Stats
272W - 335L
1,366 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,434
444
9,528
13,357
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 0 / 1
9,363
493
9,097
12,377
8,115
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

15
0 / 3 / 7
9,204
484
4,997
10,333
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 4
9,668
509
8,885
12,495
9,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
16
9 / 1 / 3
10,457
550
11,219
14,354
5,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 7 / 4
8,336
439
8,310
16,297
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Artrisst
Cabrakan
12
2 / 1 / 0
7,277
383
5,443
17,996
17,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Doomistery
King Arthur
14
0 / 0 / 0
8,049
424
5,646
8,219
6,499
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 3 / 2
8,443
444
6,317
9,495
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
12
2 / 6 / 2
7,535
397
10,696
13,554
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
8
8
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
7
4
0.71
L
Cabrakan
Artrisst
Cabrakan
2
1
0
2
W
2
3
4
1.33
L
King Arthur
Doomistery
King Arthur
0
0
0
0
L
1
3
2
0.67
L
Ullr
2
6
2
0.5
W
2
0
1
2.5
W
0
3
7
1.17
W
4
1
4
6
W
Bastet
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,726
Damage
36,412
62,916
Taken
65,561
31,580
Mitigated
37,707
28,586
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,310
1,455
0
4,393
16,297
6,012
0
3,271
13,026
0
46,254
L
Cabrakan
Artrisst
Cabrakan
5,443
660
668
5,282
17,996
17,656
135
5,122
12,874
32,639
0
W
9,528
6,294
0
5,593
13,357
4,072
1,872
3,540
9,817
0
61,696
L
King Arthur
Doomistery
King Arthur
5,646
47
0
0
8,219
6,499
0
1,282
6,937
6,495
34,602
L
6,317
165
0
1,833
9,495
2,601
267
1,696
7,799
54,710
0
L
Ullr
10,696
5,787
0
2,646
13,554
4,939
570
4,120
9,434
0
52,425
W
9,097
764
0
4,422
12,377
8,115
260
1,459
10,918
7,457
41,482
W
4,997
1,200
850
5,372
10,333
5,092
2,204
3,652
6,681
52,742
0
W
8,885
4,564
2,445
3,677
12,495
9,079
156
2,564
9,931
28,699
0
W
Bastet
11,219
2,622
0
6,227
14,354
5,222
717
1,704
12,650
0
70,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,126
Gold Earned
39,640
448
Minions Killed
394
0
Camps Cleared
0
1,863,884
Distance Traveled
1,797,301
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,336
439
69
4
0
365,550
1
L
Cabrakan
7,277
383
35
2
0
340,609
0
W
Izanami
8,434
444
111
6
0
334,049
2
L
King Arthur
8,049
424
83
4
0
391,763
4
L
Thoth
8,443
444
126
7
0
369,634
2
L
Ullr
7,535
397
81
4
0
329,745
0
W
Tyr
9,363
493
110
6
0
426,296
4
W
Olorun
9,204
484
89
5
0
352,206
5
W
Atlas
9,668
509
32
2
0
337,561
5
W
Bastet
10,457
550
106
6
0
413,772
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role