Player Matchup

Charybdis
Charybdis
Cpt_Puff
Charybdis
Level 86
God Stats
9W - 7L
1,499 SR
Queue Stats
340W - 393L
1,398 Elo+
Solo
Persephone
Persephone
FEMALEPROTOTYPE
Persephone
Level 69
God Stats
58W - 62L
1,411 SR
Queue Stats
184W - 202L
1,284 Elo+
Solo
Scylla
Scylla
HIGZILLA
Scylla
Level 54
God Stats
1W - 5L
1,328 SR
Queue Stats
10W - 22L
1,189 Elo+
Solo
Achilles
Achilles
Vorhees V2
Achilles
Level 99
God Stats
2W - 2L
1,115 SR
Queue Stats
161W - 161L
1,365 Elo+
Solo
Atlas
Atlas
chthonianklown
Atlas
Level 128
God Stats
13W - 13L
1,501 SR
Queue Stats
26W - 28L
1,328 Elo+
Solo
Team Averages
Level 87
1,371 SR
1,313 Elo+

VS

Team Averages
Level 77
1,501 SR
1,346 Elo+
Ymir
Ymir
Becckah
Ymir
Level 89
God Stats
7W - 7L
1,502 SR
Queue Stats
109W - 147L
1,305 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChikenKatsu4lyf
Tsukuyomi
Level 66
God Stats
19W - 12L
1,519 SR
Queue Stats
81W - 89L
1,373 Elo+
Solo
Fenrir
Fenrir
Erase SM
Fenrir
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,412 Elo+
Solo
Anhur
Anhur
ItsHectorFoo
Anhur
Level 63
God Stats
7W - 6L
1,400 SR
Queue Stats
116W - 150L
1,335 Elo+
Solo
Sol
Sol
nicewigg20
Sol
Level 114
God Stats
4W - 2L
1,583 SR
Queue Stats
51W - 65L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cpt_Puff
Charybdis
15
3 / 5 / 5
9,389
469
9,400
16,135
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
FEMALEPROTOTYPE
Persephone
15
5 / 4 / 2
10,370
519
12,097
9,758
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
HIGZILLA
Scylla
15
3 / 5 / 2
9,247
462
7,085
6,695
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Vorhees V2
Achilles
15
3 / 5 / 3
9,554
478
5,501
16,112
9,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 4 / 7
8,823
441
8,604
15,640
16,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Becckah
Ymir
15
2 / 2 / 9
10,244
512
5,796
19,168
17,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
ChikenKatsu4lyf
Tsukuyomi
18
10 / 3 / 4
11,500
575
10,198
12,808
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Erase SM
Fenrir
15
2 / 5 / 4
9,776
489
9,252
14,151
11,347
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
4 / 7 / 8
9,977
499
14,729
15,379
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 0 / 3
10,642
532
8,294
9,892
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
17
Kills
23
23
Deaths
17
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
Becckah
Ymir
2
2
9
3.25
W
Tsukuyomi
ChikenKatsu4lyf
Tsukuyomi
10
3
4
4
L
Charybdis
Cpt_Puff
Charybdis
3
5
5
1.1
W
Fenrir
Erase SM
Fenrir
2
5
4
0.8
L
Persephone
FEMALEPROTOTYPE
Persephone
5
4
2
1.5
L
Scylla
HIGZILLA
Scylla
3
5
2
0.8
W
4
7
8
1.14
L
Achilles
Vorhees V2
Achilles
3
5
3
0.9
L
3
4
7
1.63
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,687
Damage
48,269
64,340
Taken
71,398
35,810
Mitigated
42,543
13,752
Healing
19,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Becckah
Ymir
5,796
267
264
5,894
19,168
17,660
531
4,927
14,110
37,175
0
W
Tsukuyomi
ChikenKatsu4lyf
Tsukuyomi
10,198
1,049
0
3,534
12,808
4,697
2,750
5,391
7,073
0
72,055
L
Charybdis
Cpt_Puff
Charybdis
9,400
6,081
376
6,393
16,135
4,456
98
3,678
12,457
0
61,192
W
Fenrir
Erase SM
Fenrir
9,252
2,252
0
1,691
14,151
11,347
954
5,423
8,541
0
44,654
L
Persephone
FEMALEPROTOTYPE
Persephone
12,097
135
0
1,921
9,758
3,480
390
3,507
6,247
58,016
0
L
Scylla
HIGZILLA
Scylla
7,085
813
0
503
6,695
1,288
1,295
976
5,719
45,995
0
W
14,729
7,643
409
3,229
15,379
4,781
1,334
5,864
9,211
0
60,801
L
Achilles
Vorhees V2
Achilles
5,501
1,808
0
3,794
16,112
9,859
758
1,216
14,896
0
45,833
L
8,604
3,025
255
510
15,640
16,727
42
4,428
11,212
23,049
0
W
8,294
1,618
335
4,325
9,892
4,058
4,166
5,194
4,450
53,674
5,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,383
Gold Earned
52,139
416
Minions Killed
486
0
Camps Cleared
0
1,643,494
Distance Traveled
1,823,820
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,244
512
38
2
0
379,277
2
W
Tsukuyomi
11,500
575
130
7
0
426,585
4
L
Charybdis
9,389
469
111
6
0
296,510
4
W
Fenrir
9,776
489
89
4
0
344,861
0
L
Persephone
10,370
519
105
5
0
335,767
7
L
Scylla
9,247
462
98
5
0
358,167
0
W
Anhur
9,977
499
103
5
0
301,240
0
L
Achilles
9,554
478
86
4
0
319,461
1
L
Atlas
8,823
441
16
1
0
333,589
2
W
Sol
10,642
532
126
6
0
371,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role