Player Matchup

Medusa
Medusa
Fangory
Medusa
Level 29
God Stats
49W - 4L
1,951 SR
Queue Stats
270W - 73L
1,918 Elo+
Party 3
Olorun
Olorun
Guuppy
Olorun
Level 137
God Stats
1W - 2L
1,266 SR
Queue Stats
453W - 193L
1,889 Elo+
Party 3
Mercury
Mercury
Mugrunna
Mercury
Level 89
God Stats
5W - 0L
1,851 SR
Queue Stats
75W - 66L
1,559 Elo+
Party 2
Mulan
Mulan
Tropicaltrev24
Mulan
Level 75
God Stats
40W - 7L
1,750 SR
Queue Stats
89W - 28L
1,811 Elo+
Party 3
Nemesis
Nemesis
lebigchonk
Nemesis
Level 25
God Stats
4W - 5L
1,519 SR
Queue Stats
23W - 15L
1,534 Elo+
Party 2
Team Averages
Level 71
1,668 SR
1,742 Elo+

VS

Team Averages
Level 58
1,496 SR
1,409 Elo+
Chronos
Chronos
BOSSCAKE12345
Chronos
Level 27
God Stats
0W - 2L
1,180 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 1
Tyr
Tyr
Glungus
Tyr
Level 125
God Stats
10W - 3L
1,668 SR
Queue Stats
37W - 27L
1,611 Elo+
Party 1
Awilix
Awilix
SoundToaster820
Awilix
Level 73
God Stats
15W - 15L
1,520 SR
Queue Stats
69W - 69L
1,420 Elo+
Party 1
Chernobog
Chernobog
deadmud
Chernobog
Level 28
God Stats
1W - 3L
1,370 SR
Queue Stats
8W - 13L
1,348 Elo+
Party 1
Bacchus
Bacchus
killshotjr01
Bacchus
Level 38
God Stats
4W - 2L
1,740 SR
Queue Stats
9W - 13L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fangory
Medusa
17
9 / 1 / 21
10,701
1,189
20,221
8,633
4,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Guuppy
Olorun
18
12 / 0 / 23
10,964
1,218
17,774
5,924
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Mugrunna
Mercury
18
14 / 2 / 22
11,444
1,272
18,494
7,749
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
9 / 0 / 28
10,473
1,164
13,303
7,162
7,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
lebigchonk
Nemesis
17
2 / 1 / 21
9,434
1,048
7,334
6,575
3,206
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
0 / 15 / 1
7,690
854
2,170
19,120
5,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
14
1 / 6 / 2
8,692
966
10,125
16,969
15,633
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 8 / 2
7,783
865
4,297
16,156
5,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
deadmud
Chernobog
14
1 / 9 / 3
8,363
929
5,815
13,859
4,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
killshotjr01
Bacchus
14
1 / 8 / 2
8,700
967
7,100
15,693
19,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
13
46
Kills
3
4
Deaths
46
115
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
0
15
1
0.03
W
Medusa
Fangory
Medusa
9
1
21
19.5
L
Tyr
1
6
2
0.33
W
Olorun
Guuppy
Olorun
12
0
23
23.5
W
Mercury
Mugrunna
Mercury
14
2
22
12.5
L
0
8
2
0.13
W
9
0
28
23
L
Chernobog
deadmud
Chernobog
1
9
3
0.28
L
Bacchus
killshotjr01
Bacchus
1
8
2
0.25
W
Nemesis
lebigchonk
Nemesis
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,126
Damage
29,507
36,043
Taken
81,797
23,883
Mitigated
50,433
8,671
Healing
2,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
2,170
932
0
92
19,120
5,310
0
3,322
15,798
11,501
0
W
Medusa
Fangory
Medusa
20,221
9,249
0
1,648
8,633
4,421
0
2,089
6,544
0
42,271
L
Tyr
10,125
858
0
1,932
16,969
15,633
0
2,184
14,667
0
28,752
W
Olorun
Guuppy
Olorun
17,774
10,957
1,204
2,519
5,924
3,575
0
2,571
3,353
33,426
3,932
W
Mercury
Mugrunna
Mercury
18,494
11,500
0
295
7,749
4,801
0
1,149
6,600
0
31,640
L
4,297
2,604
0
0
16,156
5,425
0
3,101
13,055
0
12,489
W
13,303
1,863
0
1,363
7,162
7,880
0
2,822
4,340
0
19,020
L
Chernobog
deadmud
Chernobog
5,815
1,679
0
0
13,859
4,444
0
2,881
10,978
0
30,480
L
Bacchus
killshotjr01
Bacchus
7,100
594
0
279
15,693
19,621
0
4,318
11,318
11,331
0
W
Nemesis
lebigchonk
Nemesis
7,334
2,278
0
1,642
6,575
3,206
0
639
5,351
0
25,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,016
Gold Earned
41,228
198
Minions Killed
153
13
Camps Cleared
3
970,083
Distance Traveled
843,984
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,690
854
22
2
1
143,460
0
W
Medusa
10,701
1,189
58
6
1
179,193
1
L
Tyr
8,692
966
57
6
1
196,715
0
W
Olorun
10,964
1,218
55
6
3
197,950
0
W
Mercury
11,444
1,272
24
3
5
206,309
1
L
Awilix
7,783
865
13
1
0
183,604
0
W
Mulan
10,473
1,164
12
1
1
185,605
0
L
Chernobog
8,363
929
55
6
1
147,237
0
L
Bacchus
8,700
967
6
1
0
172,968
0
W
Nemesis
9,434
1,048
49
5
3
201,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role