Player Matchup

Kukulkan
Kukulkan
EXOTIC BRAIN756
Kukulkan
Level 88
God Stats
6W - 5L
1,612 SR
Queue Stats
372W - 346L
1,539 Elo+
Party 1
Artio
Artio
HolyDawntaker
Artio
Level 129
God Stats
3W - 4L
1,531 SR
Queue Stats
164W - 178L
1,474 Elo+
Party 1
Ullr
Ullr
Matatoskr
Ullr
Level 147
God Stats
20W - 21L
1,538 SR
Queue Stats
223W - 230L
1,492 Elo+
Party 1
Pele
Pele
PrettyLitty
Pele
Level 153
God Stats
40W - 17L
1,789 SR
Queue Stats
217W - 173L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
cptbigman5802
Sun Wukong
Level 33
God Stats
2W - 0L
1,725 SR
Queue Stats
121W - 59L
1,569 Elo+
Party 1
Team Averages
Level 110
1,639 SR
1,533 Elo+

VS

Team Averages
Level 74
1,521 SR
1,562 Elo+
Ullr
Ullr
AlphaChory
Ullr
Level 101
God Stats
36W - 33L
1,569 SR
Queue Stats
534W - 412L
1,589 Elo+
Party 3
Fenrir
Fenrir
Canelita_Uchiha
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,548 Elo+
Party 2
Osiris
Osiris
DeltaBlue8244
Osiris
Level 111
God Stats
1W - 3L
1,407 SR
Queue Stats
926W - 770L
1,556 Elo+
Party 3
Sylvanus
Sylvanus
Melichyk
Sylvanus
Level 45
God Stats
2W - 4L
1,516 SR
Queue Stats
136W - 97L
1,568 Elo+
Party 3
Chang'e
Chang'e
Red_DevilXI
Chang'e
Level 86
God Stats
21W - 14L
1,612 SR
Queue Stats
125W - 105L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
1 / 6 / 7
12,250
510
10,551
13,209
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
0 / 3 / 12
11,734
489
5,913
23,631
24,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
20
3 / 1 / 7
13,582
566
17,333
19,996
7,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 3 / 4
14,565
607
23,674
24,808
9,763
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
cptbigman5802
Sun Wukong
20
5 / 0 / 7
14,246
594
15,397
21,057
24,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 2
12,418
517
14,357
12,600
5,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 7 / 2
11,174
466
13,217
23,011
9,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 4 / 0
10,569
440
9,588
19,583
21,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Melichyk
Sylvanus
17
1 / 3 / 9
10,043
418
13,356
23,032
28,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Red_DevilXI
Chang'e
18
5 / 4 / 5
11,669
486
20,474
19,345
7,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
21
Kills
13
13
Deaths
21
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
4
7
2
0.71
L
0
4
0
0
W
Kukulkan
1
6
7
0.75
W
0
3
12
2
W
Ullr
3
1
7
6.5
L
Sylvanus
Melichyk
Sylvanus
1
3
9
1.83
W
12
3
4
4.67
L
Chang'e
Red_DevilXI
Chang'e
5
4
5
1.88
W
Sun Wukong
cptbigman5802
Sun Wukong
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,868
Damage
70,992
102,701
Taken
97,571
71,329
Mitigated
72,798
39,312
Healing
28,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,357
2,906
0
276
12,600
5,580
0
443
12,054
0
111,665
L
13,217
2,235
0
5,961
23,011
9,182
0
2,127
20,798
0
96,992
L
9,588
2,572
0
2,284
19,583
21,907
155
971
17,098
0
71,142
W
Kukulkan
10,551
1,062
0
1,515
13,209
5,436
366
8,439
4,450
97,292
0
W
5,913
542
5,682
8,276
23,631
24,235
102
10,207
12,974
25,360
0
W
Ullr
17,333
8,731
0
6,518
19,996
7,758
8,264
5,032
14,889
0
120,683
L
Sylvanus
Melichyk
Sylvanus
13,356
2,441
2,966
6,307
23,032
28,548
40
6,185
16,747
42,191
11,816
W
23,674
7,219
0
9,369
24,808
9,763
408
7,030
17,444
0
110,727
L
Chang'e
Red_DevilXI
Chang'e
20,474
1,016
2,692
7,730
19,345
7,581
0
6,738
12,607
98,544
0
W
Sun Wukong
cptbigman5802
Sun Wukong
15,397
1,755
0
7,952
21,057
24,137
42
1,478
18,313
0
99,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,377
Gold Earned
55,873
779
Minions Killed
742
0
Camps Cleared
0
2,417,191
Distance Traveled
2,232,534
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,418
517
190
8
0
429,252
8
L
Fenrir
11,174
466
141
6
0
479,518
1
L
Osiris
10,569
440
147
6
0
482,776
2
W
Kukulkan
12,250
510
178
7
0
425,792
5
W
Artio
11,734
489
43
2
0
507,461
3
W
Ullr
13,582
566
202
8
0
452,144
8
L
Sylvanus
10,043
418
83
3
0
409,398
6
W
Pele
14,565
607
156
7
0
520,170
1
L
Chang'e
11,669
486
181
8
0
431,590
5
W
Sun Wukong
14,246
594
200
8
0
511,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role