Player Matchup

Bellona
Bellona
FLOFY2012
Bellona
Level 28
God Stats
2W - 2L
1,355 SR
Queue Stats
3W - 7L
1,336 Elo+
Party 1
Fenrir
Fenrir
Kocosette
Fenrir
Level 89
God Stats
1W - 2L
1,540 SR
Queue Stats
36W - 34L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
NecoAlamos
Danzaburou
Level 68
God Stats
15W - 13L
1,575 SR
Queue Stats
90W - 86L
1,550 Elo+
Party 1
Scylla
Scylla
WaifuExploiter
Scylla
Level 126
God Stats
2W - 4L
1,662 SR
Queue Stats
196W - 156L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
pedrovg2001
Gilgamesh
Level 115
God Stats
5W - 1L
1,690 SR
Queue Stats
303W - 258L
1,557 Elo+
Party 1
Team Averages
Level 85
1,565 SR
1,511 Elo+

VS

Team Averages
Level 65
1,479 SR
1,467 Elo+
Odin
Odin
KidsInATrnchCoat
Odin
Level 107
God Stats
11W - 10L
1,531 SR
Queue Stats
810W - 880L
1,441 Elo+
Solo
Nemesis
Nemesis
LanaXrhoades935
Nemesis
Level 69
God Stats
6W - 3L
1,631 SR
Queue Stats
62W - 58L
1,456 Elo+
Party 2
Ratatoskr
Ratatoskr
WetmanK
Ratatoskr
Level 76
God Stats
1W - 2L
1,362 SR
Queue Stats
103W - 96L
1,488 Elo+
Party 2
Sol
Sol
oMythics
Sol
Level 27
God Stats
1W - 2L
1,296 SR
Queue Stats
58W - 52L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sheedK
Ah Muzen Cab
Level 48
God Stats
1W - 2L
1,575 SR
Queue Stats
102W - 90L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FLOFY2012
Bellona
18
7 / 2 / 3
11,316
566
13,722
17,733
16,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Kocosette
Fenrir
15
2 / 5 / 9
9,732
487
9,641
18,062
14,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
NecoAlamos
Danzaburou
17
4 / 6 / 5
11,267
563
11,081
16,178
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 0 / 5
11,997
600
20,884
6,714
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
pedrovg2001
Gilgamesh
20
9 / 4 / 11
12,769
638
15,553
16,615
8,001
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,915
446
9,504
20,370
15,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
5 / 6 / 4
9,942
497
10,717
16,527
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
WetmanK
Ratatoskr
15
3 / 6 / 6
10,110
506
10,597
24,186
14,086
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 6 / 2
10,566
528
11,258
15,127
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
sheedK
Ah Muzen Cab
15
3 / 9 / 1
9,612
481
6,925
15,646
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
33
Kills
17
17
Deaths
33
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
FLOFY2012
Bellona
7
2
3
4.25
L
0
6
2
0.17
W
Fenrir
Kocosette
Fenrir
2
5
9
1.3
L
5
6
4
1.17
W
Danzaburou
NecoAlamos
Danzaburou
4
6
5
1.08
W
11
0
5
13.5
L
Ratatoskr
WetmanK
Ratatoskr
3
6
6
1
L
6
6
2
1.17
W
Gilgamesh
pedrovg2001
Gilgamesh
9
4
11
3.63
L
Ah Muzen Cab
sheedK
Ah Muzen Cab
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,881
Damage
49,001
75,302
Taken
91,856
47,317
Mitigated
42,843
22,884
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FLOFY2012
Bellona
13,722
2,860
0
5,132
17,733
16,383
1,284
849
16,884
7,531
49,667
L
9,504
2,161
0
3,127
20,370
15,308
0
3,723
15,927
6,322
51,505
W
Fenrir
Kocosette
Fenrir
9,641
2,355
500
2,649
18,062
14,354
0
2,271
15,791
0
31,415
L
10,717
4,259
0
1,228
16,527
4,556
0
3,660
12,606
0
49,992
W
Danzaburou
NecoAlamos
Danzaburou
11,081
4,334
0
5,731
16,178
6,033
3,218
7,057
9,121
0
69,296
W
20,884
1,646
102
2,366
6,714
2,546
544
561
6,153
88,157
0
L
Ratatoskr
WetmanK
Ratatoskr
10,597
2,195
1,568
7,475
24,186
14,086
0
4,520
19,566
0
59,444
L
11,258
3,929
0
4,878
15,127
4,215
1,086
1,192
13,935
63,197
7,544
W
Gilgamesh
pedrovg2001
Gilgamesh
15,553
4,037
0
6,404
16,615
8,001
1,284
1,674
14,941
0
87,491
L
Ah Muzen Cab
sheedK
Ah Muzen Cab
6,925
2,760
0
2,821
15,646
4,678
0
9,437
6,209
0
57,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,081
Gold Earned
49,145
617
Minions Killed
477
0
Camps Cleared
0
1,975,863
Distance Traveled
1,940,971
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,316
566
122
6
0
389,942
0
L
Odin
8,915
446
109
5
0
364,457
3
W
Fenrir
9,732
487
55
3
0
411,148
4
L
Nemesis
9,942
497
78
4
0
437,295
5
W
Danzaburou
11,267
563
129
6
0
350,276
3
W
Scylla
11,997
600
171
9
0
395,282
2
L
Ratatoskr
10,110
506
76
4
0
423,023
5
L
Sol
10,566
528
121
6
0
339,335
4
W
Gilgamesh
12,769
638
140
7
0
429,215
0
L
Ah Muzen Cab
9,612
481
93
5
0
376,861
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role