Player Matchup

Fenrir
Fenrir
CJJBB21
Fenrir
Level 160
God Stats
30W - 35L
1,449 SR
Queue Stats
615W - 626L
1,429 Elo+
Solo
Kukulkan
Kukulkan
Glocktapus07
Kukulkan
Level 122
God Stats
2W - 2L
1,436 SR
Queue Stats
25W - 37L
1,349 Elo+
Party 2
Chaac
Chaac
LFM_Brandon
Chaac
Level 118
God Stats
5W - 0L
1,478 SR
Queue Stats
110W - 112L
1,421 Elo+
Solo
Artemis
Artemis
LankPs
Artemis
Level 103
God Stats
1W - 0L
1,531 SR
Queue Stats
11W - 17L
1,389 Elo+
Party 2
Achilles
Achilles
Micc Chubbs
Achilles
Level 109
God Stats
1W - 0L
1,364 SR
Queue Stats
27W - 30L
1,427 Elo+
Party 2
Team Averages
Level 122
1,451 SR
1,403 Elo+

VS

Team Averages
Level 95
1,460 SR
1,378 Elo+
Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
A-17CAMP
Neith
Level 113
God Stats
1W - 2L
1,350 SR
Queue Stats
143W - 195L
1,343 Elo+
Party 1
Zeus
Zeus
BAMATIDE94
Zeus
Level 24
God Stats
0W - 2L
1,434 SR
Queue Stats
7W - 14L
1,219 Elo+
Party 1
Bastet
Bastet
FatherSnow8356
Bastet
Level 146
God Stats
3W - 2L
1,643 SR
Queue Stats
187W - 186L
1,474 Elo+
Solo
King Arthur
King Arthur
Gametrainer01
King Arthur
Level 84
God Stats
4W - 10L
1,375 SR
Queue Stats
152W - 203L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CJJBB21
Fenrir
19
9 / 3 / 9
13,861
815
12,691
15,865
8,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Glocktapus07
Kukulkan
19
5 / 5 / 17
13,356
786
17,598
13,329
6,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 2 / 13
14,943
879
14,782
20,239
18,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
LankPs
Artemis
17
2 / 3 / 14
11,953
703
9,084
11,040
4,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Micc Chubbs
Achilles
20
14 / 0 / 15
16,415
966
28,366
21,296
28,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
1 / 10 / 2
10,599
623
7,130
18,085
6,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
A-17CAMP
Neith
19
7 / 6 / 4
13,175
775
24,418
17,737
8,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 10 / 4
10,041
591
7,603
14,692
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 5 / 3
11,084
652
13,565
22,338
9,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Gametrainer01
King Arthur
15
2 / 10 / 2
10,040
591
9,846
20,029
14,043
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
28
41
Kills
13
13
Deaths
41
68
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
10
2
0.2
L
Neith
A-17CAMP
Neith
7
6
4
1.5
L
0
10
4
0.2
W
Fenrir
CJJBB21
Fenrir
9
3
9
4.5
L
3
5
3
0.9
L
King Arthur
Gametrainer01
King Arthur
2
10
2
0.3
W
Kukulkan
Glocktapus07
Kukulkan
5
5
17
2.7
W
11
2
13
8.75
W
Artemis
LankPs
Artemis
2
3
14
3
W
Achilles
Micc Chubbs
Achilles
14
0
15
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,521
Damage
62,562
81,769
Taken
92,881
66,665
Mitigated
44,048
37,235
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,130
5,692
160
968
18,085
6,891
0
3,807
13,882
0
41,716
L
Neith
A-17CAMP
Neith
24,418
10,353
1,409
3,811
17,737
8,682
511
4,550
12,290
0
55,863
L
7,603
141
113
432
14,692
5,003
140
1,632
12,703
29,447
0
W
Fenrir
CJJBB21
Fenrir
12,691
3,128
0
5,062
15,865
8,872
743
301
15,564
0
35,873
L
13,565
3,589
1,022
4,285
22,338
9,429
0
4,921
16,712
0
39,866
L
King Arthur
Gametrainer01
King Arthur
9,846
1,843
161
745
20,029
14,043
0
4,084
15,469
0
23,366
W
Kukulkan
Glocktapus07
Kukulkan
17,598
1,607
0
2,364
13,329
6,123
1,285
959
12,370
61,112
0
W
14,782
1,738
0
13,156
20,239
18,835
1,382
3,018
17,221
1,111
46,275
W
Artemis
LankPs
Artemis
9,084
3,862
325
2,984
11,040
4,041
3,098
1,191
9,849
0
29,882
W
Achilles
Micc Chubbs
Achilles
28,366
8,349
0
13,344
21,296
28,794
1,744
2,929
18,367
6,533
59,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,528
Gold Earned
54,939
381
Minions Killed
332
12
Camps Cleared
5
1,631,964
Distance Traveled
1,360,141
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,599
623
88
5
1
233,138
0
L
Neith
13,175
775
101
6
1
260,497
1
L
Zeus
10,041
591
56
3
1
234,216
0
W
Fenrir
13,861
815
52
3
2
336,188
1
L
Bastet
11,084
652
54
3
0
375,059
3
L
King Arthur
10,040
591
33
2
2
257,231
0
W
Kukulkan
13,356
786
112
7
4
289,379
1
W
Chaac
14,943
879
68
4
2
337,891
2
W
Artemis
11,953
703
58
3
1
290,307
0
W
Achilles
16,415
966
91
5
3
378,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role