Player Matchup

Mercury
Mercury
BASEDINJAPAN
Mercury
Level 127
God Stats
10W - 12L
1,493 SR
Queue Stats
878W - 1,114L
1,365 Elo+
Solo
Ah Puch
Ah Puch
Bobo_lag
Ah Puch
Level 117
God Stats
13W - 18L
1,470 SR
Queue Stats
290W - 357L
1,348 Elo+
Party 1
Kuzenbo
Kuzenbo
Kyuubi-AnToN
Kuzenbo
Level 154
God Stats
7W - 7L
1,438 SR
Queue Stats
693W - 1,112L
1,347 Elo+
Party 1
Team Averages
Level 133
1,467 SR
1,353 Elo+

VS

Team Averages
Level 65
1,601 SR
1,416 Elo+
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Alpha_Phase_
Poseidon
Level 64
God Stats
1W - 3L
1,803 SR
Queue Stats
39W - 46L
1,368 Elo+
Party 2
Mulan
Mulan
Jokerkidd321
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BASEDINJAPAN
Mercury
16
4 / 4 / 7
12,557
661
10,459
18,422
13,960
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Bobo_lag
Ah Puch
18
7 / 4 / 4
13,028
686
23,069
16,127
6,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Kyuubi-AnToN
Kuzenbo
16
2 / 4 / 10
13,104
690
14,628
21,586
32,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 4 / 5
12,144
639
12,852
17,064
7,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Alpha_Phase_
Poseidon
15
3 / 5 / 6
11,401
600
18,776
14,874
5,960
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 9
11,779
620
12,105
23,498
27,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
13
Kills
12
12
Deaths
13
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
4
5
2.13
L
Poseidon
Alpha_Phase_
Poseidon
3
5
6
1.2
W
Mercury
BASEDINJAPAN
Mercury
4
4
7
1.88
W
Ah Puch
Bobo_lag
Ah Puch
7
4
4
2.25
L
3
4
9
1.88
W
Kuzenbo
Kyuubi-AnToN
Kuzenbo
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,156
Damage
43,733
56,135
Taken
55,436
52,875
Mitigated
40,660
13,345
Healing
20,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,852
2,850
862
5,810
17,064
7,187
559
12,476
4,088
0
34,013
L
Poseidon
Alpha_Phase_
Poseidon
18,776
1,399
1,067
4,584
14,874
5,960
65
10,520
3,886
61,580
0
W
Mercury
BASEDINJAPAN
Mercury
10,459
4,609
0
2,848
18,422
13,960
640
4,984
13,057
0
25,276
W
Ah Puch
Bobo_lag
Ah Puch
23,069
533
1,212
7,066
16,127
6,672
1,092
6,710
9,101
66,413
0
L
12,105
1,544
907
7,110
23,498
27,513
88
13,506
9,218
0
36,682
W
Kuzenbo
Kyuubi-AnToN
Kuzenbo
14,628
4,653
0
2,219
21,586
32,243
134
7,734
13,179
37,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,689
Gold Earned
35,324
199
Minions Killed
237
7
Camps Cleared
7
1,122,147
Distance Traveled
1,008,505
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,144
639
64
3
1
317,076
2
L
Poseidon
11,401
600
117
6
1
349,011
6
W
Mercury
12,557
661
42
2
1
438,494
0
W
Ah Puch
13,028
686
114
6
6
331,233
2
L
Mulan
11,779
620
56
3
5
342,418
4
W
Kuzenbo
13,104
690
43
2
0
352,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role