Player Matchup

Set
Set
AguscaiJR
Set
Level 86
God Stats
2W - 5L
1,388 SR
Queue Stats
45W - 50L
1,503 Elo+
Party 1
Artio
Artio
Daniel_Cruz9
Artio
Level 129
God Stats
0W - 2L
1,664 SR
Queue Stats
297W - 327L
1,468 Elo+
Party 1
Neith
Neith
Lautyy_Cjs
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,409 Elo+
Party 1
Hera
Hera
MarcosCai19
Hera
Level 117
God Stats
2W - 2L
1,575 SR
Queue Stats
232W - 283L
1,470 Elo+
Party 1
Geb
Geb
dukedrift
Geb
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 215L
1,503 Elo+
Party 1
Team Averages
Level 104
1,525 SR
1,471 Elo+

VS

Team Averages
Level 94
1,584 SR
1,680 Elo+
Hades
Hades
 
Hades
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
A-Wob_
Hun Batz
Level 128
God Stats
8W - 4L
1,707 SR
Queue Stats
631W - 329L
1,885 Elo+
Party 2
Athena
Athena
HW814
Athena
Level 45
God Stats
3W - 0L
1,847 SR
Queue Stats
297W - 44L
1,859 Elo+
Party 2
Freya
Freya
IEvoloN
Freya
Level 68
God Stats
6W - 3L
1,649 SR
Queue Stats
121W - 112L
1,541 Elo+
Party 2
Apollo
Apollo
prideofsoccer
Apollo
Level 128
God Stats
2W - 0L
1,215 SR
Queue Stats
245W - 191L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,922
547
2,082
5,820
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 0
4,674
519
2,353
7,319
3,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
7
0 / 3 / 1
4,183
465
2,812
6,047
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 2
4,801
533
4,439
4,736
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 4 / 1
4,100
456
1,780
6,348
2,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 0 / 0
6,345
705
4,467
4,612
2,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
A-Wob_
Hun Batz
10
5 / 0 / 1
5,759
640
3,869
4,367
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
HW814
Athena
8
1 / 0 / 5
5,175
575
3,229
6,925
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
IEvoloN
Freya
8
1 / 1 / 4
4,775
531
4,084
3,992
1,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
5 / 1 / 2
5,752
639
6,968
4,966
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
15
15
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
0
3
W
Hun Batz
A-Wob_
Hun Batz
5
0
1
5.5
L
1
3
0
0.33
L
1
2
0
0.5
W
Athena
HW814
Athena
1
0
5
3.5
W
Freya
IEvoloN
Freya
1
1
4
3
L
Neith
0
3
1
0.17
L
0
3
2
0.33
L
0
4
1
0.13
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,466
Damage
22,617
30,270
Taken
24,862
11,050
Mitigated
10,124
7,894
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,467
1,225
47
3,458
4,612
2,360
69
477
3,941
35,934
0
W
Hun Batz
A-Wob_
Hun Batz
3,869
796
0
2,088
4,367
1,229
0
819
3,508
0
29,179
L
2,082
870
0
1,455
5,820
1,667
0
2,467
3,353
0
20,951
L
2,353
245
84
2,093
7,319
3,821
0
4,227
3,092
17,454
0
W
Athena
HW814
Athena
3,229
1,364
219
2,168
6,925
3,682
0
3,259
3,446
11,901
0
W
Freya
IEvoloN
Freya
4,084
1,273
0
1,171
3,992
1,343
0
2,072
1,732
17,970
2,534
L
Neith
2,812
831
0
1,436
6,047
1,571
0
1,232
4,815
0
19,395
L
4,439
911
0
1,020
4,736
1,333
0
1,640
3,096
23,562
0
L
1,780
144
807
999
6,348
2,658
0
1,788
4,560
6,854
0
W
6,968
4,666
0
1,899
4,966
1,510
0
1,291
3,609
0
39,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,680
Gold Earned
27,806
173
Minions Killed
294
0
Camps Cleared
0
807,317
Distance Traveled
955,841
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,345
705
102
11
0
173,701
1
W
Hun Batz
5,759
640
63
7
0
205,846
4
L
Set
4,922
547
61
7
0
180,232
0
L
Artio
4,674
519
26
3
0
154,876
0
W
Athena
5,175
575
24
3
0
211,072
4
W
Freya
4,775
531
37
4
0
192,031
1
L
Neith
4,183
465
33
4
0
162,820
3
L
Hera
4,801
533
41
5
0
174,762
4
L
Geb
4,100
456
12
1
0
134,627
0
W
Apollo
5,752
639
68
8
0
173,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role