Player Matchup

Bellona
Bellona
Mithranhir
Bellona
Level 120
God Stats
1W - 1L
1,744 SR
Queue Stats
12W - 17L
1,468 Elo+
Party 2
Sol
Sol
MsAshley
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,231 Elo+
Party 2
Hachiman
Hachiman
ZomAce
Hachiman
Level 62
God Stats
0W - 1L
1,385 SR
Queue Stats
8W - 13L
1,478 Elo+
Party 2
Team Averages
Level 103
1,543 SR
1,392 Elo+

VS

Team Averages
Level 57
1,331 SR
1,364 Elo+
Baba Yaga
Baba Yaga
SobekKing
Baba Yaga
Level 69
God Stats
2W - 1L
1,248 SR
Queue Stats
22W - 44L
1,283 Elo+
Party 1
Loki
Loki
Zombiinator
Loki
Level 56
God Stats
1W - 2L
1,227 SR
Queue Stats
26W - 63L
1,283 Elo+
Party 1
Hercules
Hercules
pascualextr
Hercules
Level 46
God Stats
1W - 0L
1,519 SR
Queue Stats
17W - 22L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mithranhir
Bellona
16
5 / 7 / 5
11,961
704
14,886
20,215
20,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 3 / 4
10,941
644
15,389
13,496
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
ZomAce
Hachiman
12
0 / 9 / 3
9,223
543
7,670
15,240
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SobekKing
Baba Yaga
17
8 / 2 / 11
12,574
740
20,386
16,445
8,673
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 5 / 6
12,187
717
12,290
15,402
7,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
pascualextr
Hercules
15
1 / 4 / 17
11,865
698
8,927
24,290
30,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
9
Kills
19
19
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
Mithranhir
Bellona
5
7
5
1.07
L
4
3
4
2
W
Baba Yaga
SobekKing
Baba Yaga
8
2
11
6.75
L
Hachiman
ZomAce
Hachiman
0
9
3
0.17
W
10
5
6
2.6
W
Hercules
pascualextr
Hercules
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,945
Damage
41,603
48,951
Taken
56,137
30,010
Mitigated
46,049
12,201
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Mithranhir
Bellona
14,886
5,050
971
2,923
20,215
20,728
0
9,628
10,587
0
25,906
L
15,389
3,869
0
5,500
13,496
4,444
752
6,279
7,217
47,891
0
W
Baba Yaga
SobekKing
Baba Yaga
20,386
1,571
112
5,225
16,445
8,673
919
4,614
11,831
67,211
0
L
Hachiman
ZomAce
Hachiman
7,670
4,605
0
2,807
15,240
4,838
76
6,411
8,829
0
22,470
W
12,290
1,721
0
506
15,402
7,056
574
2,859
12,543
0
42,599
W
Hercules
pascualextr
Hercules
8,927
1,332
35
8,440
24,290
30,320
825
8,500
15,790
6,975
18,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
36,626
147
Minions Killed
185
1
Camps Cleared
11
875,514
Distance Traveled
894,038
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,961
704
27
2
0
322,785
3
L
Sol
10,941
644
80
5
1
291,824
5
W
Baba Yaga
12,574
740
95
6
4
296,219
3
L
Hachiman
9,223
543
40
2
0
260,905
4
W
Loki
12,187
717
45
3
6
296,654
2
W
Hercules
11,865
698
45
3
1
301,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role