Player Matchup

Discordia
Discordia
Gold II
DRivera_13
Discordia
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 151L
1,677 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Dhako117
Heimdallr
Platinum V
Level 154
God Stats
3W - 3L
1,603 SR
Queue Stats
576W - 584L
1,668 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
DontCare8616
Tsukuyomi
Platinum IV
Level 144
God Stats
14W - 16L
1,586 SR
Queue Stats
503W - 512L
1,737 MMR
Solo
Bastet
Bastet
Platinum II
PolarFlame67928
Bastet
Platinum II
Level 102
God Stats
9W - 4L
1,548 SR
Queue Stats
160W - 142L
1,850 MMR
Solo
Fafnir
Fafnir
Platinum V
xoBEASTMODEox
Fafnir
Platinum V
Level 148
God Stats
17W - 27L
1,497 SR
Queue Stats
133W - 130L
1,650 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,547 SR
1,717 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,482 SR
1,729 MMR
Danzaburou
Danzaburou
Platinum V
Ex07icKz
Danzaburou
Platinum V
Level 148
God Stats
13W - 10L
1,633 SR
Queue Stats
280W - 285L
1,646 MMR
Solo
Bellona
Bellona
Gold II
Grandma_Lover_69
Bellona
Gold II
Level 67
God Stats
3W - 1L
1,462 SR
Queue Stats
59W - 60L
1,619 MMR
Solo
Da Ji
Da Ji
Diamond V
Sosa XIII
Da Ji
Diamond V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 113L
1,805 MMR
Party 1
Chang'e
Chang'e
Platinum IV
lRattlesnake
Chang'e
Platinum IV
Level 122
God Stats
12W - 10L
1,647 SR
Queue Stats
293W - 299L
1,565 MMR
Solo
Terra
Terra
Diamond IV
xZ 1NSAN1TY Zx
Terra
Diamond IV
Level 160
God Stats
2W - 5L
1,171 SR
Queue Stats
135W - 130L
2,012 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DRivera_13
Discordia
16
1 / 9 / 1
10,641
426
11,693
16,861
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
Dhako117
Heimdallr
16
1 / 3 / 1
10,660
426
6,155
12,901
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
DontCare8616
Tsukuyomi
19
3 / 11 / 1
12,470
499
17,889
26,391
13,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 8 / 2
11,478
459
12,957
22,167
10,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 2 / 1
9,785
391
4,705
16,391
16,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
MulanLokiGeb

VS

Bans
CliodhnaGilgameshOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ex07icKz
Danzaburou
20
5 / 3 / 8
15,024
601
18,043
21,793
8,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 1 / 9
15,904
636
14,523
24,203
39,821
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Sosa XIII
Da Ji
20
5 / 3 / 11
14,403
576
12,934
20,704
9,409
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
lRattlesnake
Chang'e
20
8 / 0 / 10
15,946
638
18,526
16,840
8,184
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 0 / 9
13,232
529
5,422
17,232
21,937
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
79
7
Kills
32
33
Deaths
7
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Discordia
DRivera_13
Discordia
1
9
1
0.17
L
Heimdallr
Dhako117
Heimdallr
1
3
1
0.5
L
Tsukuyomi
DontCare8616
Tsukuyomi
3
11
1
0.32
W
Danzaburou
Ex07icKz
Danzaburou
5
3
8
3
W
10
1
9
14.5
L
2
8
2
0.38
W
Da Ji
Sosa XIII
Da Ji
5
3
11
3.5
W
Chang'e
lRattlesnake
Chang'e
8
0
10
13
W
4
0
9
8.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,399
Damage
69,448
94,711
Taken
100,772
50,016
Mitigated
88,313
23,973
Healing
58,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DRivera_13
Discordia
11,693
232
47
2,184
16,861
5,062
0
6,160
10,701
64,528
0
L
Heimdallr
Dhako117
Heimdallr
6,155
2,652
0
3,807
12,901
4,471
0
2,590
10,259
0
76,047
L
Tsukuyomi
DontCare8616
Tsukuyomi
17,889
3,335
0
6,597
26,391
13,121
478
6,161
19,054
0
105,469
W
Danzaburou
Ex07icKz
Danzaburou
18,043
8,900
0
9,833
21,793
8,962
4,728
6,691
14,927
0
115,085
W
14,523
2,709
0
7,690
24,203
39,821
5,102
2,839
21,252
14,602
89,646
L
12,957
4,046
0
6,356
22,167
10,574
0
6,804
15,053
0
88,019
W
Da Ji
Sosa XIII
Da Ji
12,934
2,385
0
6,687
20,704
9,409
2,383
3,234
17,356
0
96,533
W
Chang'e
lRattlesnake
Chang'e
18,526
614
6,296
12,577
16,840
8,184
3,181
3,467
13,007
128,334
0
W
5,422
702
6,816
8,536
17,232
21,937
1,550
4,466
12,514
25,435
0
L
4,705
710
412
4,570
16,391
16,788
0
4,593
11,718
59,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,034
Gold Earned
74,509
678
Minions Killed
700
0
Camps Cleared
0
2,143,360
Distance Traveled
2,518,160
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,641
426
119
5
0
411,273
9
L
Heimdallr
10,660
426
167
7
0
358,091
5
L
Tsukuyomi
12,470
499
174
7
0
407,215
3
W
Danzaburou
15,024
601
146
6
0
484,706
2
W
Bellona
15,904
636
184
7
0
493,934
5
L
Bastet
11,478
459
139
6
0
490,561
1
W
Da Ji
14,403
576
140
6
0
469,230
7
W
Chang'e
15,946
638
195
8
0
558,472
6
W
Terra
13,232
529
35
1
0
511,818
7
L
Fafnir
9,785
391
79
3
0
476,220
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role