Player Matchup

Kali
Kali
 
Kali
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
SaulFelagund21
Nox
Level 66
God Stats
0W - 2L
1,468 SR
Queue Stats
92W - 136L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
kirito125
Kuzenbo
Level 145
God Stats
0W - 1L
1,273 SR
Queue Stats
8W - 6L
1,641 Elo+
Party 2
Team Averages
Level 76
1,414 SR
1,521 Elo+

VS

Team Averages
Level 78
1,489 SR
1,589 Elo+
Neith
Neith
Aquatinted
Neith
Level 7
God Stats
2W - 3L
1,493 SR
Queue Stats
5W - 9L
1,438 Elo+
Party 1
Bellona
Bellona
Darkemporor15
Bellona
Level 126
God Stats
1W - 0L
1,547 SR
Queue Stats
143W - 121L
1,631 Elo+
Party 1
Zhong Kui
Zhong Kui
LightLord51
Zhong Kui
Level 101
God Stats
1W - 0L
1,426 SR
Queue Stats
167W - 145L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
0 / 3 / 1
5,749
575
1,995
6,034
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 6 / 1
6,534
653
3,928
6,026
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
kirito125
Kuzenbo
9
1 / 1 / 1
6,660
666
4,031
9,740
8,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 2 / 4
6,499
650
2,887
3,596
1,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
12
3 / 0 / 7
7,326
733
6,011
8,245
9,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
LightLord51
Zhong Kui
12
7 / 0 / 3
8,014
801
10,314
8,212
6,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
10
10
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
3
1
0.17
W
Neith
0
2
4
1
W
Bellona
3
0
7
6.5
W
Zhong Kui
LightLord51
Zhong Kui
7
0
3
8.5
L
1
6
1
0.25
L
Kuzenbo
kirito125
Kuzenbo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,954
Damage
19,212
21,800
Taken
20,053
14,099
Mitigated
17,626
1,573
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,995
753
0
155
6,034
2,900
0
2,039
3,734
0
6,390
W
Neith
2,887
1,134
0
320
3,596
1,227
417
1,590
1,926
0
20,546
W
Bellona
6,011
797
0
792
8,245
9,809
35
2,708
5,389
0
15,767
W
Zhong Kui
LightLord51
Zhong Kui
10,314
1,308
0
5,859
8,212
6,590
346
3,699
4,395
40,006
0
L
3,928
600
0
230
6,026
2,316
0
4,119
1,722
18,857
0
L
Kuzenbo
kirito125
Kuzenbo
4,031
1,920
0
1,188
9,740
8,883
0
4,156
5,463
12,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,943
Gold Earned
21,839
74
Minions Killed
149
0
Camps Cleared
8
498,310
Distance Traveled
534,305
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,749
575
17
2
0
135,778
3
W
Neith
6,499
650
48
5
0
158,546
2
W
Bellona
7,326
733
28
3
2
192,284
3
W
Zhong Kui
8,014
801
73
7
6
183,475
2
L
Nox
6,534
653
45
5
0
158,703
2
L
Kuzenbo
6,660
666
12
1
0
203,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role