Player Matchup

Tiamat
Tiamat
AscendedSloth123
Tiamat
Level 29
God Stats
1W - 3L
1,414 SR
Queue Stats
15W - 27L
1,336 Elo+
Party 1
Artio
Artio
BiggieBoneSuCC
Artio
Level 68
God Stats
1W - 2L
1,464 SR
Queue Stats
95W - 93L
1,465 Elo+
Party 3
Ne Zha
Ne Zha
Djwarbs
Ne Zha
Level 106
God Stats
1W - 3L
1,433 SR
Queue Stats
261W - 285L
1,429 Elo+
Party 1
Merlin
Merlin
GoodolVulture
Merlin
Level 88
God Stats
1W - 2L
1,521 SR
Queue Stats
127W - 143L
1,444 Elo+
Party 1
Nemesis
Nemesis
HeLiouS9
Nemesis
Level 28
God Stats
0W - 4L
1,110 SR
Queue Stats
23W - 46L
1,345 Elo+
Party 3
Team Averages
Level 64
1,388 SR
1,404 Elo+

VS

Team Averages
Level 100
1,575 SR
1,533 Elo+
Vamana
Vamana
 
Vamana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Churrovski
Hercules
Level 124
God Stats
3W - 1L
1,605 SR
Queue Stats
92W - 77L
1,550 Elo+
Party 2
Anubis
Anubis
Sebastian2311
Anubis
Level 28
God Stats
3W - 1L
1,508 SR
Queue Stats
69W - 43L
1,556 Elo+
Party 2
Khepri
Khepri
elbeny001
Khepri
Level 88
God Stats
3W - 1L
1,762 SR
Queue Stats
295W - 222L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 8
9,225
710
12,658
13,726
7,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 8 / 12
8,857
681
6,492
23,777
26,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
Djwarbs
Ne Zha
17
6 / 6 / 8
10,084
776
16,808
16,775
7,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
6 / 5 / 6
10,221
786
15,031
13,048
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
HeLiouS9
Nemesis
14
0 / 6 / 10
8,141
626
5,209
14,176
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
9 / 3 / 15
11,576
890
15,920
17,545
23,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
 
Ne Zha
17
5 / 4 / 17
10,480
806
17,625
13,025
6,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Churrovski
Hercules
17
6 / 4 / 16
10,765
828
15,229
17,105
19,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
9 / 3 / 13
12,098
931
18,468
12,505
6,868
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
elbeny001
Khepri
18
1 / 2 / 22
10,313
793
6,250
12,510
15,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
113
16
Kills
30
30
Deaths
16
44
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
3
15
5.5
W
Ne Zha
 
Ne Zha
5
4
17
3.38
L
3
5
8
1.4
L
1
8
12
0.88
W
Hercules
Churrovski
Hercules
6
4
16
3.5
L
Ne Zha
Djwarbs
Ne Zha
6
6
8
1.67
L
6
5
6
1.8
L
Nemesis
HeLiouS9
Nemesis
0
6
10
0.83
W
9
3
13
5.17
W
Khepri
elbeny001
Khepri
1
2
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,198
Damage
73,492
81,502
Taken
72,690
52,060
Mitigated
71,249
20,524
Healing
33,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,920
7,193
825
7,652
17,545
23,242
1,209
6,607
10,938
0
32,560
W
Ne Zha
 
Ne Zha
17,625
4,369
1,501
4,355
13,025
6,394
1,794
6,672
6,353
0
29,758
L
12,658
1,154
1,255
3,064
13,726
7,637
0
5,615
8,039
19,920
0
L
6,492
728
3,587
4,077
23,777
26,242
0
7,602
15,446
9,337
0
W
Hercules
Churrovski
Hercules
15,229
4,297
1,264
5,070
17,105
19,667
416
6,754
10,351
1,818
18,998
L
Ne Zha
Djwarbs
Ne Zha
16,808
1,945
607
2,201
16,775
7,419
0
4,328
12,233
0
36,977
L
15,031
941
1,447
2,325
13,048
5,063
0
3,377
9,479
36,541
0
L
Nemesis
HeLiouS9
Nemesis
5,209
1,352
429
1,532
14,176
5,699
0
4,458
9,456
0
10,562
W
18,468
3,120
3,151
4,732
12,505
6,868
1,759
6,897
5,608
44,014
0
W
Khepri
elbeny001
Khepri
6,250
311
2,760
2,496
12,510
15,078
73
7,251
5,259
19,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,528
Gold Earned
55,232
109
Minions Killed
155
0
Camps Cleared
0
1,235,957
Distance Traveled
1,224,908
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,576
890
28
2
0
275,123
0
W
Ne Zha
10,480
806
32
2
0
210,587
0
L
Tiamat
9,225
710
17
1
0
259,086
1
L
Artio
8,857
681
4
0
0
244,427
0
W
Hercules
10,765
828
21
2
0
244,305
0
L
Ne Zha
10,084
776
33
3
0
260,350
1
L
Merlin
10,221
786
45
3
0
220,249
0
L
Nemesis
8,141
626
10
1
0
251,845
0
W
Anubis
12,098
931
57
4
0
221,090
0
W
Khepri
10,313
793
17
1
0
273,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role