Player Matchup

Kuzenbo
Kuzenbo
Brawlito
Kuzenbo
Level 120
God Stats
5W - 2L
1,960 SR
Queue Stats
17W - 13L
1,673 Elo+
Party 2
Ra
Ra
DotHackerNA
Ra
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 12L
1,188 Elo+
Party 2
Bellona
Bellona
MsSippii
Bellona
Level 18
God Stats
3W - 2L
1,718 SR
Queue Stats
15W - 19L
1,544 Elo+
Party 2
Aphrodite
Aphrodite
TheSteelHunter
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,579 Elo+
Party 2
Cupid
Cupid
iammarobot
Cupid
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,188 Elo+
Party 2
Team Averages
Level 45
1,636 SR
1,434 Elo+

VS

Team Averages
Level 49
1,392 SR
1,470 Elo+
Da Ji
Da Ji
Anil17
Da Ji
Level 96
God Stats
3W - 3L
1,317 SR
Queue Stats
7W - 8L
1,409 Elo+
Party 1
Izanami
Izanami
BeeFaru
Izanami
Level 40
God Stats
4W - 5L
1,254 SR
Queue Stats
72W - 112L
1,343 Elo+
Party 3
Cthulhu
Cthulhu
PR0T0TYP311
Cthulhu
Level 66
God Stats
5W - 4L
1,538 SR
Queue Stats
15W - 17L
1,485 Elo+
Party 1
Mulan
Mulan
SithMyPants
Mulan
Level 38
God Stats
15W - 22L
1,351 SR
Queue Stats
103W - 152L
1,341 Elo+
Party 3
Kukulkan
Kukulkan
SkinnyyP
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brawlito
Kuzenbo
20
4 / 5 / 13
14,247
1,096
14,915
21,929
39,397
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
9 / 10 / 6
14,348
1,104
15,632
19,746
11,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
MsSippii
Bellona
19
1 / 9 / 13
13,118
1,009
17,670
36,066
34,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
TheSteelHunter
Aphrodite
20
3 / 8 / 10
12,767
982
7,333
22,836
18,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
18
3 / 8 / 3
11,208
862
13,176
16,188
6,216
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Anil17
Da Ji
20
16 / 4 / 14
14,960
1,151
27,569
16,577
16,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
BeeFaru
Izanami
19
8 / 4 / 13
13,687
1,053
31,511
15,763
7,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
PR0T0TYP311
Cthulhu
20
8 / 5 / 26
15,246
1,173
26,237
22,551
27,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 3 / 17
13,063
1,005
9,575
16,442
18,734
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
SkinnyyP
Kukulkan
19
2 / 4 / 14
11,445
880
16,077
8,570
4,335
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
124
20
Kills
40
40
Deaths
20
45
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Anil17
Da Ji
16
4
14
5.75
W
Izanami
BeeFaru
Izanami
8
4
13
3.63
L
Kuzenbo
Brawlito
Kuzenbo
4
5
13
2.1
L
9
10
6
1.2
L
Bellona
MsSippii
Bellona
1
9
13
0.83
W
Cthulhu
PR0T0TYP311
Cthulhu
8
5
26
4.2
W
6
3
17
4.83
W
Kukulkan
SkinnyyP
Kukulkan
2
4
14
2.25
L
Aphrodite
TheSteelHunter
Aphrodite
3
8
10
1
L
Cupid
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,726
Damage
110,969
116,765
Taken
79,903
109,983
Mitigated
74,255
26,990
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Anil17
Da Ji
27,569
7,506
270
466
16,577
16,039
0
6,202
10,375
0
35,570
W
Izanami
BeeFaru
Izanami
31,511
21,706
0
2,671
15,763
7,482
0
7,233
8,530
0
71,696
L
Kuzenbo
Brawlito
Kuzenbo
14,915
4,758
547
2,078
21,929
39,397
0
9,661
12,268
30,864
0
L
15,632
2,049
4,204
1,938
19,746
11,172
0
6,744
13,002
39,704
0
L
Bellona
MsSippii
Bellona
17,670
5,290
2,341
2,208
36,066
34,526
0
9,051
27,015
198
28,063
W
Cthulhu
PR0T0TYP311
Cthulhu
26,237
1,205
1,067
2,452
22,551
27,665
0
10,689
11,614
55,320
0
W
9,575
1,017
0
2,903
16,442
18,734
0
8,635
7,807
724
26,122
W
Kukulkan
SkinnyyP
Kukulkan
16,077
2,108
0
54
8,570
4,335
0
5,181
3,389
30,580
0
L
Aphrodite
TheSteelHunter
Aphrodite
7,333
2,427
6,121
5,765
22,836
18,672
0
9,681
13,155
25,711
0
L
Cupid
13,176
6,657
876
912
16,188
6,216
0
7,483
8,705
0
29,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,688
Gold Earned
68,401
195
Minions Killed
251
4
Camps Cleared
6
1,089,972
Distance Traveled
1,123,009
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,960
1,151
9
1
2
227,258
0
W
Izanami
13,687
1,053
111
9
3
211,830
2
L
Kuzenbo
14,247
1,096
21
2
0
266,836
0
L
Ra
14,348
1,104
69
5
0
196,318
1
L
Bellona
13,118
1,009
23
2
1
253,985
1
W
Cthulhu
15,246
1,173
71
5
0
241,461
1
W
Mulan
13,063
1,005
32
2
1
269,418
0
W
Kukulkan
11,445
880
28
2
0
173,042
1
L
Aphrodite
12,767
982
41
3
1
207,376
0
L
Cupid
11,208
862
41
3
2
165,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role