Player Matchup

Ne Zha
Ne Zha
CrisisRabbit
Ne Zha
Level 68
God Stats
2W - 4L
1,435 SR
Queue Stats
489W - 564L
1,415 Elo+
Solo
Chaac
Chaac
FPSJae
Chaac
Level 43
God Stats
1W - 0L
1,118 SR
Queue Stats
3W - 8L
1,151 Elo+
Party 1
Anubis
Anubis
NoLimitsCapalot
Anubis
Level 9
God Stats
1W - 0L
1,186 SR
Queue Stats
3W - 8L
1,151 Elo+
Party 1
Nu Wa
Nu Wa
crmnl1
Nu Wa
Level 88
God Stats
1W - 2L
1,298 SR
Queue Stats
5W - 8L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
soulembrace1623
Kukulkan
Level 65
God Stats
1W - 0L
1,125 SR
Queue Stats
6W - 11L
1,309 Elo+
Party 1
Team Averages
Level 55
1,232 SR
1,273 Elo+

VS

Team Averages
Level 21
1,305 SR
1,286 Elo+
Zeus
Zeus
Aldo Arenas
Zeus
Level 9
God Stats
0W - 2L
1,223 SR
Queue Stats
1W - 2L
1,319 Elo+
Party 2
Geb
Geb
ChrisBA0403
Geb
Level 46
God Stats
0W - 1L
1,118 SR
Queue Stats
50W - 83L
1,365 Elo+
Party 2
Thor
Thor
GaredG0l
Thor
Level 4
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 3L
1,206 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JoelMayo
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,170 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
outley12
Morgan Le Fay
Level 36
God Stats
47W - 54L
1,429 SR
Queue Stats
227W - 245L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
5 / 0 / 20
10,525
1,053
5,364
6,344
4,803
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
FPSJae
Chaac
19
16 / 0 / 22
13,842
1,384
24,394
17,421
18,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
5 / 4 / 17
10,235
1,024
9,395
7,154
3,429
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
crmnl1
Nu Wa
19
10 / 1 / 24
12,441
1,244
26,202
8,932
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
18
10 / 2 / 16
11,726
1,173
20,351
9,282
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 3
9,486
949
7,468
19,395
5,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 5 / 2
8,702
870
5,719
19,031
12,655
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
15
2 / 18 / 1
9,332
933
5,723
22,206
7,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
JoelMayo
Tsukuyomi
16
1 / 9 / 4
9,318
932
9,972
16,663
4,477
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
outley12
Morgan Le Fay
16
3 / 4 / 2
10,403
1,040
15,941
19,306
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
19
46
Kills
7
7
Deaths
46
99
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
L
0
5
2
0.2
W
Ne Zha
5
0
20
15
W
Chaac
FPSJae
Chaac
16
0
22
27
L
Thor
2
18
1
0.14
L
Tsukuyomi
JoelMayo
Tsukuyomi
1
9
4
0.33
W
5
4
17
3.38
W
Nu Wa
crmnl1
Nu Wa
10
1
24
22
L
Morgan Le Fay
outley12
Morgan Le Fay
3
4
2
1
W
Kukulkan
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,706
Damage
44,823
49,133
Taken
96,601
33,316
Mitigated
34,840
17,473
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,468
1,574
70
993
19,395
5,124
0
12,173
6,795
31,835
0
L
5,719
239
319
558
19,031
12,655
0
10,462
7,962
18,733
0
W
Ne Zha
5,364
1,329
0
161
6,344
4,803
0
2,355
3,945
0
18,502
W
Chaac
FPSJae
Chaac
24,394
8,711
540
10,063
17,421
18,320
0
9,777
7,238
150
40,635
L
Thor
5,723
1,631
0
0
22,206
7,467
0
11,572
9,976
0
23,984
L
Tsukuyomi
JoelMayo
Tsukuyomi
9,972
1,472
324
1,266
16,663
4,477
0
9,334
6,954
0
27,322
W
9,395
1,772
633
1,388
7,154
3,429
0
4,692
2,366
15,270
0
W
Nu Wa
crmnl1
Nu Wa
26,202
6,938
254
2,117
8,932
3,091
0
5,105
3,691
43,974
0
L
Morgan Le Fay
outley12
Morgan Le Fay
15,941
3,725
206
2,032
19,306
5,117
0
11,249
7,418
41,862
0
W
Kukulkan
20,351
2,944
537
1,780
9,282
3,673
0
6,321
2,765
41,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,769
Gold Earned
47,241
190
Minions Killed
179
8
Camps Cleared
3
851,376
Distance Traveled
751,701
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,486
949
48
5
0
137,834
2
L
Geb
8,702
870
23
2
1
168,152
0
W
Ne Zha
10,525
1,053
36
4
1
205,667
0
W
Chaac
13,842
1,384
43
4
1
207,329
0
L
Thor
9,332
933
23
2
0
143,936
1
L
Tsukuyomi
9,318
932
33
3
1
126,180
0
W
Anubis
10,235
1,024
12
1
0
103,664
3
W
Nu Wa
12,441
1,244
42
4
4
180,379
0
L
Morgan Le Fay
10,403
1,040
52
5
1
175,599
0
W
Kukulkan
11,726
1,173
57
6
2
154,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role