Player Matchup

Neith
Neith
Cisneros753357
Neith
Level 4
God Stats
0W - 2L
1,695 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
Estecheco
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 3
Hera
Hera
Zen_deslinde
Hera
Level 50
God Stats
13W - 11L
1,532 SR
Queue Stats
72W - 88L
1,479 Elo+
Party 3
Hercules
Hercules
ZeroHealth0
Hercules
Level 60
God Stats
5W - 3L
1,687 SR
Queue Stats
126W - 125L
1,372 Elo+
Party 2
Loki
Loki
shaneporsch
Loki
Level 49
God Stats
6W - 5L
1,279 SR
Queue Stats
32W - 32L
1,364 Elo+
Party 2
Team Averages
Level 34
1,538 SR
1,390 Elo+

VS

Team Averages
Level 58
1,441 SR
1,300 Elo+
Thanatos
Thanatos
BIoodyHisoka
Thanatos
Level 65
God Stats
13W - 12L
1,281 SR
Queue Stats
19W - 21L
1,348 Elo+
Party 1
Anubis
Anubis
ChrisNtheKut
Anubis
Level 6
God Stats
7W - 5L
1,541 SR
Queue Stats
9W - 5L
1,237 Elo+
Party 1
Ares
Ares
FatherFromVenus
Ares
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,237 Elo+
Party 1
Charybdis
Charybdis
GOFZ_MIGSZ
Charybdis
Level 52
God Stats
2W - 0L
1,420 SR
Queue Stats
19W - 20L
1,349 Elo+
Party 1
Mulan
Mulan
cami_love67
Mulan
Level 106
God Stats
14W - 15L
1,462 SR
Queue Stats
285W - 301L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,289
393
3,276
8,776
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
0 / 4 / 2
6,509
407
2,465
14,215
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 8 / 2
7,754
485
8,858
10,014
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ZeroHealth0
Hercules
11
2 / 6 / 2
7,313
457
5,737
12,255
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 0
6,763
423
2,482
8,535
3,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BIoodyHisoka
Thanatos
14
9 / 3 / 8
9,135
571
11,887
11,961
4,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
9 / 1 / 5
8,884
555
12,960
9,019
4,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 8
8,238
515
4,761
9,420
10,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
GOFZ_MIGSZ
Charybdis
14
3 / 1 / 2
8,323
520
4,162
8,192
3,054
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 1 / 4
8,685
543
8,708
10,369
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
27
27
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BIoodyHisoka
Thanatos
9
3
8
4.33
W
Anubis
9
1
5
11.5
L
1
5
0
0.2
L
Ymir
0
4
2
0.25
W
1
0
8
5
W
Charybdis
GOFZ_MIGSZ
Charybdis
3
1
2
4
L
3
8
2
0.5
L
Hercules
ZeroHealth0
Hercules
2
6
2
0.5
W
5
1
4
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,818
Damage
42,478
53,795
Taken
48,961
21,882
Mitigated
32,314
7,521
Healing
22,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BIoodyHisoka
Thanatos
11,887
3,433
0
8,343
11,961
4,440
0
3,042
8,757
0
48,473
W
Anubis
12,960
563
0
4,504
9,019
4,699
381
2,910
5,935
49,210
0
L
3,276
940
0
363
8,776
2,786
33
2,671
6,017
0
24,324
L
Ymir
2,465
633
0
1,115
14,215
8,976
0
4,477
9,693
15,714
0
W
4,761
608
1,610
1,988
9,420
10,590
58
1,818
7,598
21,408
0
W
Charybdis
GOFZ_MIGSZ
Charybdis
4,162
2,228
0
1,817
8,192
3,054
2,784
1,540
6,626
0
53,519
L
8,858
1,838
0
1,213
10,014
2,651
568
3,227
6,699
45,910
0
L
Hercules
ZeroHealth0
Hercules
5,737
2,188
0
2,792
12,255
3,945
0
5,161
7,012
0
32,503
W
8,708
672
119
3,856
10,369
9,531
779
1,748
8,495
0
42,566
L
2,482
295
0
2,038
8,535
3,524
0
2,185
6,070
0
33,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,628
Gold Earned
43,265
279
Minions Killed
382
0
Camps Cleared
0
1,471,764
Distance Traveled
1,533,579
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,135
571
67
4
0
334,914
0
W
Anubis
8,884
555
93
6
0
302,815
2
L
Neith
6,289
393
53
3
0
305,955
0
L
Ymir
6,509
407
21
1
0
307,933
1
W
Ares
8,238
515
38
2
0
311,490
2
W
Charybdis
8,323
520
92
6
0
295,742
4
L
Hera
7,754
485
86
5
0
284,649
1
L
Hercules
7,313
457
53
3
0
251,533
1
W
Mulan
8,685
543
92
6
0
288,618
3
L
Loki
6,763
423
66
4
0
321,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role