Player Matchup

King Arthur
King Arthur
D00LIN
King Arthur
Level 125
God Stats
4W - 12L
1,517 SR
Queue Stats
577W - 526L
1,531 Elo+
Party 1
Agni
Agni
cujo64
Agni
Level 105
God Stats
1W - 2L
1,466 SR
Queue Stats
187W - 141L
1,589 Elo+
Party 3
Khepri
Khepri
iSwizzy xD
Khepri
Level 80
God Stats
2W - 0L
1,756 SR
Queue Stats
119W - 109L
1,544 Elo+
Party 3
Ares
Ares
rematt 90
Ares
Level 104
God Stats
2W - 1L
1,550 SR
Queue Stats
52W - 66L
1,401 Elo+
Party 1
Aphrodite
Aphrodite
tpoynter
Aphrodite
Level 125
God Stats
1W - 1L
1,594 SR
Queue Stats
253W - 201L
1,574 Elo+
Party 3
Team Averages
Level 108
1,577 SR
1,528 Elo+

VS

Team Averages
Level 104
1,501 SR
1,423 Elo+
Hades
Hades
MatheusKadooka
Hades
Level 69
God Stats
15W - 9L
1,624 SR
Queue Stats
470W - 539L
1,545 Elo+
Solo
Serqet
Serqet
NecronOverlord
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,306 Elo+
Solo
Yemoja
Yemoja
TheDLayer
Yemoja
Level 157
God Stats
0W - 2L
1,299 SR
Queue Stats
255W - 294L
1,456 Elo+
Party 2
Ares
Ares
benfootball63
Ares
Level 108
God Stats
7W - 5L
1,528 SR
Queue Stats
317W - 324L
1,411 Elo+
Solo
Chronos
Chronos
olnumberone
Chronos
Level 136
God Stats
2W - 2L
1,554 SR
Queue Stats
125W - 143L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D00LIN
King Arthur
18
17 / 3 / 19
11,853
912
25,286
23,826
20,623
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
cujo64
Agni
20
11 / 2 / 25
12,055
927
23,569
8,893
3,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
iSwizzy xD
Khepri
18
5 / 3 / 27
11,408
878
6,811
13,609
17,363
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
15
3 / 4 / 25
9,942
765
8,349
12,945
14,903
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
tpoynter
Aphrodite
18
7 / 2 / 24
11,415
878
16,919
12,413
8,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 7
9,296
715
8,616
16,046
11,703
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 12 / 4
9,800
754
10,171
19,090
15,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
TheDLayer
Yemoja
15
0 / 6 / 11
9,180
706
8,794
19,056
22,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 9 / 3
8,694
669
6,470
18,838
25,865
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
olnumberone
Chronos
18
3 / 8 / 5
10,028
771
9,868
16,829
8,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
42
43
Kills
12
14
Deaths
44
120
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
D00LIN
King Arthur
17
3
19
8.83
L
2
9
7
0.61
L
4
12
4
0.5
L
Yemoja
TheDLayer
Yemoja
0
6
11
0.92
L
3
9
3
0.5
W
Agni
cujo64
Agni
11
2
25
11.75
W
Khepri
iSwizzy xD
Khepri
5
3
27
6.17
L
Chronos
olnumberone
Chronos
3
8
5
0.69
W
Ares
3
4
25
3.88
W
Aphrodite
tpoynter
Aphrodite
7
2
24
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,934
Damage
43,919
71,686
Taken
89,859
64,626
Mitigated
83,902
35,335
Healing
16,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
D00LIN
King Arthur
25,286
2,952
1,407
5,872
23,826
20,623
1,027
9,906
13,083
704
34,211
L
8,616
314
575
3,119
16,046
11,703
0
11,184
4,862
15,573
0
L
10,171
2,604
784
1,179
19,090
15,566
0
12,636
6,454
0
12,423
L
Yemoja
TheDLayer
Yemoja
8,794
1,579
3,625
4,151
19,056
22,521
0
9,486
9,570
20,547
0
L
6,470
328
290
512
18,838
25,865
0
10,482
8,356
10,573
0
W
Agni
cujo64
Agni
23,569
1,785
3,166
2,706
8,893
3,344
1,722
5,116
2,931
46,905
0
W
Khepri
iSwizzy xD
Khepri
6,811
429
1,302
1,867
13,609
17,363
515
4,048
9,209
16,500
0
L
Chronos
olnumberone
Chronos
9,868
2,892
279
1,966
16,829
8,247
0
12,263
4,566
32,407
0
W
Ares
8,349
340
1,007
1,512
12,945
14,903
869
5,468
7,284
10,635
0
W
Aphrodite
tpoynter
Aphrodite
16,919
1,530
9,138
7,358
12,413
8,393
941
8,970
3,295
33,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,673
Gold Earned
46,998
131
Minions Killed
87
0
Camps Cleared
0
1,217,953
Distance Traveled
977,905
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,853
912
17
1
0
271,833
0
L
Hades
9,296
715
20
2
0
201,184
1
L
Serqet
9,800
754
5
0
0
185,353
0
L
Yemoja
9,180
706
17
1
0
208,715
0
L
Ares
8,694
669
6
0
0
174,041
0
W
Agni
12,055
927
54
4
0
243,103
1
W
Khepri
11,408
878
15
1
0
223,909
0
L
Chronos
10,028
771
39
3
0
208,612
0
W
Ares
9,942
765
1
0
0
228,776
0
W
Aphrodite
11,415
878
44
3
0
250,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role