Player Matchup

Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
CoachCopeland125
Sol
Gold V
Level 64
God Stats
9W - 4L
1,708 SR
Queue Stats
94W - 114L
1,454 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
JetpackerBrad
Kuzenbo
Platinum V
Level 87
God Stats
0W - 2L
1,665 SR
Queue Stats
126W - 144L
1,625 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 104
1,624 SR
1,527 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,833 SR
1,511 MMR
Poseidon
Poseidon
Bronze III
Chaseinator
Poseidon
Bronze III
Level 124
God Stats
1W - 0L
1,613 SR
Queue Stats
6W - 4L
1,481 MMR
Party 1
Camazotz
Camazotz
Bronze III
KingAggression
Camazotz
Bronze III
Level 69
God Stats
3W - 0L
2,106 SR
Queue Stats
10W - 5L
1,515 MMR
Party 1
Ares
Ares
Bronze III
voidlyfe
Ares
Bronze III
Level 67
God Stats
3W - 1L
1,780 SR
Queue Stats
7W - 4L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 3 / 1
12,897
614
16,314
19,256
22,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 3 / 2
11,259
536
16,651
19,721
15,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
16
2 / 2 / 2
11,650
555
15,911
25,383
44,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesAh Muzen CabArtioGebFenrir

VS

Bans
BastetThothCabrakanScyllaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chaseinator
Poseidon
16
2 / 4 / 6
12,865
613
14,940
17,520
8,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
17
5 / 1 / 3
13,843
659
23,287
27,836
22,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
16
1 / 1 / 6
13,417
639
16,468
24,777
34,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
8
8
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
3
1
1.5
W
Poseidon
Chaseinator
Poseidon
2
4
6
1.25
L
0
3
2
0.33
L
Kuzenbo
2
2
2
1.5
W
Camazotz
5
1
3
6.5
W
Ares
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,876
Damage
54,695
64,360
Taken
70,133
82,835
Mitigated
65,097
15,645
Healing
27,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,314
1,987
0
6,062
19,256
22,824
0
9,364
9,378
1,463
45,612
W
Poseidon
Chaseinator
Poseidon
14,940
2,293
0
5,060
17,520
8,210
1,232
9,828
7,086
91,358
0
L
16,651
4,313
0
7,367
19,721
15,931
513
8,831
10,031
62,348
6,170
L
Kuzenbo
15,911
5,367
0
2,216
25,383
44,080
0
13,419
11,550
34,505
0
W
Camazotz
23,287
8,138
0
16,523
27,836
22,352
1,439
11,907
15,292
0
61,515
W
Ares
16,468
674
842
5,472
24,777
34,535
422
9,274
14,519
35,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
40,125
231
Minions Killed
262
7
Camps Cleared
10
1,186,675
Distance Traveled
1,282,967
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,897
614
58
3
1
386,782
2
W
Poseidon
12,865
613
161
8
1
405,863
3
L
Sol
11,259
536
133
6
6
380,343
1
L
Kuzenbo
11,650
555
40
2
0
419,550
4
W
Camazotz
13,843
659
73
3
8
451,647
5
W
Ares
13,417
639
28
1
1
425,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role