Player Matchup

Hachiman
Hachiman
Armedez
Hachiman
Level 157
God Stats
1W - 0L
1,875 SR
Queue Stats
12W - 6L
1,754 Elo+
Party 1
Gilgamesh
Gilgamesh
Fiopli
Gilgamesh
Level 142
God Stats
3W - 1L
1,741 SR
Queue Stats
15W - 5L
1,874 Elo+
Party 1
Hel
Hel
Rizez
Hel
Level 142
God Stats
1W - 0L
1,577 SR
Queue Stats
18W - 6L
1,876 Elo+
Party 1
Team Averages
Level 147
1,731 SR
1,835 Elo+

VS

Team Averages
Level 135
1,689 SR
1,703 Elo+
Cu Chulainn
Cu Chulainn
JhonMc99
Cu Chulainn
Level 158
God Stats
5W - 3L
1,652 SR
Queue Stats
179W - 84L
1,764 Elo+
Solo
Zeus
Zeus
SilverbenQC
Zeus
Level 128
God Stats
20W - 17L
1,587 SR
Queue Stats
160W - 160L
1,622 Elo+
Party 2
Ullr
Ullr
TheMóði
Ullr
Level 120
God Stats
3W - 2L
1,828 SR
Queue Stats
142W - 107L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Armedez
Hachiman
18
4 / 5 / 5
15,011
625
9,671
16,352
5,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Fiopli
Gilgamesh
17
3 / 6 / 8
14,834
618
10,876
30,427
29,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
Rizez
Hel
19
4 / 6 / 7
15,276
637
13,634
15,739
9,271
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JhonMc99
Cu Chulainn
17
7 / 4 / 8
14,872
620
12,806
17,783
19,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
7 / 4 / 7
15,465
644
23,779
9,661
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
18
3 / 3 / 11
14,655
611
16,268
15,180
6,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
11
Kills
17
17
Deaths
11
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Armedez
Hachiman
4
5
5
1.3
W
Gilgamesh
Fiopli
Gilgamesh
3
6
8
1.17
L
Cu Chulainn
JhonMc99
Cu Chulainn
7
4
8
2.75
W
Hel
Rizez
Hel
4
6
7
1.25
L
7
4
7
2.63
L
Ullr
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,181
Damage
52,853
62,518
Taken
42,624
43,531
Mitigated
29,321
22,306
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Armedez
Hachiman
9,671
5,948
0
2,442
16,352
5,225
825
6,620
9,732
0
59,856
W
Gilgamesh
Fiopli
Gilgamesh
10,876
2,480
0
2,513
30,427
29,035
319
13,365
17,062
6,748
23,347
L
Cu Chulainn
JhonMc99
Cu Chulainn
12,806
1,786
0
3,065
17,783
19,541
413
6,257
11,049
5,399
28,053
W
Hel
Rizez
Hel
13,634
417
10,539
6,812
15,739
9,271
1,262
6,517
9,222
77,592
0
L
23,779
1,000
0
678
9,661
3,736
1,364
3,096
6,482
79,610
0
L
Ullr
16,268
3,939
0
2,772
15,180
6,044
1,606
6,590
8,237
0
85,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,121
Gold Earned
44,992
248
Minions Killed
274
6
Camps Cleared
14
1,284,508
Distance Traveled
1,203,365
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,011
625
96
4
0
436,416
9
W
Gilgamesh
14,834
618
30
1
1
407,033
0
L
Cu Chulainn
14,872
620
29
1
0
345,591
3
W
Hel
15,276
637
122
5
5
441,059
4
L
Zeus
15,465
644
148
6
8
415,125
2
L
Ullr
14,655
611
97
4
6
442,649
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role