Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Althaid
Vulcan
Level 158
God Stats
3W - 3L
1,493 SR
Queue Stats
329W - 321L
1,480 Elo+
Party 1
Artio
Artio
BlackSup
Artio
Level 125
God Stats
3W - 4L
1,519 SR
Queue Stats
188W - 187L
1,466 Elo+
Party 1
Charybdis
Charybdis
Sanrot2005
Charybdis
Level 89
God Stats
5W - 4L
1,581 SR
Queue Stats
111W - 129L
1,478 Elo+
Solo
Team Averages
Level 132
1,519 SR
1,485 Elo+

VS

Team Averages
Level 111
1,442 SR
1,532 Elo+
Ganesha
Ganesha
Beli14
Ganesha
Level 115
God Stats
1W - 0L
1,229 SR
Queue Stats
100W - 74L
1,590 Elo+
Solo
Skadi
Skadi
Jonnes44
Skadi
Level 138
God Stats
6W - 9L
1,468 SR
Queue Stats
428W - 409L
1,499 Elo+
Solo
Bellona
Bellona
M4thsBr
Bellona
Level 108
God Stats
20W - 26L
1,449 SR
Queue Stats
798W - 819L
1,466 Elo+
Party 2
Zeus
Zeus
um eskeleto
Zeus
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,619 Elo+
Party 2
Amaterasu
Amaterasu
y Morgana s2
Amaterasu
Level 122
God Stats
4W - 2L
1,564 SR
Queue Stats
595W - 546L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 5 / 0
8,638
480
10,770
17,193
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
 
Ratatoskr
11
1 / 9 / 1
7,188
399
4,353
14,746
3,292
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Althaid
Vulcan
14
2 / 5 / 0
8,369
465
9,596
11,189
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
BlackSup
Artio
10
0 / 4 / 2
6,562
365
1,420
13,418
7,066
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Sanrot2005
Charybdis
13
1 / 7 / 2
8,217
457
6,366
13,976
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Beli14
Ganesha
14
0 / 1 / 18
9,975
554
4,983
11,998
11,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Jonnes44
Skadi
19
8 / 1 / 3
12,042
669
11,467
10,109
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
M4thsBr
Bellona
16
2 / 6 / 6
9,840
547
10,136
15,322
15,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
14 / 0 / 5
11,367
632
19,297
9,026
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
y Morgana s2
Amaterasu
18
6 / 0 / 8
11,075
615
6,812
14,200
8,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
8
Kills
30
30
Deaths
8
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
5
0
0.8
L
Ratatoskr
 
Ratatoskr
1
9
1
0.17
L
Vulcan
Althaid
Vulcan
2
5
0
0.4
W
Ganesha
Beli14
Ganesha
0
1
18
9
L
Artio
BlackSup
Artio
0
4
2
0.25
W
Skadi
Jonnes44
Skadi
8
1
3
9.5
W
Bellona
M4thsBr
Bellona
2
6
6
0.83
L
Charybdis
Sanrot2005
Charybdis
1
7
2
0.29
W
14
0
5
16.5
W
Amaterasu
y Morgana s2
Amaterasu
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,505
Damage
52,695
70,522
Taken
60,655
27,526
Mitigated
41,817
13,308
Healing
26,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,770
1,197
0
3,667
17,193
10,728
0
5,400
11,608
0
50,559
L
Ratatoskr
 
Ratatoskr
4,353
529
0
3,555
14,746
3,292
0
5,786
8,798
0
41,121
L
Vulcan
Althaid
Vulcan
9,596
3,192
0
958
11,189
3,602
0
5,899
4,890
55,066
0
W
Ganesha
Beli14
Ganesha
4,983
665
4,018
3,125
11,998
11,381
29
2,843
9,019
26,923
0
L
Artio
BlackSup
Artio
1,420
401
158
2,246
13,418
7,066
0
4,575
8,717
19,597
0
W
Skadi
Jonnes44
Skadi
11,467
4,006
0
6,425
10,109
3,589
2,816
1,368
8,697
0
107,883
W
Bellona
M4thsBr
Bellona
10,136
2,595
0
4,906
15,322
15,194
65
983
13,401
2,665
52,741
L
Charybdis
Sanrot2005
Charybdis
6,366
3,156
0
2,724
13,976
2,838
0
2,036
11,900
0
54,758
W
19,297
2,822
162
3,667
9,026
3,173
2,888
2,669
6,167
77,208
0
W
Amaterasu
y Morgana s2
Amaterasu
6,812
1,574
0
4,487
14,200
8,480
0
2,783
11,197
0
74,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,974
Gold Earned
54,299
425
Minions Killed
577
0
Camps Cleared
0
1,618,907
Distance Traveled
1,823,211
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,638
480
96
5
0
312,038
7
L
Ratatoskr
7,188
399
72
4
0
353,175
10
L
Vulcan
8,369
465
109
6
0
325,114
4
W
Ganesha
9,975
554
9
1
0
378,634
4
L
Artio
6,562
365
32
2
0
333,965
6
W
Skadi
12,042
669
171
10
0
340,742
6
W
Bellona
9,840
547
109
6
0
324,842
4
L
Charybdis
8,217
457
116
6
0
294,615
1
W
Zeus
11,367
632
169
9
0
335,318
1
W
Amaterasu
11,075
615
119
7
0
443,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role