Player Matchup

Osiris
Osiris
Dripp01
Osiris
Level 68
God Stats
3W - 3L
1,736 SR
Queue Stats
216W - 219L
1,511 Elo+
Party 1
Thor
Thor
ElumKnite
Thor
Level 86
God Stats
3W - 7L
1,498 SR
Queue Stats
56W - 71L
1,466 Elo+
Party 1
Hachiman
Hachiman
Llamasutrah
Hachiman
Level 160
God Stats
4W - 5L
1,664 SR
Queue Stats
273W - 288L
1,498 Elo+
Party 1
Tiamat
Tiamat
ToastyNugs
Tiamat
Level 117
God Stats
4W - 4L
1,776 SR
Queue Stats
125W - 121L
1,571 Elo+
Party 1
Aphrodite
Aphrodite
iBurninator
Aphrodite
Level 68
God Stats
6W - 3L
1,600 SR
Queue Stats
42W - 35L
1,592 Elo+
Party 1
Team Averages
Level 100
1,655 SR
1,528 Elo+

VS

Team Averages
Level 107
1,598 SR
1,530 Elo+
Baron Samedi
Baron Samedi
DR_Exo29
Baron Samedi
Level 113
God Stats
5W - 3L
1,760 SR
Queue Stats
464W - 447L
1,499 Elo+
Party 2
Sol
Sol
HaideTDF
Sol
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jordannh-10
Ah Muzen Cab
Level 124
God Stats
19W - 10L
1,640 SR
Queue Stats
462W - 444L
1,503 Elo+
Party 2
Horus
Horus
Nomad336
Horus
Level 69
God Stats
7W - 5L
1,591 SR
Queue Stats
174W - 171L
1,529 Elo+
Solo
Mercury
Mercury
YoMyNickel
Mercury
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 102L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dripp01
Osiris
14
0 / 3 / 0
8,193
482
5,389
14,687
9,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
14
1 / 2 / 2
8,172
481
2,584
12,217
4,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Llamasutrah
Hachiman
15
1 / 3 / 3
8,427
496
8,925
11,778
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
ToastyNugs
Tiamat
14
1 / 6 / 2
8,582
505
6,568
11,167
6,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
iBurninator
Aphrodite
11
2 / 4 / 2
7,190
423
4,229
9,604
6,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DR_Exo29
Baron Samedi
16
3 / 0 / 5
9,597
565
10,128
8,998
6,246
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 4
9,605
565
6,669
8,486
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Jordannh-10
Ah Muzen Cab
17
7 / 1 / 3
10,318
607
11,653
5,996
2,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Nomad336
Horus
13
2 / 0 / 8
8,502
500
2,869
12,744
14,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
YoMyNickel
Mercury
15
3 / 2 / 8
9,731
572
9,042
12,043
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
18
18
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DR_Exo29
Baron Samedi
3
0
5
5.5
L
Osiris
Dripp01
Osiris
0
3
0
0
L
Thor
1
2
2
1
W
3
2
4
2.5
W
Ah Muzen Cab
Jordannh-10
Ah Muzen Cab
7
1
3
8.5
L
Hachiman
Llamasutrah
Hachiman
1
3
3
0.83
W
Horus
Nomad336
Horus
2
0
8
6
L
Tiamat
ToastyNugs
Tiamat
1
6
2
0.33
W
Mercury
YoMyNickel
Mercury
3
2
8
3.5
L
Aphrodite
iBurninator
Aphrodite
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,695
Damage
40,361
59,453
Taken
48,267
30,117
Mitigated
29,816
18,273
Healing
26,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DR_Exo29
Baron Samedi
10,128
1,467
485
5,782
8,998
6,246
622
1,133
7,861
57,766
0
L
Osiris
Dripp01
Osiris
5,389
1,071
0
4,333
14,687
9,838
0
7,575
7,112
0
48,962
L
Thor
2,584
444
0
891
12,217
4,106
0
905
11,312
0
56,147
W
6,669
2,313
0
4,514
8,486
2,540
2,680
1,178
7,308
64,144
7,953
W
Ah Muzen Cab
Jordannh-10
Ah Muzen Cab
11,653
3,771
0
1,957
5,996
2,215
2,300
2,008
3,688
0
84,554
L
Hachiman
Llamasutrah
Hachiman
8,925
2,549
0
3,654
11,778
3,765
951
4,110
7,668
0
69,907
W
Horus
Nomad336
Horus
2,869
1,189
2,043
5,313
12,744
14,236
131
3,409
9,106
0
12,270
L
Tiamat
ToastyNugs
Tiamat
6,568
753
114
2,638
11,167
6,096
121
505
10,662
55,864
0
W
Mercury
YoMyNickel
Mercury
9,042
3,193
0
6,577
12,043
4,579
0
2,479
9,439
0
61,412
L
Aphrodite
iBurninator
Aphrodite
4,229
504
2,521
4,122
9,604
6,312
0
3,240
6,364
18,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,564
Gold Earned
47,753
511
Minions Killed
528
0
Camps Cleared
0
1,533,547
Distance Traveled
1,679,240
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,597
565
112
7
0
277,600
7
L
Osiris
8,193
482
113
7
0
327,144
1
L
Thor
8,172
481
109
6
0
312,696
3
W
Sol
9,605
565
127
7
0
336,193
2
W
Ah Muzen Cab
10,318
607
165
10
0
335,775
4
L
Hachiman
8,427
496
118
7
0
319,682
9
W
Horus
8,502
500
19
1
0
349,684
6
L
Tiamat
8,582
505
139
8
0
294,746
5
W
Mercury
9,731
572
105
6
0
379,988
4
L
Aphrodite
7,190
423
32
2
0
279,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role