Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CoconutBoer
Arachne
Level 145
God Stats
12W - 5L
1,635 SR
Queue Stats
204W - 211L
1,400 Elo+
Party 1
Artio
Artio
Mkadn
Artio
Level 60
God Stats
2W - 0L
1,730 SR
Queue Stats
67W - 63L
1,535 Elo+
Solo
Anubis
Anubis
da7ks0ul
Anubis
Level 146
God Stats
9W - 2L
1,578 SR
Queue Stats
219W - 217L
1,405 Elo+
Party 1
Team Averages
Level 113
1,589 SR
1,468 Elo+

VS

Team Averages
Level 77
1,424 SR
1,487 Elo+
Baron Samedi
Baron Samedi
Jay98d
Baron Samedi
Level 129
God Stats
15W - 24L
1,417 SR
Queue Stats
316W - 342L
1,439 Elo+
Solo
Cerberus
Cerberus
Madengue
Cerberus
Level 77
God Stats
7W - 7L
1,408 SR
Queue Stats
147W - 136L
1,482 Elo+
Solo
Anhur
Anhur
Mr69kiru
Anhur
Level 14
God Stats
1W - 3L
1,549 SR
Queue Stats
4W - 5L
1,536 Elo+
Party 2
Kuzenbo
Kuzenbo
Skumpicul
Kuzenbo
Level 61
God Stats
3W - 9L
1,248 SR
Queue Stats
172W - 218L
1,441 Elo+
Solo
Pele
Pele
Vồrťex
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
6 / 0 / 1
4,727
788
4,923
1,882
418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
 
Mercury
7
2 / 1 / 0
4,090
682
2,773
3,479
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
CoconutBoer
Arachne
7
2 / 0 / 0
4,075
679
1,361
2,141
696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artio
Mkadn
Artio
7
1 / 0 / 5
4,001
667
1,566
1,738
820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
da7ks0ul
Anubis
8
1 / 0 / 2
4,218
703
2,482
2,949
1,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jay98d
Baron Samedi
5
0 / 2 / 0
3,487
581
1,830
3,012
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Madengue
Cerberus
7
1 / 1 / 0
4,122
687
1,946
4,854
1,809
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
Mr69kiru
Anhur
4
0 / 5 / 0
3,067
511
527
4,394
250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Skumpicul
Kuzenbo
4
0 / 2 / 0
3,126
521
395
3,502
1,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
6
0 / 2 / 0
3,572
595
1,259
4,583
977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
12
Kills
1
1
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
1
6.5
W
Mercury
 
Mercury
2
1
0
2
W
Arachne
CoconutBoer
Arachne
2
0
0
2
L
Baron Samedi
Jay98d
Baron Samedi
0
2
0
0
L
Cerberus
Madengue
Cerberus
1
1
0
1
W
Artio
Mkadn
Artio
1
0
5
3.5
L
Anhur
Mr69kiru
Anhur
0
5
0
0
L
Kuzenbo
Skumpicul
Kuzenbo
0
2
0
0
L
Pele
0
2
0
0
W
Anubis
da7ks0ul
Anubis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,105
Damage
5,957
12,189
Taken
20,345
4,802
Mitigated
5,336
6,652
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,923
2,371
0
1,009
1,882
418
64
303
1,579
0
25,178
W
Mercury
 
Mercury
2,773
1,192
0
1,323
3,479
1,657
0
1,946
1,533
0
13,285
W
Arachne
CoconutBoer
Arachne
1,361
1,043
0
1,179
2,141
696
0
272
1,847
0
15,960
L
Baron Samedi
Jay98d
Baron Samedi
1,830
266
53
653
3,012
720
0
1,401
1,611
13,213
0
L
Cerberus
Madengue
Cerberus
1,946
546
0
2,081
4,854
1,809
0
0
4,854
20,145
0
W
Artio
Mkadn
Artio
1,566
367
246
799
1,738
820
0
149
1,589
6,619
0
L
Anhur
Mr69kiru
Anhur
527
527
0
408
4,394
250
0
365
3,911
0
8,430
L
Kuzenbo
Skumpicul
Kuzenbo
395
247
0
631
3,502
1,580
0
978
2,419
4,100
0
L
Pele
1,259
326
0
1,910
4,583
977
0
1,081
3,502
0
13,781
W
Anubis
da7ks0ul
Anubis
2,482
134
0
2,096
2,949
1,211
0
1,358
1,413
21,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,111
Gold Earned
17,374
163
Minions Killed
162
0
Camps Cleared
0
589,074
Distance Traveled
529,055
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,727
788
44
7
0
117,164
0
W
Mercury
4,090
682
22
4
0
123,266
2
W
Arachne
4,075
679
40
7
0
136,184
1
L
Baron Samedi
3,487
581
37
6
0
104,561
1
L
Cerberus
4,122
687
57
10
0
117,055
0
W
Artio
4,001
667
12
2
0
113,868
4
L
Anhur
3,067
511
18
3
0
105,256
2
L
Kuzenbo
3,126
521
10
2
0
73,744
0
L
Pele
3,572
595
40
7
0
128,439
0
W
Anubis
4,218
703
45
8
0
98,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role