Player Matchup

Anubis
Anubis
KNGdoctorTBW
Anubis
Level 79
God Stats
25W - 35L
1,382 SR
Queue Stats
300W - 425L
1,348 Elo+
Party 3
Izanami
Izanami
TFH DioGod
Izanami
Level 85
God Stats
72W - 109L
1,388 SR
Queue Stats
447W - 545L
1,446 Elo+
Solo
Hera
Hera
Vitorgamershow
Hera
Level 84
God Stats
1W - 2L
1,282 SR
Queue Stats
254W - 407L
1,339 Elo+
Party 1
Ymir
Ymir
ZW Balak
Ymir
Level 24
God Stats
36W - 47L
1,452 SR
Queue Stats
58W - 84L
1,362 Elo+
Party 3
Nu Wa
Nu Wa
shadow666nightma
Nu Wa
Level 116
God Stats
21W - 36L
1,367 SR
Queue Stats
662W - 1,108L
1,275 Elo+
Party 1
Team Averages
Level 78
1,374 SR
1,354 Elo+

VS

Team Averages
Level 80
1,369 SR
1,266 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
GAIB2006
Fafnir
Level 58
God Stats
4W - 12L
1,229 SR
Queue Stats
52W - 140L
1,152 Elo+
Party 2
Olorun
Olorun
IncensedJewel20
Olorun
Level 64
God Stats
1W - 1L
1,474 SR
Queue Stats
49W - 147L
1,165 Elo+
Party 2
Ao Kuang
Ao Kuang
Overlord6684
Ao Kuang
Level 70
God Stats
1W - 3L
1,142 SR
Queue Stats
280W - 381L
1,296 Elo+
Party 2
Hou Yi
Hou Yi
woolwarrior2993
Hou Yi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 162L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 9 / 1
9,588
505
6,874
13,229
5,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
TFH DioGod
Izanami
17
4 / 3 / 1
11,502
605
6,944
13,476
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 6
9,281
488
7,274
8,206
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
16
3 / 4 / 5
10,165
535
6,286
14,327
5,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 2
9,582
504
7,450
11,318
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
19 / 3 / 2
12,815
674
20,814
10,698
3,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fafnir
GAIB2006
Fafnir
12
0 / 4 / 6
8,882
467
3,966
14,755
13,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 0 / 3
9,655
508
4,098
8,120
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Overlord6684
Ao Kuang
12
1 / 4 / 5
8,778
462
5,996
10,649
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 2 / 6
10,033
528
8,669
10,782
3,055
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
13
Kills
25
25
Deaths
13
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
19
3
2
6.67
W
Fafnir
GAIB2006
Fafnir
0
4
6
0.75
W
1
0
3
2.5
L
Anubis
1
9
1
0.17
W
Ao Kuang
Overlord6684
Ao Kuang
1
4
5
0.88
L
Izanami
TFH DioGod
Izanami
4
3
1
1.5
L
2
4
6
1.25
L
Ymir
3
4
5
1.38
L
3
5
2
0.8
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,828
Damage
43,543
60,556
Taken
55,004
18,742
Mitigated
30,595
14,975
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
20,814
8,276
0
1,895
10,698
3,948
3,113
4,294
6,282
0
90,608
W
Fafnir
GAIB2006
Fafnir
3,966
423
246
3,487
14,755
13,920
1,199
5,954
8,379
24,670
0
W
4,098
2,169
644
4,493
8,120
6,067
1,228
4,192
3,628
60,061
0
L
Anubis
6,874
177
0
3,111
13,229
5,059
1,392
1,083
12,146
54,302
0
W
Ao Kuang
Overlord6684
Ao Kuang
5,996
1,635
0
3,065
10,649
3,605
1,064
5,923
4,570
25,380
6,697
L
Izanami
TFH DioGod
Izanami
6,944
4,238
0
2,721
13,476
3,576
3,071
4,028
9,377
0
81,774
L
7,274
1,851
463
981
8,206
1,866
203
1,473
6,733
43,207
0
L
Ymir
6,286
1,826
0
6,210
14,327
5,649
0
4,297
9,980
61,606
0
L
7,450
1,383
0
1,489
11,318
2,592
326
2,544
8,752
39,244
0
W
8,669
3,965
0
961
10,782
3,055
1,094
6,203
4,261
0
60,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,118
Gold Earned
50,163
535
Minions Killed
486
0
Camps Cleared
0
1,634,350
Distance Traveled
1,861,603
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,815
674
144
8
0
385,500
3
W
Fafnir
8,882
467
35
2
0
373,044
2
W
Olorun
9,655
508
119
6
0
356,808
4
L
Anubis
9,588
505
124
7
0
303,056
3
W
Ao Kuang
8,778
462
55
3
0
389,265
2
L
Izanami
11,502
605
154
8
0
323,398
3
L
Hera
9,281
488
72
4
0
336,978
4
L
Ymir
10,165
535
100
5
0
342,865
0
L
Nu Wa
9,582
504
85
4
0
328,053
7
W
Hou Yi
10,033
528
133
7
0
356,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role