Player Matchup

Ra
Ra
Duskbotx
Ra
Level 26
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 3L
1,148 Elo+
Solo
Amaterasu
Amaterasu
GameboyX64
Amaterasu
Level 89
God Stats
3W - 5L
1,490 SR
Queue Stats
87W - 102L
1,453 Elo+
Party 1
Charybdis
Charybdis
TRYXBOXGOHOME
Charybdis
Level 117
God Stats
0W - 1L
1,438 SR
Queue Stats
7W - 10L
1,396 Elo+
Party 2
Janus
Janus
Yohenheim
Janus
Level 69
God Stats
1W - 2L
1,391 SR
Queue Stats
72W - 81L
1,455 Elo+
Party 1
Atlas
Atlas
kiddestarr
Atlas
Level 135
God Stats
1W - 1L
1,724 SR
Queue Stats
6W - 9L
1,384 Elo+
Party 2
Team Averages
Level 87
1,553 SR
1,367 Elo+

VS

Team Averages
Level 99
1,524 SR
1,457 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
InfinytDrago
Merlin
Level 122
God Stats
6W - 3L
1,394 SR
Queue Stats
142W - 191L
1,321 Elo+
Party 3
Loki
Loki
Raiden MKL
Loki
Level 160
God Stats
10W - 4L
1,598 SR
Queue Stats
169W - 162L
1,521 Elo+
Party 4
Bakasura
Bakasura
Scorpion MKL904
Bakasura
Level 29
God Stats
1W - 0L
1,714 SR
Queue Stats
6W - 4L
1,623 Elo+
Party 4
Amaterasu
Amaterasu
YaelD
Amaterasu
Level 77
God Stats
10W - 14L
1,412 SR
Queue Stats
141W - 172L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,073
607
3,620
6,108
1,913
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
GameboyX64
Amaterasu
10
1 / 4 / 2
6,477
648
3,891
9,842
5,380
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
TRYXBOXGOHOME
Charybdis
13
2 / 2 / 1
7,010
701
5,912
8,435
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Yohenheim
Janus
13
1 / 6 / 3
6,684
668
3,436
8,116
2,318
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
11
0 / 6 / 2
6,413
641
4,173
13,800
10,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 1 / 8
8,042
804
7,088
4,374
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
14
2 / 1 / 8
7,789
779
11,020
6,428
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 0 / 7
9,434
943
7,792
5,972
2,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
14
4 / 1 / 12
8,618
862
8,509
6,447
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
YaelD
Amaterasu
14
3 / 1 / 6
7,933
793
6,312
9,062
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
4
Kills
19
19
Deaths
4
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
8
7
L
0
1
2
1
L
Amaterasu
GameboyX64
Amaterasu
1
4
2
0.5
W
Merlin
2
1
8
6
W
7
0
7
10.5
W
Bakasura
4
1
12
10
L
Charybdis
TRYXBOXGOHOME
Charybdis
2
2
1
1.25
W
Amaterasu
YaelD
Amaterasu
3
1
6
6
L
Janus
Yohenheim
Janus
1
6
3
0.42
L
Atlas
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,032
Damage
40,721
46,301
Taken
32,283
23,331
Mitigated
13,430
7,115
Healing
13,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,088
1,454
0
2,001
4,374
1,638
2,437
1,676
2,698
0
27,255
L
3,620
266
454
326
6,108
1,913
0
1,778
3,964
17,406
0
L
Amaterasu
GameboyX64
Amaterasu
3,891
1,137
1,277
1,951
9,842
5,380
0
3,301
5,725
0
5,450
W
Merlin
11,020
431
87
1,283
6,428
2,377
472
2,565
3,863
32,068
0
W
7,792
2,093
0
2,776
5,972
2,771
0
2,978
2,994
0
27,175
W
Bakasura
8,509
4,800
0
3,178
6,447
2,383
9
1,438
5,009
0
12,713
L
Charybdis
TRYXBOXGOHOME
Charybdis
5,912
2,315
0
1,591
8,435
2,868
1
1,789
5,684
0
25,996
W
Amaterasu
YaelD
Amaterasu
6,312
2,250
218
3,673
9,062
4,261
712
3,123
5,939
0
22,266
L
Janus
Yohenheim
Janus
3,436
337
0
342
8,116
2,318
1
2,647
4,997
15,698
0
L
Atlas
4,173
1,000
0
1,174
13,800
10,852
1
1,505
11,656
12,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,657
Gold Earned
41,816
158
Minions Killed
225
3
Camps Cleared
12
822,716
Distance Traveled
925,674
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,042
804
59
6
1
181,443
1
L
Ra
6,073
607
41
4
0
156,237
1
L
Amaterasu
6,477
648
0
0
0
165,309
0
W
Merlin
7,789
779
57
6
2
165,272
0
W
Loki
9,434
943
38
4
4
199,872
2
W
Bakasura
8,618
862
25
3
3
183,840
2
L
Charybdis
7,010
701
57
6
3
165,072
4
W
Amaterasu
7,933
793
46
5
2
195,247
3
L
Janus
6,684
668
46
5
0
170,773
4
L
Atlas
6,413
641
14
1
0
165,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role