Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Akeem09castillo
Bellona
Level 23
God Stats
12W - 4L
1,765 SR
Queue Stats
32W - 23L
1,558 Elo+
Party 3
Ymir
Ymir
Lil gimli 96213
Ymir
Level 23
God Stats
2W - 1L
1,306 SR
Queue Stats
9W - 8L
1,474 Elo+
Party 1
Ullr
Ullr
T0YKARNAGE
Ullr
Level 86
God Stats
12W - 15L
1,082 SR
Queue Stats
354W - 357L
1,506 Elo+
Party 1
Awilix
Awilix
pinkspartan22
Awilix
Level 29
God Stats
1W - 0L
1,248 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 3
Team Averages
Level 60
1,380 SR
1,507 Elo+

VS

Team Averages
Level 50
1,494 SR
1,469 Elo+
Apollo
Apollo
EstrogenAddict
Apollo
Level 45
God Stats
0W - 1L
1,221 SR
Queue Stats
30W - 35L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
Orenfrost
Gilgamesh
Level 18
God Stats
1W - 1L
1,686 SR
Queue Stats
4W - 4L
1,307 Elo+
Party 2
Atlas
Atlas
SDennis13
Atlas
Level 17
God Stats
3W - 1L
1,667 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ra
Ra
Trippy28
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 206L
1,488 Elo+
Solo
Ravana
Ravana
salizar96
Ravana
Level 125
God Stats
1W - 3L
1,398 SR
Queue Stats
7W - 8L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
8 / 0 / 4
7,932
721
7,781
2,145
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 1
6,747
613
3,769
4,634
4,053
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 3 / 6
6,169
561
4,220
8,934
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
5 / 2 / 3
6,706
610
6,823
5,941
1,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 7
6,161
560
1,634
5,944
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
5,749
523
5,048
6,550
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Orenfrost
Gilgamesh
10
0 / 1 / 0
5,907
537
1,781
8,307
2,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
SDennis13
Atlas
8
2 / 5 / 1
5,602
509
4,590
11,504
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 5 / 2
5,670
515
1,744
6,113
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
salizar96
Ravana
11
1 / 1 / 1
6,178
562
372
4,437
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
5
5
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
0
4
10
W
0
0
1
0.5
L
2
3
3
1.17
W
1
3
6
1.33
L
Gilgamesh
Orenfrost
Gilgamesh
0
1
0
0
L
Atlas
SDennis13
Atlas
2
5
1
0.5
W
5
2
3
3.25
L
0
5
2
0.2
W
1
0
7
4.5
L
Ravana
salizar96
Ravana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,227
Damage
13,535
27,598
Taken
36,911
13,580
Mitigated
12,354
7,057
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,781
2,368
0
620
2,145
618
0
663
1,482
43,166
0
W
3,769
1,004
0
2,236
4,634
4,053
1,020
0
4,634
0
32,145
L
5,048
2,098
0
2,828
6,550
1,363
420
1,928
4,516
0
24,544
W
4,220
1,048
0
1,165
8,934
5,458
108
3,059
5,875
16,518
0
L
Gilgamesh
Orenfrost
Gilgamesh
1,781
357
0
3,208
8,307
2,406
0
1,249
6,400
0
23,380
L
Atlas
SDennis13
Atlas
4,590
1,422
0
1,934
11,504
5,749
159
4,283
7,095
13,446
0
W
6,823
2,854
0
250
5,941
1,798
275
1,764
4,177
0
32,950
L
1,744
234
0
1,041
6,113
1,482
383
3,113
2,896
27,757
0
W
1,634
529
0
2,786
5,944
1,653
0
848
5,096
0
26,091
L
Ravana
salizar96
Ravana
372
46
0
2,990
4,437
1,354
0
928
3,427
0
33,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,715
Gold Earned
29,106
302
Minions Killed
279
0
Camps Cleared
0
1,113,687
Distance Traveled
1,045,934
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,932
721
80
7
0
254,599
3
W
Bellona
6,747
613
79
7
0
172,088
2
L
Apollo
5,749
523
56
5
0
208,990
1
W
Ymir
6,169
561
11
1
0
215,984
2
L
Gilgamesh
5,907
537
69
6
0
216,573
0
L
Atlas
5,602
509
6
1
0
199,466
2
W
Ullr
6,706
610
73
7
0
205,734
3
L
Ra
5,670
515
63
6
0
173,231
6
W
Awilix
6,161
560
59
5
0
265,282
2
L
Ravana
6,178
562
85
8
0
247,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role