Player Matchup

Skadi
Skadi
ANOOBUSMAIN
Skadi
Level 120
God Stats
3W - 0L
1,804 SR
Queue Stats
22W - 22L
1,435 Elo+
Party 1
Ra
Ra
Bust3rCh3rry
Ra
Level 50
God Stats
2W - 3L
1,450 SR
Queue Stats
34W - 33L
1,441 Elo+
Party 1
Horus
Horus
fadedxsquirrel
Horus
Level 148
God Stats
1W - 1L
1,446 SR
Queue Stats
28W - 31L
1,458 Elo+
Party 1
Team Averages
Level 106
1,567 SR
1,445 Elo+

VS

Team Averages
Level 85
1,457 SR
1,532 Elo+
Ra
Ra
 
Ra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AoA Unrated
Tyr
Level 142
God Stats
15W - 15L
1,478 SR
Queue Stats
578W - 342L
1,651 Elo+
Party 2
Cabrakan
Cabrakan
TheMalachie001
Cabrakan
Level 67
God Stats
9W - 17L
1,393 SR
Queue Stats
48W - 55L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
10,043
773
17,645
6,601
2,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
3 / 4 / 6
8,808
678
10,028
9,610
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 2 / 10
10,047
773
6,650
14,540
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 4 / 5
8,381
645
8,703
9,049
8,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 5 / 3
8,817
678
11,494
19,435
19,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
12
2 / 3 / 2
8,251
635
3,171
13,642
16,856
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
12
Kills
7
7
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
5
0.88
W
7
1
5
9.5
L
4
5
3
1.1
W
3
4
6
1.5
L
Cabrakan
2
3
2
1
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,323
Damage
23,368
30,751
Taken
42,126
20,830
Mitigated
44,649
12,249
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,703
473
2,644
2,060
9,049
8,275
389
2,535
6,514
41,801
0
W
17,645
7,696
0
360
6,601
2,682
906
2,046
4,436
0
40,955
L
11,494
960
0
2,751
19,435
19,518
193
3,550
15,885
0
26,174
W
10,028
1,275
3,155
2,311
9,610
4,137
291
3,861
5,473
32,012
0
L
Cabrakan
3,171
676
296
2,311
13,642
16,856
184
4,154
9,488
10,626
0
W
6,650
2,859
2,090
4,333
14,540
14,011
286
5,143
8,708
0
13,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
25,449
130
Minions Killed
132
4
Camps Cleared
7
758,728
Distance Traveled
706,577
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,381
645
80
6
2
220,291
2
W
Skadi
10,043
773
64
5
3
236,672
6
L
Tyr
8,817
678
36
3
4
253,609
0
W
Ra
8,808
678
53
4
1
264,983
0
L
Cabrakan
8,251
635
16
1
1
232,677
1
W
Horus
10,047
773
13
1
0
257,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role