Player Matchup

Odin
Odin
Bullxt
Odin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
King900
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,464 Elo+
Party 1
Hun Batz
Hun Batz
SRGpuggsy
Hun Batz
Level 64
God Stats
0W - 2L
1,464 SR
Queue Stats
110W - 125L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
SlimyPhoenix
Kukulkan
Level 101
God Stats
1W - 2L
1,872 SR
Queue Stats
34W - 40L
1,464 Elo+
Party 1
Ullr
Ullr
pvpworriors
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,482 Elo+
Party 1
Team Averages
Level 67
1,567 SR
1,471 Elo+

VS

Team Averages
Level 69
1,466 SR
1,470 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BigGameBuck101
Zhong Kui
Level 66
God Stats
19W - 11L
1,548 SR
Queue Stats
247W - 232L
1,511 Elo+
Party 2
Neith
Neith
Duncanm577
Neith
Level 45
God Stats
2W - 2L
1,404 SR
Queue Stats
8W - 20L
1,341 Elo+
Solo
Bacchus
Bacchus
Incuriosity
Bacchus
Level 114
God Stats
8W - 10L
1,446 SR
Queue Stats
12W - 14L
1,425 Elo+
Party 2
Erlang Shen
Erlang Shen
L0WGUN
Erlang Shen
Level 105
God Stats
3W - 3L
1,435 SR
Queue Stats
219W - 227L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bullxt
Odin
12
1 / 3 / 0
6,460
497
3,795
7,398
3,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
King900
Cthulhu
8
2 / 6 / 2
5,963
459
3,801
13,406
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
SRGpuggsy
Hun Batz
11
0 / 2 / 2
6,331
487
2,690
7,981
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SlimyPhoenix
Kukulkan
12
5 / 2 / 2
7,505
577
8,452
6,300
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 6 / 5
5,509
424
3,124
8,666
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 3 / 1
7,623
586
5,883
9,559
4,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
BigGameBuck101
Zhong Kui
13
6 / 1 / 6
7,885
607
7,592
10,286
6,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
11
3 / 0 / 6
6,727
517
5,562
4,276
1,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Incuriosity
Bacchus
11
2 / 3 / 8
6,972
536
4,199
8,965
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
L0WGUN
Erlang Shen
10
6 / 2 / 2
7,029
541
6,778
8,550
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
19
19
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
3
1
0.83
W
Zhong Kui
BigGameBuck101
Zhong Kui
6
1
6
9
L
Odin
Bullxt
Odin
1
3
0
0.33
W
Neith
3
0
6
6
W
Bacchus
Incuriosity
Bacchus
2
3
8
2
L
Cthulhu
King900
Cthulhu
2
6
2
0.5
W
Erlang Shen
L0WGUN
Erlang Shen
6
2
2
3.5
L
Hun Batz
SRGpuggsy
Hun Batz
0
2
2
0.5
L
Kukulkan
SlimyPhoenix
Kukulkan
5
2
2
3
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,862
Damage
30,014
43,751
Taken
41,636
18,967
Mitigated
23,473
6,367
Healing
12,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,883
1,570
0
2,714
9,559
4,521
0
877
8,305
0
39,712
W
Zhong Kui
BigGameBuck101
Zhong Kui
7,592
1,319
0
4,924
10,286
6,477
1,052
4,387
5,559
45,099
0
L
Odin
Bullxt
Odin
3,795
1,607
0
1,091
7,398
3,522
0
828
6,570
0
30,329
W
Neith
5,562
2,654
183
1,042
4,276
1,265
2,361
1,313
2,927
0
33,382
W
Bacchus
Incuriosity
Bacchus
4,199
222
0
1,436
8,965
6,879
676
2,557
6,261
19,426
0
L
Cthulhu
King900
Cthulhu
3,801
302
47
624
13,406
8,942
0
3,843
9,563
12,741
0
W
Erlang Shen
L0WGUN
Erlang Shen
6,778
3,452
0
2,615
8,550
4,331
43
2,592
5,858
0
34,396
L
Hun Batz
SRGpuggsy
Hun Batz
2,690
593
0
3,500
7,981
2,331
0
769
7,212
0
41,188
L
Kukulkan
SlimyPhoenix
Kukulkan
8,452
982
0
306
6,300
1,945
0
2,489
3,811
38,994
0
L
3,124
2,079
0
799
8,666
2,227
168
3,862
4,804
0
16,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,768
Gold Earned
36,236
306
Minions Killed
327
0
Camps Cleared
0
1,255,722
Distance Traveled
1,196,193
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,623
586
78
6
0
218,025
1
W
Zhong Kui
7,885
607
96
7
0
248,377
0
L
Odin
6,460
497
74
6
0
255,394
1
W
Neith
6,727
517
63
5
0
228,639
2
W
Bacchus
6,972
536
37
3
0
235,070
5
L
Cthulhu
5,963
459
27
2
0
227,266
5
W
Erlang Shen
7,029
541
53
4
0
266,082
3
L
Hun Batz
6,331
487
97
7
0
303,901
1
L
Kukulkan
7,505
577
78
6
0
254,073
4
L
Ullr
5,509
424
30
2
0
215,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role