Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Futumn28
Ah Muzen Cab
Level 27
God Stats
44W - 47L
1,489 SR
Queue Stats
78W - 81L
1,494 Elo+
Party 1
Ra
Ra
Guami12
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Artio
Artio
JOEJIMENEZ
Artio
Level 160
God Stats
3W - 0L
1,911 SR
Queue Stats
69W - 51L
1,660 Elo+
Party 3
Zeus
Zeus
OppaiHimari
Zeus
Level 160
God Stats
23W - 12L
1,699 SR
Queue Stats
351W - 267L
1,636 Elo+
Party 3
Thor
Thor
Shoelaceee
Thor
Level 61
God Stats
3W - 3L
1,394 SR
Queue Stats
91W - 101L
1,500 Elo+
Party 1
Team Averages
Level 86
1,599 SR
1,558 Elo+

VS

Team Averages
Level 57
1,402 SR
1,373 Elo+
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
BasedLynx228207
Odin
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
Buttato
Artemis
Level 48
God Stats
8W - 10L
1,479 SR
Queue Stats
79W - 80L
1,509 Elo+
Solo
Ra
Ra
RenYucheng
Ra
Level 16
God Stats
1W - 2L
1,294 SR
Queue Stats
1W - 4L
1,196 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rinje
Morgan Le Fay
Level 65
God Stats
0W - 3L
1,237 SR
Queue Stats
0W - 5L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Futumn28
Ah Muzen Cab
19
4 / 0 / 26
11,355
1,136
11,611
6,260
2,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 0 / 32
12,082
1,208
21,875
11,607
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
20
12 / 0 / 30
12,345
1,235
21,349
14,976
21,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
19 / 2 / 12
12,744
1,274
31,862
7,198
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 3 / 17
10,571
1,057
8,031
12,193
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
1 / 8 / 3
9,467
947
12,566
21,593
10,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 10 / 2
8,877
888
5,347
22,175
15,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Artemis
Buttato
Artemis
15
1 / 10 / 4
9,387
939
6,309
27,021
7,776
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 11 / 3
8,803
880
6,259
15,297
4,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Rinje
Morgan Le Fay
15
3 / 8 / 2
10,430
1,043
14,524
16,386
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
19
47
Kills
5
5
Deaths
47
117
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
8
3
0.31
L
0
10
2
0.1
L
Artemis
Buttato
Artemis
1
10
4
0.3
W
Ah Muzen Cab
Futumn28
Ah Muzen Cab
4
0
26
17
W
5
0
32
21
W
Artio
12
0
30
27
W
19
2
12
12.5
L
0
11
3
0.14
L
Morgan Le Fay
Rinje
Morgan Le Fay
3
8
2
0.5
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,728
Damage
45,005
52,234
Taken
102,472
38,818
Mitigated
42,604
19,312
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,566
4,311
842
1,049
21,593
10,636
0
14,358
6,850
34,150
0
L
5,347
852
0
566
22,175
15,166
0
16,633
4,729
6,873
11,603
L
Artemis
Buttato
Artemis
6,309
2,896
171
688
27,021
7,776
0
15,806
10,470
0
23,649
W
Ah Muzen Cab
Futumn28
Ah Muzen Cab
11,611
6,828
0
1,889
6,260
2,770
0
4,782
1,428
0
32,797
W
21,875
2,201
3,110
4,975
11,607
6,119
0
9,050
2,275
45,602
0
W
Artio
21,349
2,994
2,082
5,916
14,976
21,025
0
8,337
5,990
31,214
0
W
31,862
2,212
0
1,196
7,198
3,048
0
4,723
2,220
47,667
0
L
6,259
1,149
636
676
15,297
4,089
0
12,109
2,736
15,600
0
L
Morgan Le Fay
Rinje
Morgan Le Fay
14,524
1,951
0
1,610
16,386
4,937
0
13,362
2,601
37,931
0
W
8,031
1,797
0
144
12,193
5,856
0
7,370
4,426
0
16,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,097
Gold Earned
46,964
195
Minions Killed
178
7
Camps Cleared
3
996,265
Distance Traveled
866,501
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,467
947
41
4
1
173,938
0
L
Odin
8,877
888
41
4
1
179,474
0
L
Artemis
9,387
939
29
3
0
161,691
0
W
Ah Muzen Cab
11,355
1,136
57
6
0
221,791
2
W
Ra
12,082
1,208
61
6
0
170,126
1
W
Artio
12,345
1,235
11
1
0
219,222
2
W
Zeus
12,744
1,274
47
5
3
190,702
0
L
Ra
8,803
880
15
2
1
162,522
0
L
Morgan Le Fay
10,430
1,043
52
5
0
188,876
0
W
Thor
10,571
1,057
19
2
4
194,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role