Player Matchup

Chaac
Chaac
A1stWorldProblm
Chaac
Level 128
God Stats
1W - 0L
1,784 SR
Queue Stats
42W - 14L
1,727 Elo+
Party 1
Atlas
Atlas
RyokuKora
Atlas
Level 108
God Stats
5W - 2L
1,808 SR
Queue Stats
169W - 107L
1,641 Elo+
Solo
Tsukuyomi
Tsukuyomi
SirJamezTown
Tsukuyomi
Level 138
God Stats
18W - 17L
1,514 SR
Queue Stats
129W - 85L
1,578 Elo+
Party 1
Ra
Ra
ivanreaver
Ra
Level 151
God Stats
18W - 14L
1,651 SR
Queue Stats
184W - 146L
1,622 Elo+
Solo
Neith
Neith
luxar94
Neith
Level 109
God Stats
9W - 4L
1,591 SR
Queue Stats
407W - 364L
1,569 Elo+
Solo
Team Averages
Level 127
1,669 SR
1,627 Elo+

VS

Team Averages
Level 127
1,562 SR
1,573 Elo+
Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Atlanteane
Kumbhakarna
Level 121
God Stats
42W - 46L
1,564 SR
Queue Stats
893W - 889L
1,575 Elo+
Solo
Arachne
Arachne
Doreflamingo
Arachne
Level 130
God Stats
22W - 21L
1,579 SR
Queue Stats
266W - 273L
1,585 Elo+
Solo
Thor
Thor
LightningTaco
Thor
Level 115
God Stats
16W - 11L
1,739 SR
Queue Stats
385W - 358L
1,594 Elo+
Solo
Zhong Kui
Zhong Kui
blunt100
Zhong Kui
Level 148
God Stats
4W - 11L
1,430 SR
Queue Stats
453W - 457L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 24
14,037
1,080
23,007
23,019
26,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
RyokuKora
Atlas
20
6 / 1 / 26
14,764
1,136
21,267
15,187
27,860
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SirJamezTown
Tsukuyomi
20
8 / 6 / 17
13,396
1,030
23,442
19,040
20,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 4 / 16
14,138
1,088
20,246
11,829
6,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
luxar94
Neith
20
3 / 2 / 19
12,584
968
20,559
14,581
7,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
2 / 3 / 7
11,996
923
15,884
13,924
5,995
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Atlanteane
Kumbhakarna
19
2 / 6 / 12
12,110
932
8,196
24,998
31,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Doreflamingo
Arachne
19
4 / 7 / 11
12,936
995
14,772
23,035
11,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 5 / 8
13,274
1,021
22,342
28,569
27,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
blunt100
Zhong Kui
19
3 / 11 / 12
12,539
965
15,933
25,457
16,816
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
67
32
Kills
17
17
Deaths
32
102
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
7
1.83
W
8
4
24
5
L
Kumbhakarna
Atlanteane
Kumbhakarna
2
6
12
1.33
L
Arachne
Doreflamingo
Arachne
4
7
11
1.36
L
6
5
8
2
W
Atlas
RyokuKora
Atlas
6
1
26
19
W
Tsukuyomi
SirJamezTown
Tsukuyomi
8
6
17
2.75
L
Zhong Kui
blunt100
Zhong Kui
3
11
12
0.82
W
7
4
16
3.75
W
Neith
luxar94
Neith
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,521
Damage
77,127
83,656
Taken
115,983
89,527
Mitigated
93,108
24,254
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,884
7,687
0
673
13,924
5,995
0
4,153
9,427
0
51,321
W
23,007
3,437
0
8,929
23,019
26,715
0
5,422
17,271
823
44,800
L
Kumbhakarna
Atlanteane
Kumbhakarna
8,196
394
0
0
24,998
31,273
0
9,680
14,184
18,398
0
L
Arachne
Doreflamingo
Arachne
14,772
9,953
0
3,643
23,035
11,517
0
6,455
16,082
0
37,141
L
22,342
4,255
0
1,320
28,569
27,507
0
10,830
16,690
0
38,281
W
Atlas
RyokuKora
Atlas
21,267
6,956
0
1,237
15,187
27,860
0
5,694
9,422
46,076
0
W
Tsukuyomi
SirJamezTown
Tsukuyomi
23,442
5,065
0
1,660
19,040
20,392
0
6,437
11,868
0
30,286
L
Zhong Kui
blunt100
Zhong Kui
15,933
913
0
5,089
25,457
16,816
0
10,672
14,326
35,621
0
W
20,246
882
6,664
3,296
11,829
6,813
0
3,708
7,761
69,261
0
W
Neith
luxar94
Neith
20,559
7,909
0
2,468
14,581
7,747
0
2,868
11,378
0
47,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,919
Gold Earned
62,855
325
Minions Killed
218
12
Camps Cleared
5
1,190,246
Distance Traveled
1,196,684
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,996
923
77
6
0
210,434
0
W
Chaac
14,037
1,080
57
4
1
254,470
0
L
Kumbhakarna
12,110
932
16
1
0
266,804
1
L
Arachne
12,936
995
43
3
2
256,016
0
L
Thor
13,274
1,021
38
3
1
239,965
0
W
Atlas
14,764
1,136
50
4
0
247,669
2
W
Tsukuyomi
13,396
1,030
16
1
0
229,440
0
L
Zhong Kui
12,539
965
44
3
2
223,465
3
W
Ra
14,138
1,088
144
11
9
218,610
0
W
Neith
12,584
968
58
4
2
240,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role