Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DreamOp
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,314 Elo+
Solo
Kukulkan
Kukulkan
Mr69kiru
Kukulkan
Level 14
God Stats
1W - 1L
1,789 SR
Queue Stats
4W - 5L
1,652 Elo+
Party 3
Cabrakan
Cabrakan
Vồrťex
Cabrakan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,652 Elo+
Party 3
Team Averages
Level 82
1,558 SR
1,524 Elo+

VS

Team Averages
Level 132
1,488 SR
1,495 Elo+
He Bo
He Bo
 
He Bo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Kenshiro17x
Achilles
Level 149
God Stats
4W - 1L
1,583 SR
Queue Stats
352W - 363L
1,466 Elo+
Party 2
Cerberus
Cerberus
Kαyrαkαn
Cerberus
Level 146
God Stats
6W - 6L
1,591 SR
Queue Stats
65W - 56L
1,595 Elo+
Solo
Artemis
Artemis
Sbrother
Artemis
Level 84
God Stats
3W - 6L
1,266 SR
Queue Stats
32W - 47L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
0 / 4 / 0
5,057
506
3,909
7,411
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
 
King Arthur
8
0 / 3 / 0
4,524
452
1,287
6,623
1,936
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
9
2 / 1 / 1
5,450
545
5,475
6,385
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Mr69kiru
Kukulkan
8
0 / 3 / 0
4,983
498
369
4,083
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Vồrťex
Cabrakan
7
1 / 2 / 2
5,053
505
2,282
8,295
3,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
4 / 0 / 3
6,435
644
3,718
4,460
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
 
Janus
11
3 / 0 / 3
6,248
625
4,165
3,220
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Kenshiro17x
Achilles
12
3 / 0 / 0
6,660
666
3,995
4,867
2,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
Kαyrαkαn
Cerberus
9
2 / 1 / 4
5,830
583
4,164
7,348
3,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Sbrother
Artemis
10
1 / 2 / 1
5,565
557
5,496
4,877
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
4
0
0
L
King Arthur
 
King Arthur
0
3
0
0
W
He Bo
 
He Bo
4
0
3
5.5
W
Janus
 
Janus
3
0
3
4.5
L
Sol
2
1
1
2.5
W
Achilles
Kenshiro17x
Achilles
3
0
0
3
W
Cerberus
Kαyrαkαn
Cerberus
2
1
4
4
L
Kukulkan
Mr69kiru
Kukulkan
0
3
0
0
W
Artemis
Sbrother
Artemis
1
2
1
0.75
L
Cabrakan
Vồrťex
Cabrakan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,322
Damage
21,538
32,797
Taken
24,772
10,436
Mitigated
8,846
8,934
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,909
842
0
2,157
7,411
1,959
0
3,920
3,345
0
27,712
L
King Arthur
 
King Arthur
1,287
81
0
602
6,623
1,936
0
768
5,512
0
18,587
W
He Bo
 
He Bo
3,718
352
0
1,992
4,460
966
0
0
4,460
34,834
0
W
Janus
 
Janus
4,165
221
0
906
3,220
720
815
436
2,752
36,866
0
L
Sol
5,475
3,020
0
2,635
6,385
1,351
0
872
5,497
35,073
0
W
Achilles
Kenshiro17x
Achilles
3,995
652
0
2,615
4,867
2,356
134
0
4,867
0
34,677
W
Cerberus
Kαyrαkαn
Cerberus
4,164
587
1,419
2,694
7,348
3,484
47
4,771
2,577
11,712
0
L
Kukulkan
Mr69kiru
Kukulkan
369
97
0
550
4,083
1,251
39
2,324
1,633
23,482
0
W
Artemis
Sbrother
Artemis
5,496
2,771
0
1,248
4,877
1,320
849
2,887
1,990
0
29,646
L
Cabrakan
Vồrťex
Cabrakan
2,282
574
1,014
1,976
8,295
3,939
0
3,837
4,384
10,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,067
Gold Earned
30,738
240
Minions Killed
316
0
Camps Cleared
0
930,524
Distance Traveled
995,975
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,057
506
63
6
0
217,207
3
L
King Arthur
4,524
452
36
4
0
191,880
0
W
He Bo
6,435
644
74
7
0
212,599
0
W
Janus
6,248
625
80
8
0
200,292
1
L
Sol
5,450
545
63
6
0
161,382
2
W
Achilles
6,660
666
78
8
0
200,947
3
W
Cerberus
5,830
583
20
2
0
204,104
5
L
Kukulkan
4,983
498
59
6
0
164,905
2
W
Artemis
5,565
557
64
6
0
178,033
0
L
Cabrakan
5,053
505
19
2
0
195,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role