Player Matchup

Medusa
Medusa
Neil_Nlick
Medusa
Level 21
God Stats
37W - 3L
1,966 SR
Queue Stats
112W - 26L
1,738 Elo+
Party 1
Freya
Freya
President_Baboon
Freya
Level 47
God Stats
10W - 6L
1,719 SR
Queue Stats
383W - 249L
1,647 Elo+
Party 1
Hercules
Hercules
SpIash_King
Hercules
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 44L
1,710 Elo+
Party 1
Team Averages
Level 30
1,728 SR
1,698 Elo+

VS

Team Averages
Level 73
1,625 SR
1,460 Elo+
Merlin
Merlin
GroundWalkerX
Merlin
Level 93
God Stats
0W - 1L
1,769 SR
Queue Stats
31W - 27L
1,539 Elo+
Party 2
Chaac
Chaac
SlimeGanGju
Chaac
Level 17
God Stats
4W - 2L
1,589 SR
Queue Stats
12W - 10L
1,540 Elo+
Party 2
Artemis
Artemis
xxxxxTORIxxxxx
Artemis
Level 108
God Stats
7W - 11L
1,516 SR
Queue Stats
64W - 92L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Neil_Nlick
Medusa
15
9 / 1 / 6
10,932
781
12,981
11,240
3,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 4 / 10
10,362
740
12,724
13,701
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
SpIash_King
Hercules
15
6 / 1 / 12
10,590
756
8,580
11,313
12,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
9,607
686
15,624
10,823
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 12 / 4
7,525
538
3,829
16,026
7,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 8 / 4
8,973
641
5,194
13,894
4,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
22
Kills
6
6
Deaths
24
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Medusa
Neil_Nlick
Medusa
9
1
6
12
W
7
4
10
3
L
0
12
4
0.17
W
Hercules
SpIash_King
Hercules
6
1
12
12
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,285
Damage
24,647
36,254
Taken
40,743
21,502
Mitigated
15,673
8,095
Healing
5,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,624
721
0
1,987
10,823
3,775
0
3,076
7,578
40,566
0
W
Medusa
Neil_Nlick
Medusa
12,981
6,043
0
1,378
11,240
3,942
2,099
4,599
5,963
0
62,358
W
12,724
4,731
0
2,343
13,701
5,504
690
5,481
7,639
23,961
3,475
L
3,829
925
223
2,225
16,026
7,540
0
4,951
10,840
0
6,219
W
Hercules
SpIash_King
Hercules
8,580
1,781
0
4,374
11,313
12,056
147
4,844
5,843
3,909
21,187
L
5,194
2,517
0
1,174
13,894
4,358
0
4,158
9,236
0
18,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
26,105
161
Minions Killed
106
10
Camps Cleared
1
764,497
Distance Traveled
686,847
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,607
686
65
5
1
239,850
2
W
Medusa
10,932
781
99
7
3
227,508
2
W
Freya
10,362
740
24
2
5
258,931
0
L
Chaac
7,525
538
5
0
0
230,952
5
W
Hercules
10,590
756
38
3
2
278,058
1
L
Artemis
8,973
641
36
3
0
216,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role