Player Matchup

Neith
Neith
AnnyDSN
Neith
Level 10
God Stats
0W - 4L
1,071 SR
Queue Stats
3W - 4L
1,342 Elo+
Party 1
He Bo
He Bo
LUQUINHAS80
He Bo
Level 29
God Stats
0W - 1L
1,273 SR
Queue Stats
46W - 47L
1,366 Elo+
Party 1
Achilles
Achilles
NeekoNeekoLux
Achilles
Level 45
God Stats
3W - 6L
1,152 SR
Queue Stats
107W - 135L
1,330 Elo+
Party 2
Raijin
Raijin
dorobaro
Raijin
Level 47
God Stats
4W - 7L
1,354 SR
Queue Stats
121W - 146L
1,339 Elo+
Party 2
Janus
Janus
julianarodr
Janus
Level 129
God Stats
0W - 1L
1,330 SR
Queue Stats
96W - 99L
1,365 Elo+
Party 1
Team Averages
Level 52
1,236 SR
1,348 Elo+

VS

Team Averages
Level 64
1,298 SR
1,317 Elo+
Poseidon
Poseidon
Galante16713
Poseidon
Level 17
God Stats
4W - 8L
1,281 SR
Queue Stats
12W - 24L
1,267 Elo+
Party 3
Baron Samedi
Baron Samedi
Liquid-NoRvYx
Baron Samedi
Level 45
God Stats
6W - 4L
1,526 SR
Queue Stats
129W - 148L
1,301 Elo+
Solo
Ymir
Ymir
enzo_gorgo
Ymir
Level 62
God Stats
9W - 14L
1,137 SR
Queue Stats
59W - 113L
1,305 Elo+
Party 3
Loki
Loki
manuluis7
Loki
Level 87
God Stats
3W - 3L
1,208 SR
Queue Stats
75W - 114L
1,351 Elo+
Party 3
Medusa
Medusa
xXGenoXx77
Medusa
Level 107
God Stats
5W - 6L
1,335 SR
Queue Stats
66W - 103L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnnyDSN
Neith
15
2 / 5 / 3
9,450
497
8,694
10,753
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 3
8,219
433
7,757
9,090
2,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
NeekoNeekoLux
Achilles
11
0 / 4 / 5
7,339
386
4,121
14,449
12,167
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
dorobaro
Raijin
16
3 / 3 / 0
9,973
525
7,215
10,650
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 6 / 4
9,476
499
8,012
13,625
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Galante16713
Poseidon
16
2 / 0 / 5
9,608
506
5,174
6,219
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Liquid-NoRvYx
Baron Samedi
17
3 / 1 / 0
10,018
527
9,627
9,293
7,037
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
0 / 2 / 13
9,062
477
3,447
13,545
13,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
17
8 / 3 / 7
10,285
541
11,642
14,036
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
xXGenoXx77
Medusa
16
9 / 2 / 7
10,107
532
15,805
15,031
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
8
Kills
22
22
Deaths
8
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
AnnyDSN
Neith
2
5
3
0.7
W
Poseidon
Galante16713
Poseidon
2
0
5
4.5
L
1
4
3
0.63
W
Baron Samedi
Liquid-NoRvYx
Baron Samedi
3
1
0
3
L
Achilles
NeekoNeekoLux
Achilles
0
4
5
0.63
L
Raijin
dorobaro
Raijin
3
3
0
1
W
0
2
13
3.25
L
2
6
4
0.67
W
Loki
8
3
7
3.83
W
Medusa
xXGenoXx77
Medusa
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,799
Damage
45,695
58,567
Taken
58,124
24,521
Mitigated
35,250
11,523
Healing
22,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AnnyDSN
Neith
8,694
3,413
0
2,851
10,753
2,824
0
1,888
8,865
0
53,489
W
Poseidon
Galante16713
Poseidon
5,174
432
0
2,318
6,219
2,484
97
2,189
4,028
69,421
0
L
7,757
703
0
1,697
9,090
2,298
0
2,721
6,369
36,064
0
W
Baron Samedi
Liquid-NoRvYx
Baron Samedi
9,627
819
193
4,978
9,293
7,037
1,357
4,331
4,649
63,222
0
L
Achilles
NeekoNeekoLux
Achilles
4,121
717
68
1,529
14,449
12,167
0
4,605
9,844
6,987
11,562
L
Raijin
dorobaro
Raijin
7,215
583
0
845
10,650
4,012
470
7,644
3,006
52,365
0
W
3,447
577
0
1,838
13,545
13,515
411
5,167
8,302
30,781
0
L
8,012
406
0
4,533
13,625
3,220
0
1,390
12,235
64,399
0
W
Loki
11,642
1,907
0
6,159
14,036
5,402
130
6,722
7,230
0
68,846
W
Medusa
xXGenoXx77
Medusa
15,805
7,089
0
6,943
15,031
6,812
2,841
5,659
9,296
0
68,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,457
Gold Earned
49,080
453
Minions Killed
538
0
Camps Cleared
0
1,666,212
Distance Traveled
1,828,210
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,450
497
104
5
0
327,268
1
W
Poseidon
9,608
506
149
8
0
413,310
5
L
He Bo
8,219
433
63
3
0
316,552
4
W
Baron Samedi
10,018
527
135
7
0
319,758
3
L
Achilles
7,339
386
38
2
0
356,403
0
L
Raijin
9,973
525
133
7
0
335,975
4
W
Ymir
9,062
477
47
2
0
338,834
3
L
Janus
9,476
499
115
6
0
330,014
2
W
Loki
10,285
541
102
5
0
409,127
0
W
Medusa
10,107
532
105
6
0
347,181
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role