Player Matchup

Vulcan
Vulcan
Gold V
KoroLC
Vulcan
Gold V
Level 140
God Stats
4W - 9L
1,494 SR
Queue Stats
402W - 439L
1,419 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
atun_con_mayo
Tsukuyomi
Gold IV
Level 121
God Stats
30W - 23L
1,611 SR
Queue Stats
406W - 444L
1,344 MMR
Party 2
Tyr
Tyr
Silver II
frisky486
Tyr
Silver II
Level 85
God Stats
3W - 6L
1,563 SR
Queue Stats
7W - 11L
1,362 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,556 SR
1,375 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,702 SR
1,372 MMR
Geb
Geb
Silver III
Frank Cor1eone
Geb
Silver III
Level 122
God Stats
6W - 2L
1,812 SR
Queue Stats
12W - 13L
1,344 MMR
Solo
Bastet
Bastet
Gold I
P4K CHAOS
Bastet
Gold I
Level 159
God Stats
55W - 28L
1,622 SR
Queue Stats
632W - 671L
1,569 MMR
Party 1
Kukulkan
Kukulkan
Gold II
P4K Hugh Hef
Kukulkan
Gold II
Level 147
God Stats
9W - 6L
1,671 SR
Queue Stats
290W - 294L
1,202 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KoroLC
Vulcan
15
8 / 7 / 2
12,698
668
19,896
16,068
5,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
atun_con_mayo
Tsukuyomi
15
4 / 9 / 5
12,099
637
13,229
19,721
7,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 6 / 8
10,848
571
11,703
20,934
21,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
BacchusFenrirZeusSolAchilles

VS

Bans
GilgameshHeraDanzaburouAphroditeHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 12
13,856
729
18,509
23,434
20,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
P4K CHAOS
Bastet
17
8 / 3 / 14
13,450
708
19,259
15,992
8,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
P4K Hugh Hef
Kukulkan
16
7 / 6 / 9
13,103
690
11,160
15,713
4,543
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
13
Kills
22
22
Deaths
13
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
4
12
3.25
L
Vulcan
KoroLC
Vulcan
8
7
2
1.29
W
Bastet
P4K CHAOS
Bastet
8
3
14
5
W
Kukulkan
P4K Hugh Hef
Kukulkan
7
6
9
1.92
L
Tsukuyomi
atun_con_mayo
Tsukuyomi
4
9
5
0.72
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,828
Damage
48,928
56,723
Taken
55,139
34,261
Mitigated
33,863
6,029
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,509
1,629
576
6,998
23,434
20,984
497
5,629
17,497
49,695
0
L
Vulcan
KoroLC
Vulcan
19,896
9,323
0
500
16,068
5,537
331
9,339
6,729
50,893
0
W
Bastet
P4K CHAOS
Bastet
19,259
4,283
0
3,424
15,992
8,336
1,428
7,780
7,944
0
51,879
W
Kukulkan
P4K Hugh Hef
Kukulkan
11,160
925
0
1,656
15,713
4,543
649
6,617
8,904
35,514
0
L
Tsukuyomi
atun_con_mayo
Tsukuyomi
13,229
3,236
0
3,740
19,721
7,351
47
10,390
9,331
0
55,293
L
11,703
1,742
0
1,789
20,934
21,373
418
10,424
10,510
0
23,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,645
Gold Earned
40,409
208
Minions Killed
178
11
Camps Cleared
4
960,852
Distance Traveled
1,056,706
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,856
729
50
3
0
345,873
3
L
Vulcan
12,698
668
85
4
3
297,081
3
W
Bastet
13,450
708
58
3
2
393,493
0
W
Kukulkan
13,103
690
70
4
2
317,340
0
L
Tsukuyomi
12,099
637
82
4
5
304,070
4
L
Tyr
10,848
571
41
2
3
359,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role