Player Matchup

Sylvanus
Sylvanus
FIATBIGTURBO
Sylvanus
Level 122
God Stats
4W - 5L
1,398 SR
Queue Stats
62W - 87L
1,391 Elo+
Party 1
Merlin
Merlin
Kamui Swan
Merlin
Level 44
God Stats
0W - 1L
1,368 SR
Queue Stats
52W - 117L
1,285 Elo+
Party 1
Medusa
Medusa
Stupid Kicks
Medusa
Level 5
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 57
1,328 SR
1,392 Elo+

VS

Team Averages
Level 36
1,470 SR
1,407 Elo+
Bellona
Bellona
ArianaNotGrande
Bellona
Level 25
God Stats
3W - 4L
1,431 SR
Queue Stats
13W - 12L
1,318 Elo+
Party 2
Artio
Artio
Kim__Tae_hyung
Artio
Level 16
God Stats
1W - 1L
1,479 SR
Queue Stats
7W - 7L
1,400 Elo+
Party 2
Zeus
Zeus
LucKy_Jelly369
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FIATBIGTURBO
Sylvanus
13
1 / 9 / 3
10,822
570
14,174
29,930
26,475
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Kamui Swan
Merlin
16
3 / 12 / 1
12,327
649
12,671
17,756
5,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
13
0 / 16 / 3
10,242
539
8,045
20,291
6,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 22
13,408
706
14,279
14,496
19,137
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 2 / 25
12,969
683
11,255
21,538
23,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
24 / 2 / 8
15,684
825
36,332
15,828
5,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
91
4
Kills
36
37
Deaths
4
7
Assists
55
Player
Kills
Deaths
Assists
KDA
W
8
0
22
19
L
Sylvanus
FIATBIGTURBO
Sylvanus
1
9
3
0.28
L
Merlin
Kamui Swan
Merlin
3
12
1
0.29
W
4
2
25
8.25
W
24
2
8
14
L
Medusa
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,890
Damage
61,866
67,977
Taken
51,862
38,725
Mitigated
48,087
10,878
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,279
2,514
696
2,986
14,496
19,137
410
7,611
6,521
0
25,781
L
Sylvanus
FIATBIGTURBO
Sylvanus
14,174
4,269
2,140
6,761
29,930
26,475
0
20,899
9,031
35,781
0
L
Merlin
Kamui Swan
Merlin
12,671
248
0
693
17,756
5,745
0
13,893
3,863
42,239
0
W
11,255
677
955
4,259
21,538
23,385
33
10,975
10,189
32,860
0
W
36,332
3,651
0
1,237
15,828
5,565
1,572
8,521
6,995
107,864
0
L
Medusa
8,045
4,776
176
1,108
20,291
6,505
0
13,339
6,952
0
19,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,391
Gold Earned
42,061
158
Minions Killed
195
3
Camps Cleared
11
805,591
Distance Traveled
1,091,295
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,408
706
21
1
0
362,266
2
L
Sylvanus
10,822
570
53
3
1
276,941
4
L
Merlin
12,327
649
75
4
1
294,599
0
W
Artio
12,969
683
35
2
2
375,349
0
W
Zeus
15,684
825
139
7
9
353,680
1
L
Medusa
10,242
539
30
2
1
234,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role