Player Matchup

Hun Batz
Hun Batz
AssAssInater569
Hun Batz
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 254L
1,484 Elo+
Party 3
Pele
Pele
Gi0j
Pele
Level 64
God Stats
7W - 3L
1,729 SR
Queue Stats
312W - 305L
1,506 Elo+
Party 3
Zhong Kui
Zhong Kui
Tuca Mote6153
Zhong Kui
Level 147
God Stats
3W - 6L
1,544 SR
Queue Stats
243W - 261L
1,520 Elo+
Solo
Sobek
Sobek
barneyco
Sobek
Level 83
God Stats
0W - 4L
1,508 SR
Queue Stats
175W - 181L
1,450 Elo+
Solo
Neith
Neith
xRagingGenisusx
Neith
Level 116
God Stats
9W - 10L
1,524 SR
Queue Stats
662W - 657L
1,518 Elo+
Party 3
Team Averages
Level 93
1,561 SR
1,496 Elo+

VS

Team Averages
Level 82
1,434 SR
1,516 Elo+
Apollo
Apollo
HeLLMaIsTrOz
Apollo
Level 106
God Stats
2W - 5L
1,180 SR
Queue Stats
369W - 323L
1,545 Elo+
Party 1
Thoth
Thoth
LolAkita
Thoth
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 27L
1,589 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RaisingPoseidon
Kumbhakarna
Level 94
God Stats
4W - 1L
1,677 SR
Queue Stats
368W - 288L
1,525 Elo+
Party 1
Nox
Nox
TomasTaibo
Nox
Level 82
God Stats
2W - 2L
1,313 SR
Queue Stats
122W - 142L
1,419 Elo+
Solo
Danzaburou
Danzaburou
diegocat
Danzaburou
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
5 / 9 / 11
11,767
654
13,957
14,984
6,015
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Pele
Gi0j
Pele
19
8 / 8 / 7
13,086
727
11,609
17,764
6,922
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Tuca Mote6153
Zhong Kui
19
8 / 7 / 8
12,570
698
18,716
16,794
12,193
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Sobek
barneyco
Sobek
20
2 / 7 / 15
12,706
706
9,246
31,439
48,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

20
5 / 2 / 12
14,788
822
25,345
20,339
10,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
6 / 6 / 15
13,100
728
14,156
18,052
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
LolAkita
Thoth
20
9 / 5 / 16
13,977
777
28,243
14,199
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
RaisingPoseidon
Kumbhakarna
19
3 / 7 / 23
13,079
727
7,906
23,866
27,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
7 / 4 / 18
12,889
716
16,394
16,198
6,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
diegocat
Danzaburou
20
7 / 6 / 16
13,419
746
21,117
18,807
7,547
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
120
28
Kills
32
33
Deaths
28
53
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
5
9
11
1.17
L
Pele
Gi0j
Pele
8
8
7
1.44
W
Apollo
6
6
15
2.25
W
Thoth
LolAkita
Thoth
9
5
16
3.4
W
Kumbhakarna
RaisingPoseidon
Kumbhakarna
3
7
23
2.07
W
7
4
18
4
L
Zhong Kui
Tuca Mote6153
Zhong Kui
8
7
8
1.71
L
Sobek
barneyco
Sobek
2
7
15
1.36
W
Danzaburou
diegocat
Danzaburou
7
6
16
2.5
L
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,873
Damage
87,816
101,320
Taken
91,122
84,409
Mitigated
52,342
33,616
Healing
37,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
13,957
495
392
586
14,984
6,015
0
6,574
8,154
0
23,743
L
Pele
Gi0j
Pele
11,609
418
86
2,714
17,764
6,922
871
10,545
6,864
0
18,988
W
Apollo
14,156
4,405
429
4,080
18,052
6,679
3,107
4,335
13,717
0
36,078
W
Thoth
LolAkita
Thoth
28,243
2,540
2,326
3,703
14,199
4,420
978
3,738
10,461
53,748
0
W
Kumbhakarna
RaisingPoseidon
Kumbhakarna
7,906
818
2,644
3,685
23,866
27,338
183
6,602
17,264
11,106
0
W
16,394
1,412
6,062
5,938
16,198
6,358
1,135
6,513
9,685
35,792
0
L
Zhong Kui
Tuca Mote6153
Zhong Kui
18,716
1,061
283
3,121
16,794
12,193
847
9,776
6,756
30,190
0
L
Sobek
barneyco
Sobek
9,246
283
1,450
8,887
31,439
48,706
180
13,049
17,871
18,028
0
W
Danzaburou
diegocat
Danzaburou
21,117
13,207
2,567
5,656
18,807
7,547
968
6,774
12,033
0
38,570
L
25,345
8,124
3,474
12,623
20,339
10,573
1,915
10,847
9,132
0
79,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,917
Gold Earned
66,464
177
Minions Killed
172
0
Camps Cleared
0
1,432,490
Distance Traveled
1,618,087
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,767
654
14
1
0
285,415
2
L
Pele
13,086
727
14
1
0
297,751
0
W
Apollo
13,100
728
39
2
0
318,688
1
W
Thoth
13,977
777
54
3
0
338,454
0
W
Kumbhakarna
13,079
727
5
0
0
329,091
1
W
Nox
12,889
716
40
2
0
332,247
2
L
Zhong Kui
12,570
698
34
2
0
237,179
0
L
Sobek
12,706
706
7
0
0
298,997
0
W
Danzaburou
13,419
746
34
2
0
299,607
0
L
Neith
14,788
822
108
6
0
313,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role