Player Matchup

Zeus
Zeus
MattyBo926
Zeus
Level 47
God Stats
9W - 1L
1,927 SR
Queue Stats
199W - 138L
1,714 Elo+
Party 1
Sol
Sol
SaucyEdwin
Sol
Level 67
God Stats
5W - 3L
1,716 SR
Queue Stats
76W - 42L
1,748 Elo+
Party 1
Tyr
Tyr
SwordOfZero
Tyr
Level 157
God Stats
5W - 2L
1,723 SR
Queue Stats
341W - 259L
1,726 Elo+
Party 1
Da Ji
Da Ji
WeveTried
Da Ji
Level 36
God Stats
1W - 1L
1,370 SR
Queue Stats
112W - 58L
1,769 Elo+
Party 3
Agni
Agni
maxwellf
Agni
Level 60
God Stats
2W - 0L
1,203 SR
Queue Stats
133W - 66L
1,783 Elo+
Party 3
Team Averages
Level 73
1,588 SR
1,748 Elo+

VS

Team Averages
Level 92
1,464 SR
1,547 Elo+
Cerberus
Cerberus
Lucurto
Cerberus
Level 84
God Stats
11W - 20L
1,407 SR
Queue Stats
435W - 451L
1,498 Elo+
Party 2
Thanatos
Thanatos
Tokyobunni
Thanatos
Level 46
God Stats
1W - 3L
1,565 SR
Queue Stats
200W - 196L
1,546 Elo+
Solo
Charybdis
Charybdis
WillyNoSquilly
Charybdis
Level 109
God Stats
2W - 3L
1,425 SR
Queue Stats
510W - 524L
1,501 Elo+
Party 2
Scylla
Scylla
WojoElite
Scylla
Level 120
God Stats
2W - 9L
1,430 SR
Queue Stats
354W - 324L
1,691 Elo+
Party 2
Hercules
Hercules
xTayDrippy
Hercules
Level 101
God Stats
2W - 5L
1,491 SR
Queue Stats
512W - 533L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
10,502
583
9,299
10,219
8,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 0 / 3
10,465
581
6,877
11,792
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 0 / 4
11,720
651
11,542
15,299
14,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
WeveTried
Da Ji
18
9 / 2 / 3
11,216
623
12,574
13,221
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
17
2 / 2 / 6
10,841
602
8,704
7,236
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lucurto
Cerberus
11
0 / 2 / 0
6,664
370
3,027
10,204
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Tokyobunni
Thanatos
12
0 / 8 / 1
7,346
408
4,433
13,882
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
WillyNoSquilly
Charybdis
13
0 / 3 / 0
7,561
420
4,702
10,380
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
WojoElite
Scylla
14
3 / 4 / 0
8,807
489
6,617
10,316
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
xTayDrippy
Hercules
14
1 / 2 / 0
8,389
466
7,845
19,007
18,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
19
Kills
4
4
Deaths
19
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Lucurto
Cerberus
0
2
0
0
W
4
0
6
7
W
1
0
3
2.5
W
3
0
4
5
L
Thanatos
Tokyobunni
Thanatos
0
8
1
0.06
W
Da Ji
WeveTried
Da Ji
9
2
3
5.25
L
Charybdis
WillyNoSquilly
Charybdis
0
3
0
0
L
Scylla
WojoElite
Scylla
3
4
0
0.75
W
Agni
2
2
6
2.5
L
Hercules
xTayDrippy
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,996
Damage
26,624
57,767
Taken
63,789
35,382
Mitigated
37,730
30,280
Healing
28,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Lucurto
Cerberus
3,027
135
225
4,524
10,204
8,078
0
6,939
3,033
21,234
0
W
9,299
1,996
3,523
3,877
10,219
8,431
655
2,312
7,736
39,410
0
W
6,877
3,257
0
7,486
11,792
4,478
3,365
1,113
10,679
89,459
14,067
W
11,542
1,690
0
9,536
15,299
14,473
555
475
13,886
0
78,383
L
Thanatos
Tokyobunni
Thanatos
4,433
1,447
0
8,032
13,882
4,716
0
2,032
11,729
0
42,249
W
Da Ji
WeveTried
Da Ji
12,574
4,130
0
5,172
13,221
5,265
1,506
1,474
11,424
0
76,959
L
Charybdis
WillyNoSquilly
Charybdis
4,702
1,980
0
3,664
10,380
3,363
0
6,132
4,160
0
51,835
L
Scylla
WojoElite
Scylla
6,617
382
0
860
10,316
3,292
0
5,018
5,120
49,987
0
W
Agni
8,704
845
0
686
7,236
2,735
1,597
4,043
2,953
84,256
0
L
Hercules
xTayDrippy
Hercules
7,845
1,766
0
11,180
19,007
18,281
0
3,341
14,708
0
51,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,744
Gold Earned
38,767
664
Minions Killed
477
0
Camps Cleared
0
1,747,702
Distance Traveled
1,665,801
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,664
370
35
2
0
344,437
5
W
Zeus
10,502
583
55
3
0
338,979
5
W
Sol
10,465
581
157
9
0
313,309
1
W
Tyr
11,720
651
169
9
0
364,560
2
L
Thanatos
7,346
408
89
5
0
331,422
2
W
Da Ji
11,216
623
111
6
0
397,852
1
L
Charybdis
7,561
420
119
7
0
303,292
7
L
Scylla
8,807
489
109
6
0
328,688
8
W
Agni
10,841
602
172
10
0
333,002
3
L
Hercules
8,389
466
125
7
0
357,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role