Player Matchup

Ares
Ares
AGO3 ALPHA
Ares
Level 47
God Stats
2W - 6L
1,345 SR
Queue Stats
38W - 75L
1,232 Elo+
Party 2
Izanami
Izanami
fain-dinosaur6
Izanami
Level 63
God Stats
23W - 28L
1,206 SR
Queue Stats
186W - 275L
1,242 Elo+
Party 2
Chaac
Chaac
sharkbaitohaa
Chaac
Level 17
God Stats
13W - 20L
1,188 SR
Queue Stats
26W - 59L
1,109 Elo+
Party 2
Team Averages
Level 42
1,246 SR
1,194 Elo+

VS

Team Averages
Level 85
1,617 SR
1,380 Elo+
Izanami
Izanami
Dean Gullbearie
Izanami
Level 138
God Stats
24W - 24L
1,519 SR
Queue Stats
719W - 697L
1,502 Elo+
Solo
Ra
Ra
P0PC0RN27
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,302 Elo+
Party 1
Bacchus
Bacchus
TrophocSquire20
Bacchus
Level 104
God Stats
3W - 1L
1,833 SR
Queue Stats
117W - 131L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,191
563
2,261
8,502
6,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 5 / 1
6,771
616
7,462
8,120
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 5 / 0
7,107
646
7,855
8,843
5,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 4
8,829
803
10,348
8,772
2,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 8
7,893
718
4,261
6,264
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 0 / 10
8,453
768
6,066
11,114
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
8
1
4
10
W
3
0
8
7
W
2
0
10
7
L
0
5
1
0.1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,578
Damage
20,675
25,465
Taken
26,150
14,438
Mitigated
15,399
4,224
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,261
72
214
1,678
8,502
6,302
0
3,950
4,438
12,817
0
W
10,348
6,431
0
1,860
8,772
2,763
923
579
7,986
0
38,287
W
4,261
763
1,430
2,770
6,264
1,920
326
302
5,852
23,145
0
W
6,066
483
692
4,925
11,114
10,716
174
1,891
8,851
15,574
0
L
7,462
3,084
338
435
8,120
2,395
212
3,329
4,685
0
22,411
L
7,855
661
0
1,559
8,843
5,741
0
3,227
5,538
31
24,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,069
Gold Earned
25,175
108
Minions Killed
130
3
Camps Cleared
6
585,481
Distance Traveled
608,238
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,191
563
19
2
2
198,343
0
W
Izanami
8,829
803
53
5
5
188,498
1
W
Ra
7,893
718
53
5
0
197,931
0
W
Bacchus
8,453
768
24
2
1
221,809
0
L
Izanami
6,771
616
57
5
1
185,145
3
L
Chaac
7,107
646
32
3
0
201,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role