Player Matchup

Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 129
God Stats
31W - 38L
1,486 SR
Queue Stats
160W - 179L
1,470 Elo+
Solo
Charybdis
Charybdis
EachParchment73
Charybdis
Level 62
God Stats
3W - 1L
1,744 SR
Queue Stats
48W - 40L
1,543 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Eachparchment72
Cu Chulainn
Level 101
God Stats
23W - 11L
1,539 SR
Queue Stats
67W - 49L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
Leontios26
Nu Wa
Level 87
God Stats
6W - 2L
1,584 SR
Queue Stats
111W - 126L
1,500 Elo+
Party 1
Bellona
Bellona
pbj2betn
Bellona
Level 102
God Stats
39W - 30L
1,560 SR
Queue Stats
110W - 131L
1,506 Elo+
Party 1
Team Averages
Level 96
1,583 SR
1,509 Elo+

VS

Team Averages
Level 123
1,501 SR
1,444 Elo+
Anubis
Anubis
LordOfTheDeep44
Anubis
Level 107
God Stats
23W - 16L
1,590 SR
Queue Stats
269W - 327L
1,414 Elo+
Party 2
Bastet
Bastet
QuadThulhu
Bastet
Level 123
God Stats
4W - 5L
1,598 SR
Queue Stats
126W - 162L
1,435 Elo+
Party 2
Bacchus
Bacchus
panzeropossum
Bacchus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 63L
1,488 Elo+
Solo
Freya
Freya
rcraig66
Freya
Level 158
God Stats
15W - 29L
1,262 SR
Queue Stats
305W - 324L
1,418 Elo+
Solo
Cupid
Cupid
zeonlygreatone
Cupid
Level 124
God Stats
1W - 3L
1,554 SR
Queue Stats
44W - 50L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asmonerd
Sylvanus
10
2 / 1 / 1
5,484
548
3,554
4,707
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
EachParchment73
Charybdis
10
2 / 1 / 1
5,743
574
3,619
4,541
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Eachparchment72
Cu Chulainn
11
3 / 1 / 2
6,575
658
4,500
6,198
3,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
10
3 / 1 / 2
6,120
612
5,742
3,614
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
pbj2betn
Bellona
11
4 / 0 / 1
6,559
656
3,666
6,091
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,220
522
2,280
6,072
2,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
QuadThulhu
Bastet
8
0 / 3 / 0
4,812
481
2,331
8,027
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
8
1 / 0 / 1
4,897
490
3,370
6,473
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
rcraig66
Freya
10
1 / 4 / 0
5,685
569
2,400
7,311
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 3 / 1
5,248
525
3,017
5,647
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
14
Kills
4
4
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Asmonerd
Sylvanus
2
1
1
2.5
W
Charybdis
EachParchment73
Charybdis
2
1
1
2.5
W
Cu Chulainn
Eachparchment72
Cu Chulainn
3
1
2
4
W
Nu Wa
3
1
2
4
L
1
4
0
0.25
L
Bastet
QuadThulhu
Bastet
0
3
0
0
L
Bacchus
1
0
1
1.5
W
Bellona
pbj2betn
Bellona
4
0
1
4.5
L
Freya
rcraig66
Freya
1
4
0
0.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
13,398
25,151
Taken
33,530
12,233
Mitigated
10,076
10,033
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Asmonerd
Sylvanus
3,554
864
602
2,054
4,707
2,965
0
1,629
3,078
18,595
5,908
W
Charybdis
EachParchment73
Charybdis
3,619
1,771
0
1,457
4,541
1,264
0
1,442
3,099
0
29,448
W
Cu Chulainn
Eachparchment72
Cu Chulainn
4,500
533
0
2,611
6,198
3,030
86
1,750
4,448
0
30,775
W
Nu Wa
5,742
1,207
0
1,316
3,614
1,168
526
2,397
1,217
26,093
0
L
2,280
213
0
1,774
6,072
2,432
0
85
5,596
18,519
0
L
Bastet
QuadThulhu
Bastet
2,331
639
0
3,374
8,027
1,821
0
1,036
6,765
0
23,331
L
Bacchus
3,370
177
0
2,416
6,473
2,996
0
2,227
4,163
11,959
0
W
Bellona
pbj2betn
Bellona
3,666
1,497
0
1,993
6,091
3,806
172
832
5,259
0
41,252
L
Freya
rcraig66
Freya
2,400
1,064
0
1,880
7,311
1,782
0
3,628
3,421
32,864
0
L
3,017
1,911
174
1,790
5,647
1,045
0
1,391
4,220
0
30,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
25,862
316
Minions Killed
265
0
Camps Cleared
0
967,517
Distance Traveled
923,747
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,484
548
54
5
0
176,720
4
W
Charybdis
5,743
574
62
6
0
191,975
4
W
Cu Chulainn
6,575
658
68
7
0
197,413
2
W
Nu Wa
6,120
612
49
5
0
181,698
2
L
Anubis
5,220
522
44
4
0
142,875
1
L
Bastet
4,812
481
55
6
0
222,232
2
L
Bacchus
4,897
490
22
2
0
216,544
6
W
Bellona
6,559
656
83
8
0
219,711
2
L
Freya
5,685
569
79
8
0
171,499
0
L
Cupid
5,248
525
65
7
0
170,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role